My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Valkyrie Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Miner
Giant Snowball
Bats Skeleton Army Miner
Zap
Bats Skeleton Army
Barbarian Barrel
Tesla Valkyrie Skeleton Army Ice Wizard
The Log
Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Valkyrie Skeleton Army Miner Ice Wizard
Fireball
Tesla Skeleton Army Ice Wizard
Poison
Bats Skeleton Army Ice Wizard
Lightning
Tesla Valkyrie Ice Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Skeleton Army Miner Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Miner Ice Wizard Tesla Valkyrie Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Army Miner

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Miner Mega Knight
Arrows
Miner Mega Knight
Tesla
Valkyrie
Bats
Skeleton Army
Miner
Bats Arrows Mega Knight
Ice Wizard
Mega Knight
Bats Arrows Miner

Defense Synergies 1 13

Bats
Tesla Valkyrie Ice Wizard Mega Knight
Arrows
Mega Knight Tesla Valkyrie Ice Wizard
Tesla
Bats Arrows Valkyrie Skeleton Army
Valkyrie
Bats Arrows Tesla Ice Wizard
Skeleton Army
Tesla Ice Wizard
Miner
Mega Knight
Ice Wizard
Bats Arrows Valkyrie Skeleton Army Mega Knight
Mega Knight
Arrows Bats Miner Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie
Skeleton Army Bats Tesla Valkyrie Ice Wizard Mega Knight
Tesla Skeleton Army Mega Knight Bats Valkyrie Ice Wizard
Tesla Skeleton Army Bats Valkyrie Ice Wizard Mega Knight
Arrows Valkyrie Skeleton Army Mega Knight
Arrows Skeleton Army Bats Tesla Valkyrie Ice Wizard Mega Knight
Bats Tesla Arrows Ice Wizard
Arrows Tesla Valkyrie Mega Knight
Tesla Skeleton Army Ice Wizard
Skeleton Army Tesla Valkyrie Miner Ice Wizard Mega Knight
Bats Valkyrie Skeleton Army Ice Wizard Arrows Tesla Mega Knight
Arrows Tesla Bats Ice Wizard
Tesla Skeleton Army Mega Knight Bats Valkyrie Ice Wizard
Valkyrie Skeleton Army Mega Knight Bats Arrows Tesla
Skeleton Army Tesla Mega Knight
Skeleton Army Tesla Mega Knight
Tesla Mega Knight Bats Arrows Valkyrie Skeleton Army
Arrows Tesla Valkyrie Mega Knight Bats Skeleton Army Ice Wizard
Arrows Valkyrie Bats Tesla Ice Wizard Mega Knight
Tesla
Valkyrie Skeleton Army Mega Knight Bats Arrows Tesla
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Tesla
Arrows Tesla Valkyrie Miner Mega Knight
Skeleton Army Mega Knight Bats Valkyrie
Valkyrie Skeleton Army Mega Knight Bats Tesla
Tesla Valkyrie Skeleton Army Mega Knight
Arrows Bats Tesla Ice Wizard
Skeleton Army Bats Tesla Valkyrie Ice Wizard
Mega Knight Tesla Valkyrie Skeleton Army
Mega Knight Bats Valkyrie Skeleton Army
Tesla Skeleton Army
Mega Knight Bats Tesla Valkyrie
Skeleton Army Mega Knight Arrows Valkyrie
Skeleton Army Mega Knight Tesla Valkyrie
Tesla Valkyrie Skeleton Army Mega Knight
Tesla Skeleton Army Bats Valkyrie
Bats Arrows Valkyrie Mega Knight Tesla Ice Wizard
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Miner Ice Wizard
Arrows Miner
Arrows Valkyrie
Arrows Valkyrie Mega Knight
Arrows Bats Ice Wizard
Arrows
Arrows Ice Wizard
Arrows Miner
Bats
Miner Arrows Valkyrie
Arrows
Miner
Arrows
Arrows
Arrows
Arrows Mega Knight
Arrows
Bats
Arrows Mega Knight
Arrows Valkyrie Miner Mega Knight
Mega Knight
Arrows
Arrows
Arrows Valkyrie Ice Wizard Mega Knight
Arrows Miner Ice Wizard
Arrows Miner Mega Knight
Miner Arrows
Bats Arrows Ice Wizard
Bats
Arrows Miner Mega Knight
Arrows
Mega Knight
Arrows
Bats Skeleton Army
Arrows Ice Wizard
Arrows
Miner Valkyrie Mega Knight
Arrows
Arrows
Mega Knight
Bats
Bats
Miner Mega Knight
Mega Knight

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