My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Balloon Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon
Giant Snowball
Guards Balloon
Zap
Guards Balloon
Barbarian Barrel
Tesla Wizard Guards Ice Wizard
The Log
Guards
Earthquake
Tesla Guards
Arrows
Guards
Royal Delivery
Wizard Guards Balloon Ice Wizard
Fireball
Tesla Wizard Balloon Ice Wizard
Poison
Wizard Guards Balloon Ice Wizard
Lightning
Tesla Wizard Balloon Ice Wizard
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Ice Wizard Tesla Wizard Balloon Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Guards Ice Wizard Tesla

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Lightning Mega Knight
Tesla
Wizard
Balloon Mega Knight
Guards
Balloon
Arrows Wizard Ice Wizard Mega Knight
Lightning
Arrows
Ice Wizard
Balloon
Mega Knight
Arrows Wizard Balloon

Defense Synergies 1 10

Arrows
Mega Knight Tesla Lightning Ice Wizard
Tesla
Arrows Wizard Guards
Wizard
Tesla Guards Ice Wizard Mega Knight
Guards
Tesla Wizard Ice Wizard
Balloon
Lightning
Arrows
Ice Wizard
Arrows Wizard Guards Mega Knight
Mega Knight
Arrows Wizard Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Wizard
Tesla Ice Wizard Mega Knight
Tesla Mega Knight Lightning Ice Wizard
Tesla Guards Ice Wizard Mega Knight
Lightning Arrows Mega Knight
Arrows Tesla Guards Ice Wizard Mega Knight
Tesla Lightning Arrows Wizard Ice Wizard
Lightning Arrows Tesla Mega Knight
Tesla Ice Wizard
Guards Tesla Ice Wizard Mega Knight
Guards Ice Wizard Arrows Tesla Wizard Mega Knight
Arrows Tesla Wizard Ice Wizard
Tesla Mega Knight Wizard Guards Lightning Ice Wizard
Wizard Mega Knight Arrows Tesla Guards
Tesla Mega Knight
Tesla Lightning Mega Knight
Tesla Wizard Mega Knight Arrows
Arrows Tesla Mega Knight Wizard Guards Ice Wizard
Arrows Wizard Tesla Guards Ice Wizard Mega Knight
Tesla
Wizard Mega Knight Arrows Tesla Guards
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Tesla
Arrows Tesla Wizard Lightning Mega Knight
Guards Mega Knight Lightning
Guards Lightning Mega Knight Tesla
Tesla Guards Mega Knight
Arrows Wizard Tesla Ice Wizard
Guards Tesla Lightning Ice Wizard
Mega Knight Tesla
Lightning Mega Knight
Tesla Guards
Mega Knight Tesla Guards
Lightning Mega Knight Arrows Guards
Lightning Mega Knight Tesla Wizard Guards
Wizard Tesla Mega Knight
Tesla Guards Lightning
Arrows Mega Knight Tesla Wizard Ice Wizard
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Guards
Arrows Ice Wizard
Lightning Arrows
Lightning Arrows Guards
Wizard Arrows Mega Knight
Arrows Wizard Ice Wizard
Arrows Wizard
Arrows Wizard Lightning Ice Wizard
Arrows Wizard Lightning
Lightning Guards
Lightning Arrows Wizard
Lightning Arrows Wizard
Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows Wizard
Lightning Arrows Wizard Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Wizard Mega Knight
Lightning Arrows Wizard Mega Knight
Lightning Mega Knight
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Wizard Ice Wizard Mega Knight
Arrows Wizard Lightning Ice Wizard
Lightning Arrows Wizard Mega Knight
Lightning Arrows
Lightning Arrows Wizard Ice Wizard
Lightning Wizard Guards
Lightning
Lightning Arrows Wizard Mega Knight
Lightning Arrows
Mega Knight
Arrows Wizard Lightning
Lightning Guards
Lightning Arrows Wizard Ice Wizard
Arrows
Lightning Wizard Mega Knight
Arrows Wizard Lightning
Lightning Arrows
Mega Knight
Guards Lightning
Lightning
Lightning Mega Knight
Lightning Wizard Mega Knight

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