My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Goblin Curse Princess
Zap
Goblin Curse Princess
Barbarian Barrel
Tesla Wizard Goblin Curse Princess
The Log
Goblin Curse Princess
Earthquake
Tesla
Arrows
Goblin Curse Princess
Royal Delivery
Wizard P.E.K.K.A Princess
Fireball
Tesla Wizard Princess
Poison
Wizard Goblin Curse Princess
Lightning
Tesla Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Curse Poison P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Arrows Princess Tesla Poison Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Arrows Princess Tesla

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Curse P.E.K.K.A Lightning
Tesla
Wizard
P.E.K.K.A
Goblin Curse
Arrows Poison
Poison
Goblin Curse P.E.K.K.A
Lightning
Arrows
P.E.K.K.A
Arrows Poison Wizard Princess
Princess
P.E.K.K.A

Defense Synergies 0 8

Arrows
Tesla Lightning P.E.K.K.A
Tesla
Arrows Wizard Poison Princess
Wizard
Tesla P.E.K.K.A
Goblin Curse
Poison
Tesla
Lightning
Arrows
P.E.K.K.A
Arrows Wizard Princess
Princess
Tesla P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Wizard
P.E.K.K.A Tesla Goblin Curse
Tesla P.E.K.K.A Goblin Curse Lightning
Tesla P.E.K.K.A Goblin Curse
Lightning Arrows Poison P.E.K.K.A Princess
Arrows Tesla
Tesla Lightning Arrows Wizard Goblin Curse Poison Princess
Lightning Arrows Tesla Poison P.E.K.K.A
Tesla P.E.K.K.A Goblin Curse Princess
Tesla
Goblin Curse Poison Arrows Tesla Wizard Princess
Arrows Tesla Wizard Goblin Curse Poison Princess
Tesla P.E.K.K.A Wizard Goblin Curse Lightning
Wizard Arrows Tesla Goblin Curse Poison P.E.K.K.A Princess
P.E.K.K.A Tesla Goblin Curse
Tesla Goblin Curse Lightning P.E.K.K.A
Tesla Wizard Arrows Poison P.E.K.K.A
Arrows Tesla Wizard
Arrows Wizard Poison Tesla Goblin Curse Princess
P.E.K.K.A Tesla Goblin Curse
Wizard Arrows Tesla Goblin Curse Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla P.E.K.K.A
Poison Arrows Tesla Wizard Lightning
P.E.K.K.A Lightning
Lightning P.E.K.K.A Tesla
P.E.K.K.A Tesla Goblin Curse
Arrows Wizard Poison Tesla Goblin Curse Princess
P.E.K.K.A Tesla Lightning
P.E.K.K.A Tesla Goblin Curse
Lightning P.E.K.K.A Poison
P.E.K.K.A Tesla Goblin Curse
P.E.K.K.A Tesla
Lightning P.E.K.K.A Arrows Poison
Lightning P.E.K.K.A Tesla Wizard Goblin Curse
Wizard Tesla Goblin Curse Princess
Tesla Poison Lightning P.E.K.K.A
Arrows Poison Tesla Wizard Goblin Curse P.E.K.K.A Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Princess Arrows
Arrows Poison Goblin Curse Princess
Lightning Arrows Poison
Lightning Arrows Poison
Wizard Poison Arrows Goblin Curse
Arrows Wizard Poison Goblin Curse Princess
Arrows Wizard Poison Princess
Arrows Poison Wizard Goblin Curse Lightning Princess
Arrows Poison Wizard Lightning
Lightning Poison
Poison Lightning Arrows Wizard Princess
Poison Lightning Arrows Wizard Goblin Curse Princess
Poison Lightning Princess
Lightning Arrows Poison Princess
Lightning Princess Arrows Poison
Lightning Arrows Wizard Poison Princess
Lightning Arrows Wizard Poison Princess
Lightning Arrows Poison
Lightning
Lightning Arrows Wizard Poison Princess
Lightning Arrows Wizard Goblin Curse Poison Princess
Lightning Poison
Lightning Arrows Wizard Poison Princess
Lightning
Lightning Arrows Poison
Arrows Goblin Curse Poison Wizard Princess
Arrows Poison Wizard Lightning Princess
Lightning Arrows Wizard Poison Princess
Poison Lightning Arrows Goblin Curse
Poison Lightning Arrows Wizard Goblin Curse Princess
Lightning Wizard Poison
Lightning
Poison Lightning Arrows Wizard
Lightning Arrows Poison Princess
P.E.K.K.A
Arrows Wizard Goblin Curse Poison Lightning Princess
Lightning Princess
Poison Lightning Arrows Wizard Goblin Curse Princess
Arrows
Poison Lightning Wizard Princess
Arrows Wizard Poison Lightning Princess
Lightning Arrows Poison
P.E.K.K.A
Poison Lightning Princess
Poison Lightning Princess
Poison Lightning Princess
P.E.K.K.A
Lightning Wizard

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