My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard P.E.K.K.A Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Graveyard
Zap
Graveyard
Barbarian Barrel
Tesla Wizard Graveyard
The Log
Graveyard
Earthquake
Tesla Graveyard
Arrows
Graveyard
Royal Delivery
Wizard P.E.K.K.A Mother Witch Graveyard
Fireball
Tesla Wizard Mother Witch
Poison
Wizard Mother Witch Graveyard
Lightning
Tesla Wizard Mother Witch
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Freeze P.E.K.K.A Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Tesla Freeze Mother Witch Wizard Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Arrows Tesla Freeze

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Graveyard Freeze Mother Witch
Tesla
Wizard
Rage P.E.K.K.A
Rage
Wizard Mother Witch
Freeze
Graveyard Arrows
P.E.K.K.A
Arrows Wizard Mother Witch Graveyard
Mother Witch
Arrows Rage P.E.K.K.A
Graveyard
Arrows Freeze P.E.K.K.A

Defense Synergies 0 7

Arrows
Tesla P.E.K.K.A Mother Witch
Tesla
Arrows Wizard Mother Witch
Wizard
Tesla Freeze P.E.K.K.A
Rage
Freeze
Wizard
P.E.K.K.A
Arrows Wizard
Mother Witch
Arrows Tesla
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard
P.E.K.K.A Tesla
Tesla P.E.K.K.A Freeze
Tesla P.E.K.K.A
Arrows P.E.K.K.A
Arrows Freeze Tesla Mother Witch
Tesla Arrows Wizard Freeze
Arrows Tesla P.E.K.K.A
Tesla P.E.K.K.A
Tesla
Mother Witch Arrows Tesla Wizard Freeze
Arrows Tesla Wizard
Tesla P.E.K.K.A Wizard Freeze
Wizard Arrows Tesla Freeze P.E.K.K.A
P.E.K.K.A Tesla
Tesla Freeze P.E.K.K.A
Tesla Wizard Arrows P.E.K.K.A
Arrows Tesla Wizard
Arrows Wizard Freeze Tesla Mother Witch
P.E.K.K.A Tesla
Wizard Arrows Tesla P.E.K.K.A Mother Witch
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla P.E.K.K.A
Arrows Tesla Wizard
P.E.K.K.A
P.E.K.K.A Tesla
P.E.K.K.A Tesla
Arrows Wizard Mother Witch Tesla Freeze
P.E.K.K.A Tesla
P.E.K.K.A Tesla
Freeze P.E.K.K.A
P.E.K.K.A Tesla
P.E.K.K.A Tesla
P.E.K.K.A Arrows
P.E.K.K.A Tesla Wizard
Wizard Tesla
Tesla Freeze P.E.K.K.A
Arrows Tesla Wizard Freeze P.E.K.K.A Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows
Arrows
Arrows Freeze
Wizard Arrows
Arrows Wizard Mother Witch Freeze
Arrows Wizard
Arrows Wizard Freeze
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Freeze
Arrows
Arrows Wizard
Arrows Wizard
Arrows Freeze
Arrows Wizard
Arrows Wizard Mother Witch
Arrows Wizard
Arrows
Arrows Freeze Mother Witch Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard Mother Witch
Wizard Freeze
Arrows Wizard
Arrows Freeze
P.E.K.K.A
Arrows Wizard
Freeze
Arrows Wizard
Freeze
Arrows
Wizard
Arrows Wizard
Arrows
P.E.K.K.A
Freeze
Freeze
P.E.K.K.A
Wizard

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