My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mother Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Battle Ram Lumberjack Mother Witch Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Battle Ram Lumberjack Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram
Giant Snowball
Battle Ram Lumberjack
Zap
Battle Ram
Barbarian Barrel
Tesla Elite Barbarians Battle Ram Lumberjack
The Log
Elite Barbarians Battle Ram Lumberjack
Earthquake
Tesla
Arrows
Royal Delivery
Elite Barbarians Battle Ram Lumberjack Mother Witch
Fireball
Tesla Elite Barbarians Battle Ram Lumberjack Mother Witch
Poison
Mother Witch
Lightning
Tesla Elite Barbarians Battle Ram Lumberjack Mother Witch Archer Queen
Rocket
Elite Barbarians Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Tesla Battle Ram Lumberjack Mother Witch Archer Queen Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Tesla Battle Ram

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Battle Ram Lumberjack Mother Witch
Tesla
Elite Barbarians
Arrows Battle Ram The Log Lumberjack
Battle Ram
The Log Arrows Elite Barbarians Lumberjack Mother Witch Archer Queen
The Log
Battle Ram Elite Barbarians Lumberjack
Lumberjack
Arrows Elite Barbarians Battle Ram The Log
Mother Witch
Arrows Battle Ram
Archer Queen
Battle Ram

Defense Synergies 3 8

Arrows
Tesla Lumberjack Mother Witch
Tesla
The Log Arrows Mother Witch
Elite Barbarians
Mother Witch The Log
Battle Ram
The Log
Tesla Archer Queen Elite Barbarians Lumberjack Mother Witch
Lumberjack
Arrows The Log Mother Witch
Mother Witch
Elite Barbarians Arrows Tesla The Log Lumberjack
Archer Queen
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log
Elite Barbarians Lumberjack Tesla The Log
Tesla Lumberjack Elite Barbarians
Tesla Elite Barbarians Lumberjack
Arrows Elite Barbarians The Log Lumberjack
Arrows The Log Tesla Lumberjack Mother Witch
Tesla Arrows
Arrows Tesla The Log
Tesla Elite Barbarians Lumberjack Archer Queen
Elite Barbarians Tesla Lumberjack
Mother Witch Arrows Tesla The Log Lumberjack
Arrows Tesla
Tesla Lumberjack Elite Barbarians The Log
Arrows Tesla The Log Lumberjack
Elite Barbarians Tesla Lumberjack
Tesla Elite Barbarians The Log Lumberjack
Tesla Arrows Elite Barbarians Lumberjack
Arrows Tesla Elite Barbarians The Log Lumberjack
Arrows The Log Tesla Lumberjack Mother Witch
Tesla Elite Barbarians Lumberjack
Arrows Tesla Elite Barbarians The Log Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Elite Barbarians
Arrows Tesla Elite Barbarians The Log Lumberjack
Lumberjack Elite Barbarians The Log
Lumberjack Tesla Elite Barbarians The Log
Tesla Elite Barbarians Lumberjack
Arrows Mother Witch Tesla
Tesla Elite Barbarians Lumberjack
Tesla Elite Barbarians Lumberjack
Elite Barbarians The Log
Tesla
Tesla Elite Barbarians Lumberjack
Arrows Elite Barbarians The Log Archer Queen
Elite Barbarians Tesla Lumberjack
Tesla
Tesla Elite Barbarians The Log Lumberjack Archer Queen
Arrows Tesla Elite Barbarians The Log Mother Witch Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Mother Witch
Arrows The Log
Arrows The Log
Arrows The Log
Elite Barbarians Lumberjack
Arrows The Log
Arrows Archer Queen
Elite Barbarians The Log
Arrows
Arrows Elite Barbarians The Log
Arrows The Log
Arrows The Log
Arrows
Arrows The Log
Arrows The Log Mother Witch
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Mother Witch
Arrows The Log
Arrows The Log
Arrows The Log
Elite Barbarians Arrows Mother Witch
Elite Barbarians
Arrows The Log
Arrows
Arrows The Log
Arrows Archer Queen
Arrows The Log
Lumberjack
Arrows The Log
Arrows Archer Queen
Elite Barbarians Archer Queen
Elite Barbarians The Log Archer Queen
Archer Queen
The Log Archer Queen

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: