My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Witch Giant Skeleton Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Giant Skeleton Inferno Dragon
Giant Snowball
Tombstone Goblin Barrel Witch Inferno Dragon
Zap
Tombstone Goblin Barrel Witch Inferno Dragon
Barbarian Barrel
Tombstone Goblin Barrel Witch Giant Skeleton Electro Wizard
The Log
Tombstone Goblin Barrel Witch Giant Skeleton
Earthquake
Tombstone Goblin Barrel Witch
Arrows
Tombstone Goblin Barrel Witch
Royal Delivery
Battle Healer Goblin Barrel Witch Giant Skeleton Electro Wizard Inferno Dragon
Fireball
Tombstone Battle Healer Goblin Barrel Witch Electro Wizard Inferno Dragon
Poison
Tombstone Battle Healer Witch Electro Wizard
Lightning
Tombstone Battle Healer Witch Electro Wizard Inferno Dragon
Rocket
Battle Healer Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Battle Healer Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Goblin Barrel Battle Healer Electro Wizard Inferno Dragon Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Tombstone Goblin Barrel Battle Healer

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Battle Healer Goblin Barrel Giant Skeleton
Tombstone
Battle Healer
Inferno Dragon Arrows Goblin Barrel Witch Giant Skeleton Electro Wizard
Goblin Barrel
Arrows Battle Healer Giant Skeleton
Witch
Battle Healer Giant Skeleton
Giant Skeleton
Arrows Battle Healer Goblin Barrel Witch Electro Wizard
Electro Wizard
Battle Healer Giant Skeleton
Inferno Dragon
Battle Healer

Defense Synergies 1 12

Arrows
Tombstone Battle Healer Giant Skeleton
Tombstone
Arrows Electro Wizard Inferno Dragon
Battle Healer
Inferno Dragon Arrows Witch Giant Skeleton Electro Wizard
Goblin Barrel
Witch
Battle Healer Giant Skeleton Electro Wizard
Giant Skeleton
Arrows Battle Healer Witch Electro Wizard
Electro Wizard
Tombstone Battle Healer Witch Giant Skeleton Inferno Dragon
Inferno Dragon
Battle Healer Tombstone Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Electro Wizard
Inferno Dragon Tombstone Battle Healer Witch Electro Wizard
Witch Tombstone Giant Skeleton Electro Wizard Inferno Dragon
Witch Inferno Dragon Tombstone Electro Wizard
Arrows Tombstone Battle Healer Giant Skeleton
Arrows Electro Wizard
Electro Wizard Inferno Dragon Arrows Tombstone Witch
Arrows Battle Healer Giant Skeleton Electro Wizard
Witch Inferno Dragon Tombstone
Battle Healer Giant Skeleton Electro Wizard
Witch Electro Wizard Arrows Tombstone Giant Skeleton
Arrows Inferno Dragon Witch Electro Wizard
Tombstone Battle Healer Witch Giant Skeleton Electro Wizard
Arrows Tombstone Witch Electro Wizard
Inferno Dragon Tombstone Electro Wizard
Electro Wizard Inferno Dragon
Arrows Tombstone Witch Electro Wizard
Arrows Tombstone Battle Healer Witch Electro Wizard
Arrows Witch Tombstone Battle Healer Giant Skeleton Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Arrows Battle Healer Witch Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Battle Healer Witch Giant Skeleton Electro Wizard
Electro Wizard Arrows Battle Healer Inferno Dragon
Tombstone Giant Skeleton Battle Healer Witch Electro Wizard
Giant Skeleton Battle Healer Electro Wizard
Giant Skeleton Tombstone Battle Healer Witch Inferno Dragon
Arrows Witch Electro Wizard
Tombstone Battle Healer Witch Giant Skeleton Electro Wizard
Giant Skeleton Battle Healer Inferno Dragon
Giant Skeleton Electro Wizard Tombstone Witch Inferno Dragon
Witch Tombstone Inferno Dragon
Inferno Dragon Tombstone Witch Giant Skeleton
Arrows Giant Skeleton Electro Wizard
Giant Skeleton Tombstone Witch
Witch
Tombstone Witch Electro Wizard Battle Healer Giant Skeleton Inferno Dragon
Arrows Battle Healer Witch Giant Skeleton Electro Wizard Inferno Dragon
Arrows Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton
Arrows Electro Wizard
Arrows Giant Skeleton
Arrows Giant Skeleton
Arrows
Arrows Witch
Arrows Witch
Arrows
Arrows
Electro Wizard
Arrows Electro Wizard
Arrows
Arrows
Arrows
Arrows Witch
Arrows
Arrows
Arrows Electro Wizard
Arrows Witch
Giant Skeleton
Arrows
Arrows
Arrows Witch
Witch Inferno Dragon
Arrows Witch Electro Wizard
Arrows Witch
Arrows
Arrows Witch Electro Wizard
Electro Wizard Witch
Arrows
Arrows Electro Wizard
Giant Skeleton
Arrows
Electro Wizard Tombstone Witch
Arrows Witch Electro Wizard
Arrows
Electro Wizard
Arrows
Arrows Giant Skeleton
Witch Giant Skeleton Electro Wizard
Witch Electro Wizard
Witch Giant Skeleton Electro Wizard
Inferno Dragon

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