My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Elixir Golem P.E.K.K.A Electro Wizard Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Inferno Dragon Ram Rider
Giant Snowball
Tombstone Dart Goblin Inferno Dragon Ram Rider
Zap
Tombstone Dart Goblin Inferno Dragon Ram Rider
Barbarian Barrel
Tombstone Dart Goblin Elixir Golem Electro Wizard
The Log
Tombstone Dart Goblin Elixir Golem Ram Rider
Earthquake
Tombstone Elixir Golem
Arrows
Tombstone Dart Goblin
Royal Delivery
Dart Goblin Elixir Golem P.E.K.K.A Electro Wizard Inferno Dragon Ram Rider
Fireball
Tombstone Dart Goblin Elixir Golem Electro Wizard Inferno Dragon Ram Rider
Poison
Tombstone Dart Goblin Elixir Golem Electro Wizard
Lightning
Tombstone Electro Wizard Inferno Dragon Ram Rider
Rocket
Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Elixir Golem P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Dart Goblin Elixir Golem Electro Wizard Inferno Dragon Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Tombstone Dart Goblin Elixir Golem

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Elixir Golem Ram Rider
Tombstone
Dart Goblin
Elixir Golem P.E.K.K.A Ram Rider
Elixir Golem
Arrows Dart Goblin Inferno Dragon
P.E.K.K.A
Arrows Electro Wizard Dart Goblin Ram Rider
Electro Wizard
P.E.K.K.A Ram Rider
Inferno Dragon
Elixir Golem
Ram Rider
Arrows Dart Goblin P.E.K.K.A Electro Wizard

Defense Synergies 1 12

Arrows
Tombstone P.E.K.K.A
Tombstone
Dart Goblin Arrows Electro Wizard Inferno Dragon Ram Rider
Dart Goblin
Tombstone P.E.K.K.A Electro Wizard Inferno Dragon Ram Rider
Elixir Golem
P.E.K.K.A
Arrows Dart Goblin Electro Wizard
Electro Wizard
Tombstone Dart Goblin P.E.K.K.A Inferno Dragon Ram Rider
Inferno Dragon
Tombstone Dart Goblin Electro Wizard
Ram Rider
Tombstone Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Dart Goblin Electro Wizard Ram Rider
P.E.K.K.A Inferno Dragon Tombstone Dart Goblin Electro Wizard Ram Rider
P.E.K.K.A Ram Rider Tombstone Dart Goblin Electro Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Tombstone Dart Goblin Electro Wizard Ram Rider
Arrows Tombstone P.E.K.K.A
Arrows Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Inferno Dragon Ram Rider Arrows Tombstone
Arrows Dart Goblin P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Inferno Dragon Tombstone
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Arrows Tombstone Ram Rider
Arrows Inferno Dragon Dart Goblin Electro Wizard Ram Rider
Tombstone P.E.K.K.A Electro Wizard Ram Rider
Arrows Tombstone Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Tombstone Electro Wizard Ram Rider
P.E.K.K.A Electro Wizard Inferno Dragon Ram Rider
Arrows Tombstone P.E.K.K.A Electro Wizard
Arrows Tombstone Dart Goblin Electro Wizard Ram Rider
Arrows Tombstone Dart Goblin Electro Wizard Inferno Dragon Ram Rider
P.E.K.K.A Dart Goblin Electro Wizard Inferno Dragon Ram Rider
Arrows Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone P.E.K.K.A Electro Wizard
Electro Wizard Arrows Inferno Dragon
Tombstone P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Tombstone Inferno Dragon Ram Rider
Arrows Dart Goblin Electro Wizard Ram Rider
P.E.K.K.A Tombstone Dart Goblin Electro Wizard Ram Rider
P.E.K.K.A Inferno Dragon
P.E.K.K.A Electro Wizard Tombstone Inferno Dragon
P.E.K.K.A Tombstone Dart Goblin Inferno Dragon
P.E.K.K.A Inferno Dragon Tombstone Dart Goblin
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Tombstone Ram Rider
Dart Goblin
Tombstone Electro Wizard Dart Goblin P.E.K.K.A Inferno Dragon
Arrows Dart Goblin P.E.K.K.A Electro Wizard Inferno Dragon
Arrows Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin Electro Wizard Ram Rider
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Arrows Dart Goblin Ram Rider
Arrows Dart Goblin
Arrows Dart Goblin Ram Rider
Arrows Dart Goblin Ram Rider
Electro Wizard
Arrows Dart Goblin Electro Wizard Ram Rider
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows
Arrows
Arrows
Inferno Dragon
Arrows Dart Goblin Electro Wizard Ram Rider
Arrows Ram Rider
Arrows Dart Goblin
Arrows Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Arrows Dart Goblin
Arrows Electro Wizard
P.E.K.K.A
Arrows
Electro Wizard Tombstone Dart Goblin
Arrows Dart Goblin Electro Wizard Ram Rider
Arrows
Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows
Dart Goblin P.E.K.K.A
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
P.E.K.K.A Inferno Dragon
Dart Goblin

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