My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Giant Skeleton Lumberjack Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Tombstone Dart Goblin Lumberjack
Zap
Firecracker Tombstone Dart Goblin
Barbarian Barrel
Firecracker Tombstone Dart Goblin Giant Skeleton Lumberjack
The Log
Firecracker Tombstone Dart Goblin Giant Skeleton Lumberjack
Earthquake
Firecracker Tombstone
Arrows
Firecracker Tombstone Dart Goblin
Royal Delivery
Firecracker Dart Goblin Giant Skeleton Lumberjack Mother Witch
Fireball
Firecracker Tombstone Dart Goblin Lumberjack Mother Witch
Poison
Firecracker Tombstone Dart Goblin Mother Witch
Lightning
Tombstone Lumberjack Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Giant Skeleton Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Tombstone Dart Goblin Lumberjack Mother Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Firecracker Tombstone

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Giant Skeleton Lumberjack Mother Witch
Firecracker
Dart Goblin Mirror Giant Skeleton Lumberjack
Tombstone
Dart Goblin
Firecracker Mirror Giant Skeleton
Mirror
Arrows Firecracker Dart Goblin Giant Skeleton Lumberjack
Giant Skeleton
Arrows Firecracker Dart Goblin Mirror Lumberjack Mother Witch
Lumberjack
Arrows Firecracker Mirror Giant Skeleton
Mother Witch
Arrows Giant Skeleton

Defense Synergies 2 20

Arrows
Mirror Tombstone Giant Skeleton Lumberjack Mother Witch
Firecracker
Tombstone Dart Goblin Mirror Giant Skeleton Lumberjack
Tombstone
Dart Goblin Arrows Firecracker Mirror Lumberjack Mother Witch
Dart Goblin
Tombstone Firecracker Mirror Giant Skeleton Lumberjack Mother Witch
Mirror
Arrows Firecracker Tombstone Dart Goblin Lumberjack
Giant Skeleton
Arrows Firecracker Dart Goblin Lumberjack Mother Witch
Lumberjack
Arrows Firecracker Tombstone Dart Goblin Mirror Giant Skeleton Mother Witch
Mother Witch
Arrows Tombstone Dart Goblin Giant Skeleton Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Dart Goblin
Lumberjack Firecracker Tombstone Dart Goblin
Lumberjack Tombstone Dart Goblin Giant Skeleton
Lumberjack Firecracker Tombstone Dart Goblin
Arrows Firecracker Tombstone Giant Skeleton Lumberjack
Arrows Firecracker Dart Goblin Lumberjack Mother Witch
Dart Goblin Arrows Firecracker Tombstone
Arrows Dart Goblin Giant Skeleton
Tombstone Lumberjack
Firecracker Dart Goblin Giant Skeleton Lumberjack
Dart Goblin Mother Witch Arrows Firecracker Tombstone Giant Skeleton Lumberjack
Arrows Firecracker Dart Goblin
Tombstone Lumberjack Giant Skeleton
Arrows Firecracker Tombstone Dart Goblin Lumberjack
Tombstone Lumberjack
Lumberjack
Arrows Firecracker Tombstone Lumberjack
Arrows Tombstone Firecracker Dart Goblin Lumberjack
Arrows Firecracker Tombstone Dart Goblin Giant Skeleton Lumberjack Mother Witch
Dart Goblin Lumberjack
Arrows Firecracker Dart Goblin Giant Skeleton Lumberjack Mother Witch
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tombstone Giant Skeleton
Arrows Firecracker Lumberjack
Tombstone Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Giant Skeleton Tombstone Lumberjack
Arrows Firecracker Mother Witch Dart Goblin
Tombstone Dart Goblin Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Giant Skeleton Firecracker Tombstone
Tombstone Dart Goblin
Tombstone Dart Goblin Giant Skeleton Lumberjack
Arrows Giant Skeleton
Giant Skeleton Tombstone Lumberjack
Firecracker Dart Goblin
Tombstone Firecracker Dart Goblin Giant Skeleton Lumberjack
Arrows Firecracker Dart Goblin Giant Skeleton Mother Witch
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Giant Skeleton
Arrows Firecracker Dart Goblin
Arrows Dart Goblin Giant Skeleton
Arrows Firecracker Dart Goblin Giant Skeleton
Arrows Firecracker
Arrows Firecracker Mother Witch Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Lumberjack
Firecracker Arrows Dart Goblin
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Mother Witch
Giant Skeleton
Arrows
Arrows
Arrows Firecracker Mother Witch
Arrows Firecracker Dart Goblin
Arrows
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Mother Witch
Firecracker Dart Goblin
Arrows Dart Goblin
Arrows Firecracker
Giant Skeleton
Arrows Firecracker
Tombstone Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Lumberjack
Arrows Firecracker Dart Goblin
Arrows Giant Skeleton
Firecracker Dart Goblin
Firecracker Dart Goblin Giant Skeleton
Firecracker Dart Goblin
Firecracker Dart Goblin Giant Skeleton
Firecracker Dart Goblin

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