My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Tombstone Witch Miner
Zap
Tombstone Witch
Barbarian Barrel
Tombstone Valkyrie Wizard Witch
The Log
Tombstone Witch
Earthquake
Tombstone Witch
Arrows
Tombstone Witch
Royal Delivery
Valkyrie Wizard Witch Miner
Fireball
Tombstone Wizard Witch
Poison
Tombstone Wizard Witch
Lightning
Tombstone Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Valkyrie Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Tombstone Miner Valkyrie Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Tombstone Miner

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Miner Mega Knight
Tombstone
Valkyrie
Wizard Witch
Wizard
Valkyrie Miner Mega Knight
Mirror
Arrows Miner
Witch
Valkyrie Miner Mega Knight
Miner
Mirror Arrows Wizard Witch Mega Knight
Mega Knight
Arrows Wizard Witch Miner

Defense Synergies 2 11

Arrows
Mirror Mega Knight Tombstone Valkyrie
Tombstone
Arrows Wizard Mirror
Valkyrie
Arrows Wizard Mirror Witch
Wizard
Tombstone Valkyrie Mega Knight
Mirror
Arrows Tombstone Valkyrie Mega Knight
Witch
Valkyrie Mega Knight
Miner
Mega Knight
Mega Knight
Arrows Wizard Mirror Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Valkyrie Wizard
Tombstone Valkyrie Witch Mega Knight
Witch Mega Knight Tombstone Valkyrie
Witch Tombstone Valkyrie Mega Knight
Arrows Tombstone Valkyrie Mega Knight
Arrows Valkyrie Mega Knight
Arrows Tombstone Wizard Witch
Arrows Valkyrie Mega Knight
Witch Tombstone
Valkyrie Miner Mega Knight
Valkyrie Witch Arrows Tombstone Wizard Mega Knight
Arrows Wizard Witch
Tombstone Mega Knight Valkyrie Wizard Witch
Valkyrie Wizard Mega Knight Arrows Tombstone Witch
Tombstone Mega Knight
Mega Knight
Wizard Mega Knight Arrows Tombstone Valkyrie Witch
Arrows Tombstone Mega Knight Valkyrie Wizard Witch
Arrows Valkyrie Wizard Witch Tombstone Mega Knight
Valkyrie Wizard Mega Knight Arrows Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tombstone Witch
Arrows Valkyrie Wizard Miner Mega Knight
Tombstone Mega Knight Valkyrie Witch
Valkyrie Mega Knight
Tombstone Valkyrie Witch Mega Knight
Arrows Wizard Witch
Tombstone Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Tombstone Valkyrie Witch
Witch Tombstone
Mega Knight Tombstone Valkyrie Witch
Mega Knight Arrows Valkyrie
Mega Knight Tombstone Valkyrie Wizard Witch
Wizard Valkyrie Witch Mega Knight
Tombstone Witch Valkyrie
Arrows Valkyrie Mega Knight Wizard Witch
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Miner
Arrows Miner
Arrows Valkyrie
Wizard Arrows Valkyrie Mega Knight
Arrows Wizard Witch
Arrows Wizard Witch
Arrows Wizard
Arrows Miner Wizard
Miner Arrows Valkyrie Wizard
Arrows Wizard
Miner
Arrows
Arrows
Arrows Wizard Witch
Arrows Wizard Mega Knight
Arrows
Arrows Wizard Mega Knight
Arrows Valkyrie Wizard Witch Miner Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Valkyrie Wizard Witch Mega Knight
Witch
Arrows Miner Wizard Witch
Arrows Wizard Witch Miner Mega Knight
Miner Arrows
Arrows Wizard Witch
Wizard Witch
Arrows Wizard Miner Mega Knight
Arrows
Mega Knight
Arrows Wizard
Tombstone Witch
Arrows Wizard Witch
Arrows
Miner Valkyrie Wizard Mega Knight
Arrows Wizard
Arrows
Mega Knight
Witch
Witch
Witch Miner Mega Knight
Wizard Mega Knight

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