My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Tombstone Goblin Barrel Witch
Zap
Tombstone Goblin Barrel Witch
Barbarian Barrel
Tombstone Valkyrie Wizard Goblin Barrel Witch
The Log
Tombstone Goblin Barrel Witch
Earthquake
Tombstone Goblin Barrel Witch
Arrows
Tombstone Goblin Barrel Witch
Royal Delivery
Valkyrie Wizard Goblin Barrel Witch
Fireball
Tombstone Wizard Goblin Barrel Witch
Poison
Tombstone Wizard Witch
Lightning
Tombstone Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Valkyrie Tornado Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Goblin Barrel Tornado Valkyrie Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Tombstone Goblin Barrel Tornado

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Mega Knight
Tombstone
Valkyrie
Goblin Barrel Wizard Tornado Witch
Wizard
Tornado Valkyrie Mega Knight
Goblin Barrel
Valkyrie Arrows Mega Knight
Tornado
Wizard Valkyrie Witch Mega Knight
Witch
Valkyrie Tornado Mega Knight
Mega Knight
Arrows Wizard Goblin Barrel Tornado Witch

Defense Synergies 2 11

Arrows
Mega Knight Tombstone Valkyrie Tornado
Tombstone
Arrows Wizard
Valkyrie
Arrows Wizard Tornado Witch
Wizard
Tornado Tombstone Valkyrie Mega Knight
Goblin Barrel
Tornado
Wizard Arrows Valkyrie Witch Mega Knight
Witch
Valkyrie Tornado Mega Knight
Mega Knight
Arrows Wizard Tornado Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Valkyrie Wizard
Tombstone Valkyrie Witch Mega Knight
Tornado Witch Mega Knight Tombstone Valkyrie
Witch Tombstone Valkyrie Mega Knight
Arrows Tombstone Valkyrie Tornado Mega Knight
Arrows Tornado Valkyrie Mega Knight
Tornado Arrows Tombstone Wizard Witch
Arrows Valkyrie Mega Knight
Witch Tombstone Tornado
Tornado Valkyrie Mega Knight
Valkyrie Witch Arrows Tombstone Wizard Tornado Mega Knight
Arrows Wizard Tornado Witch
Tombstone Mega Knight Valkyrie Wizard Witch
Valkyrie Wizard Mega Knight Arrows Tombstone Tornado Witch
Tombstone Mega Knight
Tornado Mega Knight
Wizard Mega Knight Arrows Tombstone Valkyrie Tornado Witch
Arrows Tombstone Valkyrie Mega Knight Wizard Tornado Witch
Arrows Valkyrie Wizard Tornado Witch Tombstone Mega Knight
Tornado
Valkyrie Wizard Mega Knight Arrows Witch
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tombstone Witch
Arrows Valkyrie Wizard Mega Knight
Tombstone Mega Knight Valkyrie Witch
Valkyrie Mega Knight Tornado
Tombstone Valkyrie Witch Mega Knight
Arrows Wizard Tornado Witch
Tombstone Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Tombstone Valkyrie Tornado Witch
Witch Tombstone
Mega Knight Tombstone Valkyrie Witch
Mega Knight Arrows Valkyrie Tornado
Mega Knight Tombstone Valkyrie Wizard Witch
Wizard Valkyrie Witch Mega Knight
Tombstone Witch Valkyrie Tornado
Arrows Valkyrie Mega Knight Wizard Witch
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Tornado
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie Mega Knight
Arrows Wizard Tornado Witch
Arrows Wizard Tornado Witch
Arrows Wizard Tornado
Arrows Wizard Tornado
Tornado
Arrows Valkyrie Wizard Tornado
Arrows Wizard Tornado
Arrows
Arrows
Arrows Wizard Witch
Arrows Wizard Mega Knight
Arrows Tornado
Arrows Wizard Mega Knight
Arrows Valkyrie Wizard Tornado Witch Mega Knight
Mega Knight
Arrows Wizard Tornado
Tornado
Arrows
Arrows Tornado Valkyrie Wizard Witch Mega Knight
Witch
Arrows Wizard Tornado Witch
Arrows Wizard Tornado Witch Mega Knight
Arrows Tornado
Arrows Wizard Tornado Witch
Wizard Witch
Arrows Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Tombstone Witch
Arrows Wizard Tornado Witch
Arrows
Valkyrie Wizard Mega Knight
Arrows Wizard
Arrows Tornado
Mega Knight
Tornado Witch
Tornado Witch
Tornado Witch Mega Knight
Wizard Mega Knight

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