My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Healer Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon Witch
Zap
Witch
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Battle Healer Wizard Baby Dragon Witch
Fireball
Battle Healer Wizard Baby Dragon Witch
Poison
Battle Healer Wizard Witch
Lightning
Valkyrie Battle Healer Wizard Baby Dragon Witch
Rocket
Valkyrie Battle Healer Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Battle Healer Rage Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Valkyrie Battle Healer Baby Dragon Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Arrows Valkyrie Battle Healer

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Battle Healer Mega Knight
Valkyrie
Battle Healer Wizard Baby Dragon Witch
Battle Healer
Rage Baby Dragon Arrows Valkyrie Witch
Wizard
Valkyrie Rage Mega Knight
Rage
Battle Healer Witch Wizard
Baby Dragon
Battle Healer Valkyrie Witch Mega Knight
Witch
Rage Valkyrie Battle Healer Baby Dragon Mega Knight
Mega Knight
Arrows Wizard Baby Dragon Witch

Defense Synergies 2 11

Arrows
Mega Knight Valkyrie Battle Healer
Valkyrie
Arrows Battle Healer Wizard Baby Dragon Witch
Battle Healer
Baby Dragon Arrows Valkyrie Witch
Wizard
Valkyrie Mega Knight
Rage
Baby Dragon
Battle Healer Valkyrie Witch Mega Knight
Witch
Valkyrie Battle Healer Baby Dragon Mega Knight
Mega Knight
Arrows Wizard Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon
Valkyrie Battle Healer Witch Mega Knight
Witch Mega Knight Valkyrie
Witch Valkyrie Mega Knight
Arrows Valkyrie Battle Healer Mega Knight
Arrows Valkyrie Baby Dragon Mega Knight
Arrows Wizard Baby Dragon Witch
Arrows Valkyrie Battle Healer Baby Dragon Mega Knight
Witch
Valkyrie Battle Healer Mega Knight
Valkyrie Witch Arrows Wizard Baby Dragon Mega Knight
Arrows Wizard Baby Dragon Witch
Mega Knight Valkyrie Battle Healer Wizard Witch
Valkyrie Wizard Mega Knight Arrows Baby Dragon Witch
Mega Knight
Mega Knight
Wizard Mega Knight Arrows Valkyrie Witch
Arrows Mega Knight Valkyrie Battle Healer Wizard Baby Dragon Witch
Arrows Valkyrie Wizard Baby Dragon Witch Battle Healer Mega Knight
Valkyrie Wizard Mega Knight Arrows Battle Healer Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Battle Healer Witch
Arrows Valkyrie Battle Healer Wizard Baby Dragon Mega Knight
Mega Knight Valkyrie Battle Healer Witch
Valkyrie Mega Knight Battle Healer
Valkyrie Battle Healer Witch Mega Knight
Arrows Wizard Baby Dragon Witch
Valkyrie Battle Healer Witch
Mega Knight Valkyrie Battle Healer
Mega Knight Valkyrie Baby Dragon Witch
Witch
Mega Knight Valkyrie Witch
Mega Knight Arrows Valkyrie
Mega Knight Valkyrie Wizard Witch
Wizard Valkyrie Baby Dragon Witch Mega Knight
Witch Valkyrie Battle Healer Baby Dragon
Arrows Valkyrie Mega Knight Battle Healer Wizard Baby Dragon Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Valkyrie
Wizard Arrows Valkyrie Baby Dragon Mega Knight
Arrows Wizard Baby Dragon Witch
Arrows Wizard Baby Dragon Witch
Arrows Wizard Baby Dragon
Arrows Wizard
Arrows Valkyrie Wizard
Arrows Wizard Baby Dragon
Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Wizard Baby Dragon Witch
Arrows Wizard Baby Dragon Mega Knight
Arrows
Arrows Wizard Baby Dragon Mega Knight
Arrows Valkyrie Wizard Baby Dragon Witch Mega Knight
Baby Dragon Mega Knight
Arrows Wizard
Arrows Baby Dragon
Arrows Valkyrie Wizard Baby Dragon Witch Mega Knight
Witch
Arrows Wizard Baby Dragon Witch
Arrows Wizard Baby Dragon Witch Mega Knight
Arrows Baby Dragon
Arrows Wizard Baby Dragon Witch
Wizard Witch
Arrows Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Witch
Arrows Wizard Baby Dragon Witch
Arrows
Valkyrie Wizard Baby Dragon Mega Knight
Arrows Wizard Baby Dragon
Arrows
Mega Knight
Baby Dragon Witch
Witch
Baby Dragon Witch Mega Knight
Wizard Mega Knight

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