My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Baby Dragon Giant Skeleton Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Giant Skeleton Night Witch
Giant Snowball
Furnace Guards Baby Dragon Night Witch
Zap
Furnace Guards Night Witch
Barbarian Barrel
Valkyrie Furnace Guards Giant Skeleton Night Witch
The Log
Furnace Guards Giant Skeleton
Earthquake
Furnace Guards
Arrows
Furnace Guards Night Witch
Royal Delivery
Valkyrie Guards Baby Dragon Giant Skeleton Night Witch
Fireball
Furnace Baby Dragon Night Witch
Poison
Furnace Guards Night Witch
Lightning
Valkyrie Furnace Baby Dragon Night Witch
Rocket
Valkyrie Furnace Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Valkyrie Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Baby Dragon Giant Skeleton Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Earthquake Guards Valkyrie Furnace Baby Dragon Night Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Earthquake Guards Valkyrie

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Earthquake Giant Skeleton Night Witch
Earthquake
Arrows Furnace Giant Skeleton
Valkyrie
Furnace Baby Dragon Giant Skeleton
Furnace
Earthquake Valkyrie Baby Dragon Giant Skeleton
Guards
Baby Dragon
Valkyrie Furnace Giant Skeleton
Giant Skeleton
Arrows Earthquake Valkyrie Furnace Baby Dragon Night Witch
Night Witch
Arrows Giant Skeleton

Defense Synergies 0 12

Arrows
Valkyrie Furnace Giant Skeleton
Earthquake
Furnace
Valkyrie
Arrows Furnace Baby Dragon Night Witch
Furnace
Arrows Earthquake Valkyrie Guards Baby Dragon
Guards
Furnace Baby Dragon Giant Skeleton
Baby Dragon
Valkyrie Furnace Guards Giant Skeleton
Giant Skeleton
Arrows Guards Baby Dragon
Night Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Valkyrie Baby Dragon
Valkyrie Furnace Night Witch
Furnace Valkyrie Giant Skeleton Night Witch
Night Witch Valkyrie Furnace Guards
Arrows Earthquake Valkyrie Giant Skeleton
Arrows Earthquake Valkyrie Furnace Guards Baby Dragon Night Witch
Furnace Arrows Baby Dragon Night Witch
Earthquake Arrows Valkyrie Baby Dragon Giant Skeleton
Furnace Night Witch
Guards Valkyrie Giant Skeleton Night Witch
Valkyrie Guards Arrows Earthquake Furnace Baby Dragon Giant Skeleton Night Witch
Arrows Furnace Baby Dragon Night Witch
Furnace Night Witch Earthquake Valkyrie Guards Giant Skeleton
Valkyrie Arrows Earthquake Furnace Guards Baby Dragon Night Witch
Furnace
Furnace
Arrows Valkyrie Furnace Night Witch
Arrows Valkyrie Furnace Guards Baby Dragon Night Witch
Arrows Earthquake Valkyrie Furnace Baby Dragon Guards Giant Skeleton
Valkyrie Arrows Earthquake Furnace Guards Baby Dragon Giant Skeleton Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Furnace Giant Skeleton
Arrows Valkyrie Baby Dragon
Guards Giant Skeleton Valkyrie Furnace
Valkyrie Guards Giant Skeleton Night Witch
Giant Skeleton Valkyrie Guards Night Witch
Arrows Furnace Baby Dragon
Guards Valkyrie Furnace Giant Skeleton Night Witch
Giant Skeleton Valkyrie
Giant Skeleton Valkyrie Baby Dragon
Guards
Valkyrie Guards Giant Skeleton
Arrows Valkyrie Guards Giant Skeleton
Giant Skeleton Valkyrie Guards Night Witch
Valkyrie Furnace Baby Dragon
Guards Valkyrie Furnace Baby Dragon Giant Skeleton Night Witch
Arrows Valkyrie Earthquake Baby Dragon Giant Skeleton
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Valkyrie Guards Baby Dragon Giant Skeleton
Arrows Baby Dragon
Earthquake Arrows Baby Dragon Giant Skeleton
Earthquake Arrows Valkyrie Guards Giant Skeleton
Arrows Earthquake Valkyrie Furnace Baby Dragon
Arrows Furnace Baby Dragon
Arrows Earthquake Furnace Baby Dragon
Arrows Earthquake Baby Dragon
Arrows
Guards Night Witch
Arrows Earthquake Valkyrie
Arrows Baby Dragon
Earthquake Baby Dragon
Earthquake Arrows Baby Dragon
Earthquake Arrows Furnace Baby Dragon
Earthquake Arrows Furnace Baby Dragon
Earthquake Arrows Furnace Baby Dragon
Arrows Earthquake
Night Witch
Arrows Earthquake Baby Dragon
Arrows Earthquake Valkyrie Baby Dragon
Earthquake Baby Dragon Giant Skeleton Night Witch
Arrows
Earthquake Arrows Baby Dragon
Arrows Earthquake Valkyrie Furnace Baby Dragon
Arrows Earthquake Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Furnace Baby Dragon Night Witch
Guards
Night Witch
Arrows Earthquake Night Witch
Arrows
Giant Skeleton
Arrows Earthquake
Earthquake Guards Night Witch
Arrows Baby Dragon
Arrows
Valkyrie Baby Dragon
Arrows Earthquake Baby Dragon
Arrows Giant Skeleton
Guards Baby Dragon Giant Skeleton
Baby Dragon Giant Skeleton

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