My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Prince
Giant Snowball
Hog Rider Goblin Barrel Witch
Zap
Goblin Barrel Witch Prince
Barbarian Barrel
Valkyrie Wizard Goblin Barrel Witch
The Log
Hog Rider Goblin Barrel Witch Prince
Earthquake
Hog Rider Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Valkyrie Hog Rider Wizard Goblin Barrel Witch Prince
Fireball
Hog Rider Wizard Goblin Barrel Witch
Poison
Wizard Witch
Lightning
Valkyrie Wizard Witch Prince
Rocket
Valkyrie Hog Rider Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Barrel Valkyrie Hog Rider Wizard Witch Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Barrel Valkyrie Hog Rider

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Goblin Barrel Prince Lightning
Valkyrie
Hog Rider Goblin Barrel Prince Wizard Witch
Hog Rider
Arrows Valkyrie Lightning Wizard Goblin Barrel Witch Prince
Wizard
Valkyrie Hog Rider Prince
Goblin Barrel
Valkyrie Prince Arrows Hog Rider
Witch
Valkyrie Hog Rider Prince
Prince
Valkyrie Goblin Barrel Arrows Hog Rider Wizard Witch Lightning
Lightning
Hog Rider Arrows Prince

Defense Synergies 0 8

Arrows
Valkyrie Prince Lightning
Valkyrie
Arrows Wizard Witch Prince
Hog Rider
Wizard
Valkyrie Prince
Goblin Barrel
Witch
Valkyrie Prince
Prince
Arrows Valkyrie Wizard Witch
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Wizard
Valkyrie Witch Prince
Witch Prince Valkyrie Lightning
Witch Prince Valkyrie
Lightning Arrows Valkyrie Prince
Arrows Valkyrie
Lightning Arrows Wizard Witch
Lightning Arrows Valkyrie
Witch Prince
Valkyrie Prince
Valkyrie Witch Arrows Wizard
Arrows Wizard Witch
Prince Valkyrie Wizard Witch Lightning
Valkyrie Wizard Arrows Witch Prince
Prince
Prince Lightning
Wizard Arrows Valkyrie Witch Prince
Arrows Valkyrie Wizard Witch Prince
Arrows Valkyrie Wizard Witch
Prince
Valkyrie Wizard Arrows Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Prince
Arrows Valkyrie Wizard Prince Lightning
Valkyrie Witch Prince Lightning
Valkyrie Prince Lightning
Valkyrie Witch Prince
Arrows Wizard Witch
Prince Valkyrie Witch Lightning
Valkyrie Prince
Lightning Valkyrie Witch Prince
Witch
Valkyrie Witch Prince
Lightning Arrows Valkyrie Prince
Prince Lightning Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Valkyrie Prince Lightning
Arrows Valkyrie Wizard Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie
Arrows
Lightning Arrows
Lightning Arrows Valkyrie Prince
Wizard Arrows Valkyrie
Arrows Wizard Witch
Arrows Wizard Witch
Arrows Wizard Lightning
Arrows Wizard Lightning
Lightning Prince
Lightning Arrows Valkyrie Wizard Prince
Lightning Arrows Wizard
Lightning
Lightning Arrows
Lightning Arrows Prince
Lightning Arrows Wizard Witch
Lightning Arrows Wizard
Lightning Arrows
Lightning
Lightning Arrows Wizard Prince
Lightning Arrows Valkyrie Wizard Witch
Lightning Prince
Lightning Arrows Wizard
Prince Lightning
Lightning Arrows
Arrows Valkyrie Wizard Witch
Witch
Arrows Wizard Witch Lightning
Lightning Arrows Wizard Witch Prince
Lightning Arrows
Lightning Arrows Wizard Witch
Lightning Wizard Witch
Lightning
Lightning Arrows Wizard
Lightning Arrows
Prince
Arrows Wizard Lightning
Lightning Witch Prince
Lightning Arrows Wizard Witch
Arrows
Lightning Valkyrie Wizard Prince
Arrows Wizard Lightning
Lightning Arrows
Prince
Witch Lightning
Witch Lightning
Lightning Witch Prince
Prince
Lightning Wizard

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