My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Giant Skeleton
Giant Snowball
Zap
Inferno Tower Prince
Barbarian Barrel
Valkyrie Inferno Tower Giant Skeleton
The Log
Prince Giant Skeleton
Earthquake
Inferno Tower
Arrows
Royal Delivery
Valkyrie Prince Giant Skeleton
Fireball
Inferno Tower
Poison
Inferno Tower
Lightning
Valkyrie Inferno Tower Prince
Rocket
Valkyrie Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Poison Prince Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Arrows Valkyrie Poison Inferno Tower Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Arrows Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Prince Giant Skeleton
Valkyrie
Prince Giant Skeleton
Inferno Tower
Mirror
Arrows The Log Poison Giant Skeleton
Poison
Mirror Prince Giant Skeleton The Log
Prince
Valkyrie Arrows Poison The Log
Giant Skeleton
Arrows Valkyrie Mirror Poison The Log
The Log
Mirror Poison Prince Giant Skeleton

Defense Synergies 3 15

Arrows
Mirror Valkyrie Inferno Tower Prince Giant Skeleton
Valkyrie
Arrows Inferno Tower Mirror Prince The Log
Inferno Tower
The Log Arrows Valkyrie Mirror Poison Prince
Mirror
Arrows Valkyrie Inferno Tower Poison The Log
Poison
Inferno Tower Mirror The Log
Prince
The Log Arrows Valkyrie Inferno Tower
Giant Skeleton
Arrows The Log
The Log
Inferno Tower Prince Valkyrie Mirror Poison Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower The Log
Inferno Tower Valkyrie Prince The Log
Inferno Tower Prince Valkyrie Giant Skeleton
Inferno Tower Prince Valkyrie
Arrows Valkyrie Poison Prince Giant Skeleton The Log
Arrows The Log Valkyrie
Inferno Tower Arrows Poison
Arrows Valkyrie Inferno Tower Poison Giant Skeleton The Log
Inferno Tower Prince
Valkyrie Inferno Tower Prince Giant Skeleton
Valkyrie Poison Arrows Giant Skeleton The Log
Arrows Inferno Tower Poison
Inferno Tower Prince Valkyrie Giant Skeleton The Log
Valkyrie Arrows Poison Prince The Log
Inferno Tower Prince
Inferno Tower Prince The Log
Arrows Valkyrie Inferno Tower Poison Prince
Arrows Valkyrie Prince The Log
Arrows Valkyrie Poison The Log Giant Skeleton
Inferno Tower Prince
Valkyrie Arrows Poison Prince Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower Prince Giant Skeleton
Poison Arrows Valkyrie Prince The Log
Giant Skeleton Valkyrie Inferno Tower Prince The Log
Valkyrie Prince Giant Skeleton Inferno Tower The Log
Inferno Tower Giant Skeleton Valkyrie Prince
Arrows Poison
Prince Valkyrie Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton Valkyrie Prince
Giant Skeleton Valkyrie Inferno Tower Poison Prince The Log
Inferno Tower
Valkyrie Inferno Tower Prince Giant Skeleton
Arrows Valkyrie Poison Prince Giant Skeleton The Log
Prince Giant Skeleton Valkyrie Inferno Tower
Valkyrie
Inferno Tower Valkyrie Poison Prince Giant Skeleton The Log
Arrows Valkyrie Poison Inferno Tower Giant Skeleton The Log
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Valkyrie Giant Skeleton The Log
Arrows Poison The Log
Arrows Poison Giant Skeleton The Log
Arrows Valkyrie Poison Prince Giant Skeleton The Log
Poison Arrows Valkyrie The Log
Arrows Poison
Arrows Poison The Log
Arrows Poison The Log
Arrows Poison The Log
Poison Prince
Poison Arrows Valkyrie Prince The Log
Poison Arrows
Poison The Log
Arrows Poison
Arrows Poison Prince The Log
Arrows Poison The Log
Arrows Poison The Log
Arrows Poison
Arrows Poison Prince The Log
Arrows Valkyrie Poison The Log
Poison Prince Giant Skeleton The Log
Arrows Poison
Prince The Log
Arrows Poison The Log
Arrows Poison The Log Valkyrie
Arrows Poison The Log
Arrows Poison Prince The Log
Poison Arrows The Log
Poison Arrows
Poison
Poison Arrows The Log
Arrows Poison
Prince Giant Skeleton
Arrows Poison The Log
Prince
Poison Arrows
Arrows The Log
Poison Valkyrie Prince
Arrows The Log Poison
Arrows Poison Giant Skeleton
Prince
Poison Giant Skeleton The Log
Poison
Poison Prince Giant Skeleton The Log
Prince

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