My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Skeleton Sparky Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Sparky
Giant Snowball
Little Prince
Zap
Inferno Tower Sparky Little Prince
Barbarian Barrel
Valkyrie Inferno Tower Giant Skeleton Sparky Little Prince
The Log
Giant Skeleton Sparky Little Prince
Earthquake
Inferno Tower
Arrows
Little Prince
Royal Delivery
Valkyrie Giant Skeleton Sparky Little Prince
Fireball
Inferno Tower Sparky Little Prince
Poison
Inferno Tower Sparky Little Prince
Lightning
Valkyrie Inferno Tower Sparky Little Prince
Rocket
Valkyrie Inferno Tower Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Rage Giant Skeleton Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Little Prince Valkyrie Inferno Tower Giant Skeleton Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Little Prince Valkyrie

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Giant Skeleton Mega Knight
Valkyrie
Giant Skeleton Sparky Little Prince
Inferno Tower
Rage
Sparky Giant Skeleton
Giant Skeleton
Arrows Valkyrie Rage Sparky
Sparky
Arrows Rage Valkyrie Giant Skeleton
Mega Knight
Arrows
Little Prince
Valkyrie

Defense Synergies 1 10

Arrows
Mega Knight Valkyrie Inferno Tower Giant Skeleton Sparky Little Prince
Valkyrie
Arrows Inferno Tower Sparky Little Prince
Inferno Tower
Arrows Valkyrie Mega Knight
Rage
Giant Skeleton
Arrows Little Prince
Sparky
Arrows Valkyrie
Mega Knight
Arrows Inferno Tower
Little Prince
Arrows Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Sparky
Inferno Tower Sparky Valkyrie Mega Knight
Inferno Tower Sparky Mega Knight Valkyrie Giant Skeleton
Inferno Tower Sparky Valkyrie Mega Knight
Arrows Valkyrie Giant Skeleton Sparky Mega Knight
Arrows Valkyrie Mega Knight
Inferno Tower Arrows Little Prince
Arrows Valkyrie Inferno Tower Giant Skeleton Sparky Mega Knight
Inferno Tower Sparky
Valkyrie Inferno Tower Giant Skeleton Sparky Mega Knight Little Prince
Valkyrie Arrows Giant Skeleton Mega Knight
Arrows Inferno Tower
Inferno Tower Sparky Mega Knight Valkyrie Giant Skeleton
Valkyrie Sparky Mega Knight Arrows
Inferno Tower Sparky Mega Knight
Inferno Tower Sparky Mega Knight
Sparky Mega Knight Arrows Valkyrie Inferno Tower
Arrows Mega Knight Valkyrie Little Prince
Arrows Valkyrie Giant Skeleton Mega Knight Little Prince
Sparky Inferno Tower
Valkyrie Mega Knight Arrows Giant Skeleton Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Inferno Tower Giant Skeleton Sparky
Arrows Valkyrie Mega Knight
Giant Skeleton Mega Knight Valkyrie Inferno Tower Sparky
Valkyrie Giant Skeleton Mega Knight Inferno Tower Sparky
Inferno Tower Giant Skeleton Valkyrie Sparky Mega Knight
Arrows
Sparky Valkyrie Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton Mega Knight Valkyrie Sparky
Giant Skeleton Mega Knight Valkyrie Inferno Tower Sparky
Inferno Tower Sparky
Mega Knight Valkyrie Inferno Tower Giant Skeleton Sparky
Mega Knight Arrows Valkyrie Giant Skeleton
Giant Skeleton Mega Knight Valkyrie Inferno Tower Sparky
Valkyrie Sparky Mega Knight
Inferno Tower Sparky Valkyrie Giant Skeleton Little Prince
Arrows Valkyrie Mega Knight Inferno Tower Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Giant Skeleton Sparky
Arrows
Arrows Giant Skeleton Sparky
Arrows Valkyrie Giant Skeleton Sparky
Arrows Valkyrie Sparky Mega Knight
Arrows
Arrows Sparky
Arrows
Arrows
Sparky
Arrows Valkyrie Sparky
Arrows
Sparky
Arrows
Arrows Sparky
Arrows Sparky
Arrows Sparky Mega Knight
Arrows Sparky
Sparky
Arrows Sparky Mega Knight
Arrows Valkyrie Mega Knight Little Prince
Giant Skeleton Sparky Mega Knight
Arrows
Sparky
Arrows
Arrows Valkyrie Sparky Mega Knight Little Prince
Arrows Sparky
Arrows Sparky Mega Knight
Arrows Sparky
Arrows Sparky Little Prince
Sparky
Arrows Sparky Mega Knight
Arrows Sparky
Giant Skeleton Sparky Mega Knight
Arrows Sparky
Arrows
Arrows
Valkyrie Sparky Mega Knight
Arrows
Arrows Giant Skeleton Sparky
Sparky Mega Knight
Giant Skeleton Sparky
Giant Skeleton Sparky Mega Knight Little Prince

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