My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Dark Prince Prince
Giant Snowball
Royal Hogs
Zap
Inferno Tower Royal Hogs Dark Prince Prince
Barbarian Barrel
Valkyrie Inferno Tower Royal Hogs Dark Prince
The Log
Royal Hogs Dark Prince Prince
Earthquake
Inferno Tower Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Valkyrie Royal Hogs Dark Prince Prince
Fireball
Inferno Tower Royal Hogs
Poison
Inferno Tower Royal Hogs
Lightning
Valkyrie Inferno Tower Dark Prince Prince
Rocket
Valkyrie Inferno Tower Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Dark Prince Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Valkyrie Dark Prince Inferno Tower Royal Hogs Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Arrows Valkyrie Dark Prince

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Mirror Dark Prince Prince Lightning
Valkyrie
Prince Royal Hogs Dark Prince
Inferno Tower
Royal Hogs
Arrows Valkyrie Dark Prince Lightning
Mirror
Arrows Lightning
Dark Prince
Prince Arrows Valkyrie Royal Hogs Lightning
Prince
Valkyrie Dark Prince Arrows Lightning
Lightning
Arrows Royal Hogs Mirror Dark Prince Prince

Defense Synergies 1 12

Arrows
Mirror Valkyrie Inferno Tower Dark Prince Prince Lightning
Valkyrie
Arrows Inferno Tower Mirror Prince
Inferno Tower
Arrows Valkyrie Mirror Dark Prince Prince
Royal Hogs
Mirror
Arrows Valkyrie Inferno Tower
Dark Prince
Arrows Inferno Tower Prince
Prince
Arrows Valkyrie Inferno Tower Dark Prince
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Inferno Tower
Inferno Tower Valkyrie Dark Prince Prince
Inferno Tower Prince Valkyrie Dark Prince Lightning
Inferno Tower Prince Valkyrie Dark Prince
Lightning Arrows Valkyrie Dark Prince Prince
Arrows Valkyrie Dark Prince
Inferno Tower Lightning Arrows
Lightning Arrows Valkyrie Inferno Tower
Inferno Tower Prince
Valkyrie Inferno Tower Dark Prince Prince
Valkyrie Arrows Dark Prince
Arrows Inferno Tower
Inferno Tower Prince Valkyrie Dark Prince Lightning
Valkyrie Arrows Dark Prince Prince
Inferno Tower Prince
Inferno Tower Prince Lightning
Arrows Valkyrie Inferno Tower Dark Prince Prince
Arrows Valkyrie Dark Prince Prince
Arrows Valkyrie Dark Prince
Inferno Tower Prince
Valkyrie Dark Prince Arrows Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower Dark Prince Prince
Arrows Valkyrie Prince Lightning
Valkyrie Inferno Tower Dark Prince Prince Lightning
Valkyrie Dark Prince Prince Lightning Inferno Tower
Inferno Tower Valkyrie Dark Prince Prince
Arrows
Dark Prince Prince Valkyrie Inferno Tower Lightning
Inferno Tower Valkyrie Dark Prince Prince
Lightning Valkyrie Inferno Tower Dark Prince Prince
Inferno Tower
Valkyrie Inferno Tower Dark Prince Prince
Lightning Arrows Valkyrie Dark Prince Prince
Dark Prince Prince Lightning Valkyrie Inferno Tower
Valkyrie
Inferno Tower Valkyrie Dark Prince Prince Lightning
Arrows Valkyrie Inferno Tower Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie
Arrows
Lightning Arrows
Lightning Arrows Valkyrie Dark Prince Prince
Arrows Valkyrie Dark Prince
Arrows
Arrows
Arrows Lightning
Arrows Lightning
Lightning Prince
Lightning Arrows Valkyrie Dark Prince Prince
Lightning Arrows
Lightning
Lightning Arrows
Lightning Arrows Prince
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning
Lightning Arrows Dark Prince Prince
Lightning Arrows Valkyrie
Lightning Prince
Lightning Arrows
Prince Lightning
Lightning Arrows
Arrows Valkyrie Dark Prince
Arrows Lightning
Lightning Arrows Prince
Lightning Arrows
Lightning Arrows
Lightning
Lightning
Lightning Arrows
Lightning Arrows
Prince
Arrows Lightning
Lightning Dark Prince Prince
Lightning Arrows
Arrows
Lightning Valkyrie Dark Prince Prince
Arrows Lightning
Lightning Arrows
Dark Prince Prince
Lightning
Lightning
Lightning Dark Prince Prince

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