My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Mighty Miner
Giant Snowball
Skeleton Army Mighty Miner
Zap
Inferno Tower Skeleton Army Mighty Miner
Barbarian Barrel
Valkyrie Inferno Tower Wizard Skeleton Army
The Log
Skeleton Army
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Wizard Skeleton Army
Fireball
Inferno Tower Wizard Skeleton Army Mighty Miner
Poison
Inferno Tower Wizard Skeleton Army
Lightning
Valkyrie Inferno Tower Wizard Mighty Miner
Rocket
Valkyrie Inferno Tower Wizard Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Rage Skeleton Army Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Arrows Skeleton Army Valkyrie Mighty Miner Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Arrows Skeleton Army

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mighty Miner
Valkyrie
Wizard
Inferno Tower
Wizard
Valkyrie Rage
Rage
Wizard
Skeleton Army
The Log
Mighty Miner
Arrows

Defense Synergies 2 9

Arrows
Valkyrie Inferno Tower
Valkyrie
Arrows Inferno Tower Wizard The Log
Inferno Tower
Skeleton Army The Log Arrows Valkyrie
Wizard
Valkyrie Skeleton Army The Log Mighty Miner
Rage
Skeleton Army
Inferno Tower Wizard The Log
The Log
Inferno Tower Valkyrie Wizard Skeleton Army
Mighty Miner
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard The Log
Inferno Tower Skeleton Army Valkyrie The Log
Inferno Tower Skeleton Army Valkyrie
Inferno Tower Skeleton Army Valkyrie
Arrows Valkyrie Skeleton Army The Log
Arrows Skeleton Army The Log Valkyrie
Inferno Tower Arrows Wizard
Arrows Valkyrie Inferno Tower The Log
Inferno Tower Mighty Miner Skeleton Army
Skeleton Army Valkyrie Inferno Tower
Valkyrie Skeleton Army Arrows Wizard The Log
Arrows Inferno Tower Wizard
Inferno Tower Skeleton Army Valkyrie Wizard The Log
Valkyrie Wizard Skeleton Army Arrows The Log
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army The Log
Wizard Arrows Valkyrie Inferno Tower Skeleton Army
Arrows Valkyrie Wizard Skeleton Army The Log
Arrows Valkyrie Wizard The Log
Inferno Tower
Valkyrie Wizard Skeleton Army Arrows The Log
Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Inferno Tower
Arrows Valkyrie Wizard The Log
Skeleton Army Valkyrie Inferno Tower The Log
Valkyrie Skeleton Army Inferno Tower The Log
Inferno Tower Valkyrie Skeleton Army Mighty Miner
Arrows Wizard
Skeleton Army Valkyrie Inferno Tower
Inferno Tower Mighty Miner Valkyrie Skeleton Army
Valkyrie Inferno Tower Skeleton Army The Log
Inferno Tower Skeleton Army
Valkyrie Inferno Tower
Skeleton Army Arrows Valkyrie The Log
Skeleton Army Valkyrie Inferno Tower Wizard
Wizard Valkyrie Skeleton Army
Inferno Tower Skeleton Army Valkyrie The Log Mighty Miner
Arrows Valkyrie Inferno Tower Wizard The Log Mighty Miner
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie The Log
Wizard Arrows Valkyrie The Log
Arrows Wizard
Arrows Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Arrows Valkyrie Wizard The Log
Arrows Wizard
The Log
Arrows
Arrows The Log
Arrows Wizard The Log
Arrows Wizard The Log
Arrows
Arrows Wizard The Log
Arrows Valkyrie Wizard The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Valkyrie Wizard
Arrows The Log Wizard
Arrows Wizard The Log
Arrows The Log
Arrows Wizard
Wizard
Arrows Wizard The Log
Arrows
Mighty Miner
Arrows Wizard The Log
Skeleton Army
Arrows Wizard
Arrows The Log
Valkyrie Wizard
Arrows The Log Wizard
Arrows
The Log
The Log
Wizard

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