My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Inferno Tower
Barbarian Barrel
Valkyrie Inferno Tower Wizard Electro Wizard
The Log
Earthquake
Inferno Tower
Arrows
Royal Delivery
Valkyrie Wizard P.E.K.K.A Electro Wizard
Fireball
Inferno Tower Wizard Electro Wizard
Poison
Inferno Tower Wizard Electro Wizard
Lightning
Valkyrie Inferno Tower Wizard Electro Wizard
Rocket
Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Rocket P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Valkyrie Electro Wizard Inferno Tower Wizard Rocket P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Valkyrie Electro Wizard Inferno Tower

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mega Knight
Valkyrie
Wizard P.E.K.K.A Electro Wizard
Inferno Tower
Wizard
Valkyrie P.E.K.K.A Mega Knight
Rocket
P.E.K.K.A
Arrows Electro Wizard Valkyrie Wizard
Electro Wizard
P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Arrows Wizard Electro Wizard

Defense Synergies 2 13

Arrows
Mega Knight Valkyrie Inferno Tower P.E.K.K.A
Valkyrie
Arrows Inferno Tower Wizard P.E.K.K.A Electro Wizard
Inferno Tower
Electro Wizard Arrows Valkyrie Mega Knight
Wizard
Valkyrie P.E.K.K.A Electro Wizard Mega Knight
Rocket
P.E.K.K.A
Arrows Valkyrie Wizard Electro Wizard
Electro Wizard
Inferno Tower Valkyrie Wizard P.E.K.K.A Mega Knight
Mega Knight
Arrows Inferno Tower Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Inferno Tower Wizard Electro Wizard
Inferno Tower P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Inferno Tower Rocket P.E.K.K.A Mega Knight Valkyrie Electro Wizard
Inferno Tower P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Arrows Valkyrie Rocket P.E.K.K.A Mega Knight
Arrows Valkyrie Electro Wizard Mega Knight
Inferno Tower Rocket Electro Wizard Arrows Wizard
Rocket Arrows Valkyrie Inferno Tower P.E.K.K.A Electro Wizard Mega Knight
Inferno Tower P.E.K.K.A
Valkyrie Inferno Tower Electro Wizard Mega Knight
Valkyrie Electro Wizard Arrows Wizard Mega Knight
Arrows Inferno Tower Wizard Electro Wizard
Inferno Tower P.E.K.K.A Mega Knight Valkyrie Wizard Rocket Electro Wizard
Valkyrie Wizard Rocket Mega Knight Arrows P.E.K.K.A Electro Wizard
Inferno Tower P.E.K.K.A Electro Wizard Mega Knight
Inferno Tower Rocket P.E.K.K.A Electro Wizard Mega Knight
Wizard Mega Knight Arrows Valkyrie Inferno Tower P.E.K.K.A Electro Wizard
Arrows Valkyrie Mega Knight Wizard Electro Wizard
Arrows Valkyrie Wizard Electro Wizard Mega Knight
P.E.K.K.A Inferno Tower Electro Wizard
Valkyrie Wizard Mega Knight Arrows P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Inferno Tower P.E.K.K.A Electro Wizard
Electro Wizard Arrows Valkyrie Wizard Rocket Mega Knight
P.E.K.K.A Mega Knight Valkyrie Inferno Tower Rocket Electro Wizard
Valkyrie Rocket P.E.K.K.A Mega Knight Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A Valkyrie Mega Knight
Arrows Wizard Rocket Electro Wizard
Rocket P.E.K.K.A Valkyrie Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A Mega Knight Valkyrie
Rocket P.E.K.K.A Electro Wizard Mega Knight Valkyrie Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Mega Knight Valkyrie Inferno Tower
Rocket P.E.K.K.A Mega Knight Arrows Valkyrie Electro Wizard
Rocket P.E.K.K.A Mega Knight Valkyrie Inferno Tower Wizard
Wizard Valkyrie Mega Knight
Inferno Tower Electro Wizard Valkyrie Rocket P.E.K.K.A
Arrows Valkyrie Mega Knight Inferno Tower Wizard P.E.K.K.A Electro Wizard
Arrows Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket
Arrows Electro Wizard
Rocket Arrows
Arrows Valkyrie Rocket
Wizard Rocket Arrows Valkyrie Mega Knight
Arrows Wizard Rocket
Arrows Wizard
Arrows Wizard
Arrows Wizard
Rocket Electro Wizard
Rocket Arrows Valkyrie Wizard Electro Wizard
Arrows Wizard Rocket
Rocket
Arrows Rocket
Arrows
Rocket Arrows Wizard
Arrows Wizard Rocket Mega Knight
Arrows Rocket
Rocket
Rocket Arrows Wizard Electro Wizard Mega Knight
Rocket Arrows Valkyrie Wizard Mega Knight
Rocket Mega Knight
Rocket Arrows Wizard
Rocket
Rocket Arrows
Arrows Valkyrie Wizard Mega Knight
Arrows Wizard Electro Wizard
Arrows Wizard Mega Knight
Rocket Arrows
Arrows Wizard Electro Wizard
Rocket Electro Wizard Wizard
Arrows Wizard Rocket Mega Knight
Rocket Arrows Electro Wizard
P.E.K.K.A Mega Knight
Rocket Arrows Wizard
Electro Wizard Rocket
Rocket Arrows Wizard Electro Wizard
Arrows
Valkyrie Wizard Rocket Electro Wizard Mega Knight
Arrows Wizard
Rocket Arrows
P.E.K.K.A Mega Knight
Rocket Electro Wizard
Rocket Electro Wizard
Rocket Electro Wizard Mega Knight
P.E.K.K.A
Wizard Rocket Mega Knight

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