My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Valkyrie Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Lava Hound
Giant Snowball
Musketeer Clone Lava Hound
Zap
Firecracker Clone Lava Hound
Barbarian Barrel
Firecracker Musketeer Valkyrie Clone
The Log
Firecracker Musketeer Clone
Earthquake
Firecracker Clone
Arrows
Firecracker Clone Lava Hound
Royal Delivery
Firecracker Musketeer Valkyrie Clone Lava Hound
Fireball
Firecracker Musketeer Clone Lava Hound
Poison
Firecracker Musketeer Clone Lava Hound
Lightning
Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Clone Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Clone Tornado Musketeer Valkyrie Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Clone

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound
Firecracker
Valkyrie Tornado Lava Hound
Musketeer
Valkyrie The Log
Valkyrie
Musketeer Firecracker Tornado
Clone
Lava Hound
Tornado
Firecracker Valkyrie The Log
The Log
Musketeer Tornado
Lava Hound
Arrows Clone Firecracker

Defense Synergies 4 8

Arrows
Valkyrie Tornado
Firecracker
Valkyrie The Log Musketeer Tornado
Musketeer
Valkyrie The Log Firecracker Tornado
Valkyrie
Firecracker Musketeer Arrows Tornado The Log
Clone
Tornado
Arrows Firecracker Musketeer Valkyrie The Log
The Log
Firecracker Musketeer Valkyrie Tornado
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Valkyrie The Log
Firecracker Musketeer Valkyrie The Log
Tornado Musketeer Valkyrie
Firecracker Musketeer Valkyrie
Arrows Firecracker Valkyrie Tornado The Log
Arrows Tornado The Log Firecracker Musketeer Valkyrie
Musketeer Tornado Arrows Firecracker
Arrows Musketeer Valkyrie The Log
Musketeer Tornado
Tornado Firecracker Musketeer Valkyrie
Valkyrie Arrows Firecracker Musketeer Tornado The Log
Arrows Musketeer Firecracker Tornado
Musketeer Valkyrie The Log
Valkyrie Arrows Firecracker Tornado The Log
Tornado The Log
Arrows Firecracker Musketeer Valkyrie Tornado
Arrows Valkyrie Firecracker Musketeer Tornado The Log
Arrows Valkyrie Tornado The Log Firecracker Musketeer
Musketeer Tornado
Valkyrie Arrows Firecracker Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Arrows Firecracker Musketeer Valkyrie The Log
Musketeer Valkyrie The Log
Valkyrie Musketeer Tornado The Log
Musketeer Valkyrie
Arrows Firecracker Musketeer Tornado
Musketeer Valkyrie
Valkyrie
Firecracker Valkyrie Tornado The Log
Musketeer
Musketeer Valkyrie
Arrows Valkyrie Tornado The Log
Valkyrie
Firecracker Musketeer Valkyrie
Firecracker Musketeer Valkyrie Tornado The Log
Arrows Valkyrie Firecracker Musketeer The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer Valkyrie The Log
Arrows Firecracker Musketeer Tornado The Log
Arrows The Log
Arrows Firecracker Musketeer Valkyrie The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Musketeer Tornado
Arrows Firecracker Musketeer Tornado The Log
Arrows The Log Firecracker Tornado
Arrows The Log Firecracker Tornado
Musketeer Tornado
Firecracker Arrows Musketeer Valkyrie Tornado The Log
Arrows Firecracker Musketeer Tornado
Firecracker Musketeer The Log
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer The Log
Arrows Tornado
Arrows Firecracker Musketeer The Log
Arrows Firecracker Valkyrie Tornado The Log
Musketeer The Log
Arrows Tornado
Musketeer Tornado The Log
Arrows Musketeer The Log
Arrows Firecracker Tornado The Log Valkyrie
Arrows Firecracker The Log Musketeer Tornado
Arrows Musketeer Tornado The Log
Arrows Firecracker Musketeer Tornado The Log
Arrows Firecracker Musketeer Tornado
Firecracker Musketeer
Arrows Musketeer The Log
Arrows Firecracker
Arrows Firecracker The Log
Musketeer
Arrows Firecracker Musketeer Tornado
Arrows The Log
Firecracker Musketeer Valkyrie
Arrows The Log Firecracker Musketeer
Arrows Tornado
Firecracker Musketeer
Firecracker Musketeer Tornado The Log
Firecracker Musketeer Tornado
Firecracker Musketeer Tornado The Log
Firecracker

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