My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Witch Bowler P.E.K.K.A Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon Witch
Zap
Witch
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Baby Dragon Witch Bowler P.E.K.K.A
Fireball
Wizard Baby Dragon Witch Bowler
Poison
Wizard Witch
Lightning
Valkyrie Wizard Baby Dragon Witch Bowler
Rocket
Valkyrie Wizard Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Baby Dragon Bowler Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Baby Dragon Bowler P.E.K.K.A Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Valkyrie Baby Dragon Wizard Witch Bowler P.E.K.K.A Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Valkyrie Baby Dragon Wizard

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Bowler
Valkyrie
Wizard Baby Dragon Witch P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Baby Dragon
Valkyrie Witch Bowler P.E.K.K.A Electro Giant
Witch
Valkyrie Baby Dragon Bowler P.E.K.K.A
Bowler
Arrows Baby Dragon Witch
P.E.K.K.A
Arrows Valkyrie Wizard Baby Dragon Witch
Electro Giant
Baby Dragon

Defense Synergies 0 13

Arrows
Valkyrie Bowler P.E.K.K.A
Valkyrie
Arrows Wizard Baby Dragon Witch Bowler P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Baby Dragon
Valkyrie Witch Bowler P.E.K.K.A
Witch
Valkyrie Baby Dragon Bowler
Bowler
Arrows Valkyrie Baby Dragon Witch
P.E.K.K.A
Arrows Valkyrie Wizard Baby Dragon
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Valkyrie Wizard Baby Dragon
P.E.K.K.A Valkyrie Witch
Witch Bowler P.E.K.K.A Valkyrie
Witch P.E.K.K.A Valkyrie Bowler
Arrows Valkyrie Bowler P.E.K.K.A
Arrows Bowler Valkyrie Baby Dragon
Arrows Wizard Baby Dragon Witch
Bowler Arrows Valkyrie Baby Dragon P.E.K.K.A Electro Giant
Witch P.E.K.K.A
Valkyrie Bowler
Valkyrie Witch Arrows Wizard Baby Dragon Bowler Electro Giant
Arrows Wizard Baby Dragon Witch
Bowler P.E.K.K.A Valkyrie Wizard Witch
Valkyrie Wizard Bowler Arrows Baby Dragon Witch P.E.K.K.A
P.E.K.K.A
Bowler P.E.K.K.A Electro Giant
Wizard Arrows Valkyrie Witch Bowler P.E.K.K.A
Arrows Valkyrie Wizard Baby Dragon Witch Bowler
Arrows Valkyrie Wizard Baby Dragon Witch Bowler
P.E.K.K.A
Valkyrie Wizard Bowler Arrows Baby Dragon Witch P.E.K.K.A Electro Giant
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Bowler P.E.K.K.A Electro Giant
Arrows Valkyrie Wizard Baby Dragon Bowler
P.E.K.K.A Valkyrie Witch Bowler
Valkyrie Bowler P.E.K.K.A
P.E.K.K.A Valkyrie Witch Bowler
Arrows Wizard Electro Giant Baby Dragon Witch
P.E.K.K.A Valkyrie Witch Bowler
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Baby Dragon Witch
Witch P.E.K.K.A
P.E.K.K.A Valkyrie Witch Bowler
P.E.K.K.A Arrows Valkyrie Bowler Electro Giant
Bowler P.E.K.K.A Valkyrie Wizard Witch
Wizard Valkyrie Baby Dragon Witch Bowler Electro Giant
Witch Electro Giant Valkyrie Baby Dragon Bowler P.E.K.K.A
Arrows Valkyrie Bowler Wizard Baby Dragon Witch P.E.K.K.A Electro Giant
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon
Arrows Baby Dragon Bowler
Arrows Baby Dragon
Arrows Valkyrie
Wizard Arrows Valkyrie Baby Dragon Bowler
Arrows Wizard Electro Giant Baby Dragon Witch
Arrows Wizard Baby Dragon Witch Bowler
Arrows Wizard Baby Dragon Bowler
Arrows Wizard
Bowler
Arrows Valkyrie Wizard Bowler
Arrows Wizard Baby Dragon
Baby Dragon Bowler
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Wizard Baby Dragon Witch Bowler
Arrows Wizard Baby Dragon Bowler
Arrows
Arrows Wizard Baby Dragon Bowler
Arrows Valkyrie Wizard Baby Dragon Witch Bowler Electro Giant
Baby Dragon Bowler
Arrows Wizard
Bowler
Arrows Baby Dragon
Arrows Electro Giant Valkyrie Wizard Baby Dragon Witch Bowler
Witch
Arrows Wizard Baby Dragon Witch Bowler
Arrows Wizard Baby Dragon Witch Bowler
Arrows Baby Dragon
Arrows Wizard Baby Dragon Witch Electro Giant
Wizard Witch Electro Giant
Bowler
Arrows Wizard
Arrows
P.E.K.K.A
Arrows Wizard Bowler
Witch
Arrows Wizard Baby Dragon Witch
Arrows
Valkyrie Wizard Baby Dragon Bowler
Arrows Wizard Baby Dragon Bowler
Arrows Electro Giant
P.E.K.K.A
Electro Giant Baby Dragon Witch Bowler
Witch
Baby Dragon Witch Bowler Electro Giant
P.E.K.K.A
Wizard Bowler

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