My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bowler P.E.K.K.A Princess Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Fisherman
Giant Snowball
Goblin Drill Princess Fisherman
Zap
Goblin Drill Princess Fisherman
Barbarian Barrel
Wizard Goblin Drill Princess
The Log
Goblin Drill Princess Fisherman
Earthquake
Goblin Drill
Arrows
Goblin Drill Princess
Royal Delivery
Wizard Goblin Drill Bowler P.E.K.K.A Princess Fisherman
Fireball
Wizard Goblin Drill Bowler Princess Fisherman
Poison
Wizard Goblin Drill Princess Fisherman
Lightning
Wizard Bowler Fisherman
Rocket
Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Freeze Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Goblin Drill Bowler P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Princess Fisherman Freeze Goblin Drill Wizard Bowler P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Princess Fisherman Freeze

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Freeze Goblin Drill Bowler
Wizard
P.E.K.K.A
Freeze
Arrows
Goblin Drill
Arrows Princess
Bowler
Arrows Princess Fisherman
P.E.K.K.A
Arrows Wizard Princess Fisherman
Princess
Goblin Drill Bowler P.E.K.K.A
Fisherman
Bowler P.E.K.K.A

Defense Synergies 0 7

Arrows
Bowler P.E.K.K.A
Wizard
Freeze P.E.K.K.A
Freeze
Wizard
Goblin Drill
Princess
Bowler
Arrows
P.E.K.K.A
Arrows Wizard Princess Fisherman
Princess
Goblin Drill P.E.K.K.A
Fisherman
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Wizard
P.E.K.K.A Goblin Drill Fisherman
Bowler P.E.K.K.A Fisherman Freeze Goblin Drill
P.E.K.K.A Goblin Drill Bowler Fisherman
Arrows Bowler P.E.K.K.A Princess
Arrows Freeze Bowler
Arrows Wizard Freeze Princess
Bowler Arrows P.E.K.K.A
P.E.K.K.A Goblin Drill Princess Fisherman
Bowler Fisherman
Arrows Wizard Freeze Goblin Drill Bowler Princess Fisherman
Arrows Wizard Princess
Goblin Drill Bowler P.E.K.K.A Wizard Freeze
Wizard Bowler Arrows Freeze Goblin Drill P.E.K.K.A Princess
P.E.K.K.A Goblin Drill
Freeze Goblin Drill Bowler P.E.K.K.A Fisherman
Wizard Arrows Goblin Drill Bowler P.E.K.K.A Fisherman
Arrows Wizard Goblin Drill Bowler Fisherman
Arrows Wizard Freeze Goblin Drill Bowler Princess Fisherman
P.E.K.K.A Goblin Drill Fisherman
Wizard Bowler Arrows P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bowler P.E.K.K.A Fisherman
Arrows Wizard Bowler Fisherman
P.E.K.K.A Bowler Fisherman
Bowler P.E.K.K.A Fisherman
P.E.K.K.A Goblin Drill Bowler Fisherman
Arrows Wizard Freeze Princess
P.E.K.K.A Bowler
P.E.K.K.A Fisherman
Freeze P.E.K.K.A
P.E.K.K.A Goblin Drill
P.E.K.K.A Bowler
P.E.K.K.A Arrows Bowler
Bowler P.E.K.K.A Wizard
Wizard Bowler Princess
Freeze Goblin Drill Bowler P.E.K.K.A Fisherman
Arrows Bowler Wizard Freeze P.E.K.K.A Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Freeze Goblin Drill
Arrows Bowler Princess Fisherman
Arrows Goblin Drill
Arrows Freeze
Wizard Arrows Bowler
Arrows Wizard Freeze Princess
Arrows Wizard Bowler Princess
Arrows Wizard Freeze Bowler Princess
Arrows Wizard Fisherman
Bowler Fisherman
Arrows Wizard Bowler Princess Fisherman
Arrows Wizard Princess
Bowler Princess Fisherman
Arrows Freeze Princess Fisherman
Princess Arrows Fisherman
Arrows Wizard Goblin Drill Bowler Princess
Arrows Wizard Bowler Princess
Arrows Freeze
Fisherman
Arrows Wizard Bowler Princess Fisherman
Arrows Wizard Bowler Princess
Bowler
Arrows Wizard Princess
Bowler Fisherman
Arrows Goblin Drill
Arrows Freeze Wizard Bowler Princess
Fisherman
Arrows Wizard Bowler Princess Fisherman
Arrows Wizard Bowler Princess Fisherman
Arrows Fisherman
Arrows Wizard Princess
Wizard Freeze
Bowler
Arrows Wizard
Arrows Freeze Princess
P.E.K.K.A
Arrows Wizard Bowler Princess
Freeze Princess
Arrows Wizard Princess
Freeze
Arrows
Wizard Bowler Princess
Arrows Wizard Bowler Princess
Arrows
P.E.K.K.A
Freeze Bowler Princess
Princess
Freeze Bowler Princess

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