My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton P.E.K.K.A Fisherman Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant Skeleton P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Fisherman Ram Rider
Giant Snowball
Dart Goblin Fisherman Ram Rider
Zap
Dart Goblin Fisherman Ram Rider
Barbarian Barrel
Dart Goblin Wizard Giant Skeleton
The Log
Dart Goblin Giant Skeleton Fisherman Ram Rider
Earthquake
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Wizard Giant Skeleton P.E.K.K.A Fisherman Ram Rider
Fireball
Dart Goblin Wizard Fisherman Ram Rider
Poison
Dart Goblin Wizard Fisherman
Lightning
Wizard Fisherman Ram Rider Goblinstein
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Fisherman Wizard Ram Rider Goblinstein Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Dart Goblin Fisherman Wizard

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Giant Skeleton Ram Rider
Dart Goblin
Giant Skeleton P.E.K.K.A Ram Rider
Wizard
Giant Skeleton P.E.K.K.A Ram Rider
Giant Skeleton
Arrows Dart Goblin Wizard Fisherman
P.E.K.K.A
Arrows Dart Goblin Wizard Fisherman Ram Rider
Fisherman
Giant Skeleton P.E.K.K.A Ram Rider
Ram Rider
Arrows Dart Goblin Wizard P.E.K.K.A Fisherman
Goblinstein

Defense Synergies 0 10

Arrows
Giant Skeleton P.E.K.K.A
Dart Goblin
Giant Skeleton P.E.K.K.A Fisherman Ram Rider
Wizard
Giant Skeleton P.E.K.K.A
Giant Skeleton
Arrows Dart Goblin Wizard
P.E.K.K.A
Arrows Dart Goblin Wizard Fisherman
Fisherman
Dart Goblin P.E.K.K.A Ram Rider
Ram Rider
Dart Goblin Fisherman
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Ram Rider
P.E.K.K.A Dart Goblin Fisherman Ram Rider
P.E.K.K.A Fisherman Ram Rider Dart Goblin Giant Skeleton
P.E.K.K.A Dart Goblin Fisherman Ram Rider
Arrows Giant Skeleton P.E.K.K.A
Arrows Dart Goblin
Dart Goblin Ram Rider Arrows Wizard
Arrows Dart Goblin Giant Skeleton P.E.K.K.A Ram Rider
P.E.K.K.A Fisherman
Dart Goblin Giant Skeleton Fisherman
Dart Goblin Arrows Wizard Giant Skeleton Fisherman Ram Rider
Arrows Dart Goblin Wizard Ram Rider
P.E.K.K.A Wizard Giant Skeleton Ram Rider
Wizard Arrows Dart Goblin P.E.K.K.A
P.E.K.K.A Ram Rider
P.E.K.K.A Fisherman Ram Rider
Wizard Arrows P.E.K.K.A Fisherman
Arrows Dart Goblin Wizard Fisherman Ram Rider
Arrows Wizard Dart Goblin Giant Skeleton Fisherman Ram Rider
P.E.K.K.A Dart Goblin Fisherman Ram Rider
Wizard Arrows Dart Goblin Giant Skeleton P.E.K.K.A Fisherman
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton P.E.K.K.A Fisherman
Arrows Wizard Fisherman
Giant Skeleton P.E.K.K.A Fisherman Ram Rider
Giant Skeleton P.E.K.K.A Fisherman Ram Rider
Giant Skeleton P.E.K.K.A Fisherman Ram Rider
Arrows Wizard Dart Goblin Ram Rider
P.E.K.K.A Dart Goblin Giant Skeleton Ram Rider
Giant Skeleton P.E.K.K.A Fisherman
Giant Skeleton P.E.K.K.A
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Giant Skeleton
P.E.K.K.A Arrows Giant Skeleton
Giant Skeleton P.E.K.K.A Wizard Ram Rider
Wizard Dart Goblin
Dart Goblin Giant Skeleton P.E.K.K.A Fisherman
Arrows Dart Goblin Wizard Giant Skeleton P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Giant Skeleton
Arrows Dart Goblin Fisherman Ram Rider
Arrows Dart Goblin Giant Skeleton
Arrows Dart Goblin Giant Skeleton
Wizard Arrows
Arrows Wizard Dart Goblin Ram Rider
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard Ram Rider
Arrows Dart Goblin Wizard Fisherman Ram Rider
Fisherman
Arrows Dart Goblin Wizard Fisherman Ram Rider
Arrows Dart Goblin Wizard
Dart Goblin Fisherman
Arrows Dart Goblin Fisherman
Arrows Dart Goblin Fisherman
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows
Fisherman
Arrows Dart Goblin Wizard Fisherman
Arrows Dart Goblin Wizard
Giant Skeleton
Arrows Wizard
Fisherman
Arrows
Arrows Wizard
Fisherman
Arrows Dart Goblin Wizard Fisherman Ram Rider
Arrows Wizard Fisherman Ram Rider
Arrows Dart Goblin Fisherman
Arrows Dart Goblin Wizard
Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows
P.E.K.K.A Giant Skeleton
Arrows Wizard
Dart Goblin
Arrows Dart Goblin Wizard Ram Rider
Arrows
Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Giant Skeleton
Dart Goblin P.E.K.K.A
Dart Goblin Giant Skeleton
Dart Goblin
Dart Goblin Giant Skeleton
P.E.K.K.A
Dart Goblin Wizard

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