My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Magic Archer Ram Rider Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Magic Archer Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Ram Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Guards Ram Rider
Zap
Guards Ram Rider
Barbarian Barrel
Wizard Guards Magic Archer
The Log
Guards Ram Rider
Earthquake
Guards
Arrows
Guards
Royal Delivery
Wizard Guards Magic Archer Ram Rider
Fireball
Wizard Magic Archer Ram Rider
Poison
Wizard Guards Magic Archer
Lightning
Wizard Magic Archer Ram Rider
Rocket
Wizard Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Guards Magic Archer Golden Knight Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Guards Magic Archer

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Ram Rider Mega Knight
Wizard
Ram Rider Mega Knight
Guards
The Log Ram Rider
The Log
Guards Magic Archer Ram Rider Mega Knight
Magic Archer
Ram Rider The Log Mega Knight Golden Knight
Ram Rider
Magic Archer Arrows Wizard Guards The Log Mega Knight Golden Knight
Mega Knight
Arrows Wizard The Log Magic Archer Ram Rider
Golden Knight
Magic Archer Ram Rider

Defense Synergies 1 13

Arrows
Mega Knight Golden Knight
Wizard
Guards The Log Mega Knight Golden Knight
Guards
Wizard The Log Magic Archer
The Log
Wizard Guards Magic Archer Ram Rider Mega Knight Golden Knight
Magic Archer
Guards The Log Ram Rider Mega Knight
Ram Rider
The Log Magic Archer
Mega Knight
Arrows Wizard The Log Magic Archer
Golden Knight
Arrows Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log Magic Archer Ram Rider Golden Knight
The Log Ram Rider Mega Knight
Ram Rider Mega Knight
Guards Ram Rider Mega Knight
Arrows The Log Mega Knight
Arrows The Log Guards Magic Archer Mega Knight
Ram Rider Arrows Wizard Magic Archer
Arrows The Log Magic Archer Ram Rider Mega Knight Golden Knight
Guards Mega Knight
Guards Arrows Wizard The Log Magic Archer Ram Rider Mega Knight
Arrows Wizard Magic Archer Ram Rider
Mega Knight Wizard Guards The Log Ram Rider
Wizard Mega Knight Arrows Guards The Log Magic Archer Golden Knight
Ram Rider Mega Knight
The Log Ram Rider Mega Knight
Wizard Mega Knight Arrows
Arrows Mega Knight Wizard Guards The Log Magic Archer Ram Rider Golden Knight
Arrows Wizard The Log Guards Magic Archer Ram Rider Mega Knight
Ram Rider
Wizard Mega Knight Arrows Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight
Arrows Wizard The Log Magic Archer Mega Knight
Guards Mega Knight The Log Ram Rider Golden Knight
Guards Mega Knight The Log Ram Rider
Guards Ram Rider Mega Knight
Arrows Wizard Magic Archer Ram Rider
Guards Ram Rider
Mega Knight
Mega Knight The Log Magic Archer
Guards
Mega Knight Guards Golden Knight
Mega Knight Arrows Guards The Log
Mega Knight Wizard Guards Ram Rider Golden Knight
Wizard Magic Archer Mega Knight
Guards The Log Magic Archer Golden Knight
Arrows Mega Knight Wizard The Log Magic Archer Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Guards The Log Golden Knight
Arrows The Log Magic Archer Ram Rider Golden Knight
Arrows The Log Magic Archer
Arrows Guards The Log
Wizard Arrows The Log Magic Archer Mega Knight
Arrows Wizard Magic Archer Ram Rider
Arrows Wizard The Log Magic Archer
Arrows The Log Wizard Magic Archer Ram Rider
Arrows The Log Wizard Ram Rider Golden Knight
Guards
Arrows Wizard The Log Magic Archer Ram Rider Golden Knight
Arrows Wizard Magic Archer
The Log Magic Archer Golden Knight
Arrows Magic Archer
Arrows The Log Magic Archer
Arrows Wizard The Log Magic Archer Golden Knight
Magic Archer Arrows Wizard The Log Mega Knight
Arrows
Arrows Wizard The Log Magic Archer Mega Knight
Arrows Wizard The Log Magic Archer Mega Knight Golden Knight
The Log Magic Archer Mega Knight
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Wizard Magic Archer Mega Knight
Arrows The Log Wizard Magic Archer Ram Rider Golden Knight
Arrows Wizard The Log Magic Archer Ram Rider Mega Knight Golden Knight
Arrows The Log Magic Archer Golden Knight
Arrows Wizard Magic Archer
Wizard Guards
Arrows Wizard The Log Magic Archer Mega Knight
Arrows Magic Archer
Mega Knight
Arrows Wizard The Log Magic Archer
Guards Magic Archer
Arrows Wizard Magic Archer Ram Rider
Arrows The Log
Wizard Magic Archer Mega Knight
Arrows The Log Wizard Magic Archer
Arrows
Mega Knight
Guards The Log Magic Archer Golden Knight
Magic Archer
The Log Magic Archer Mega Knight Golden Knight
Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: