My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Wizard Skeleton Army Electro Wizard
The Log
Skeleton Army
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Wizard Skeleton Army P.E.K.K.A Electro Wizard
Fireball
Wizard Skeleton Army Electro Wizard
Poison
Wizard Skeleton Army Electro Wizard
Lightning
Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Skeleton Army Freeze Electro Wizard Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Skeleton Army Freeze

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror P.E.K.K.A Freeze Lightning
Wizard
P.E.K.K.A
Mirror
Arrows Skeleton Army Freeze Lightning
Skeleton Army
Mirror
Freeze
Arrows Mirror
Lightning
Arrows Mirror
P.E.K.K.A
Arrows Electro Wizard Wizard
Electro Wizard
P.E.K.K.A

Defense Synergies 2 11

Arrows
Mirror Lightning P.E.K.K.A
Wizard
Skeleton Army Freeze P.E.K.K.A Electro Wizard
Mirror
Arrows Skeleton Army Electro Wizard
Skeleton Army
Mirror Wizard Freeze Electro Wizard
Freeze
Wizard Skeleton Army Electro Wizard
Lightning
Arrows
P.E.K.K.A
Arrows Wizard Electro Wizard
Electro Wizard
Wizard Mirror Skeleton Army Freeze P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Freeze Lightning Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Lightning Arrows Skeleton Army P.E.K.K.A
Arrows Skeleton Army Freeze Electro Wizard
Lightning Electro Wizard Arrows Wizard Freeze
Lightning Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A Skeleton Army
Skeleton Army Electro Wizard
Skeleton Army Electro Wizard Arrows Wizard Freeze
Arrows Wizard Electro Wizard
Skeleton Army P.E.K.K.A Wizard Freeze Lightning Electro Wizard
Wizard Skeleton Army Arrows Freeze P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army Freeze Lightning P.E.K.K.A Electro Wizard
Wizard Arrows Skeleton Army P.E.K.K.A Electro Wizard
Arrows Wizard Skeleton Army Electro Wizard
Arrows Wizard Freeze Electro Wizard
P.E.K.K.A Electro Wizard
Wizard Skeleton Army Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army P.E.K.K.A Electro Wizard
Electro Wizard Arrows Wizard Lightning
Skeleton Army P.E.K.K.A Lightning Electro Wizard
Skeleton Army Lightning P.E.K.K.A Electro Wizard
P.E.K.K.A Skeleton Army
Arrows Wizard Freeze Electro Wizard
Skeleton Army P.E.K.K.A Lightning Electro Wizard
P.E.K.K.A Skeleton Army
Freeze Lightning P.E.K.K.A Electro Wizard Skeleton Army
P.E.K.K.A Skeleton Army
P.E.K.K.A
Skeleton Army Lightning P.E.K.K.A Arrows Electro Wizard
Skeleton Army Lightning P.E.K.K.A Wizard
Wizard Skeleton Army
Skeleton Army Electro Wizard Freeze Lightning P.E.K.K.A
Arrows Wizard Freeze P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Freeze
Arrows Electro Wizard
Lightning Arrows
Lightning Arrows Freeze
Wizard Arrows
Arrows Wizard Freeze
Arrows Wizard
Arrows Wizard Freeze Lightning
Arrows Wizard Lightning
Lightning Electro Wizard
Lightning Arrows Wizard Electro Wizard
Lightning Arrows Wizard
Lightning
Lightning Arrows Freeze
Lightning Arrows
Lightning Arrows Wizard
Lightning Arrows Wizard
Lightning Arrows Freeze
Lightning
Lightning Arrows Wizard Electro Wizard
Lightning Arrows Wizard
Lightning
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Freeze Wizard
Arrows Wizard Lightning Electro Wizard
Lightning Arrows Wizard
Lightning Arrows
Lightning Arrows Wizard Electro Wizard
Lightning Electro Wizard Wizard Freeze
Lightning
Lightning Arrows Wizard
Lightning Arrows Freeze Electro Wizard
P.E.K.K.A
Arrows Wizard Lightning
Lightning Electro Wizard Skeleton Army Freeze
Lightning Arrows Wizard Electro Wizard
Freeze
Arrows
Lightning Wizard Electro Wizard
Arrows Wizard Lightning
Lightning Arrows
P.E.K.K.A
Freeze Lightning Electro Wizard
Lightning Electro Wizard
Lightning Freeze Electro Wizard
P.E.K.K.A
Lightning Wizard

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