My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Bandit Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Bandit Ram Rider
Giant Snowball
Guards Ram Rider
Zap
Guards Bandit Ram Rider
Barbarian Barrel
Wizard Guards Bandit
The Log
Guards Bandit Ram Rider
Earthquake
Guards
Arrows
Guards
Royal Delivery
Wizard Guards P.E.K.K.A Bandit Ram Rider
Fireball
Wizard Bandit Ram Rider
Poison
Wizard Guards
Lightning
Wizard Bandit Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Guards P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Guards Bandit Wizard Ram Rider Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Guards Bandit

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Lightning Bandit Ram Rider
Wizard
Rage P.E.K.K.A Bandit Ram Rider
Rage
Wizard
Guards
Bandit Ram Rider
Lightning
Ram Rider Arrows
P.E.K.K.A
Arrows Wizard Ram Rider
Bandit
Arrows Wizard Guards Ram Rider
Ram Rider
Lightning Arrows Wizard Guards P.E.K.K.A Bandit

Defense Synergies 0 7

Arrows
Lightning P.E.K.K.A Bandit
Wizard
Guards P.E.K.K.A Bandit
Rage
Guards
Wizard
Lightning
Arrows
P.E.K.K.A
Arrows Wizard
Bandit
Arrows Wizard Ram Rider
Ram Rider
Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard Ram Rider
P.E.K.K.A Bandit Ram Rider
P.E.K.K.A Ram Rider Lightning Bandit
P.E.K.K.A Guards Bandit Ram Rider
Lightning Arrows P.E.K.K.A
Arrows Guards Bandit
Lightning Ram Rider Arrows Wizard
Lightning Arrows P.E.K.K.A Bandit Ram Rider
P.E.K.K.A
Guards Bandit
Guards Arrows Wizard Bandit Ram Rider
Arrows Wizard Ram Rider
P.E.K.K.A Wizard Guards Lightning Bandit Ram Rider
Wizard Arrows Guards P.E.K.K.A
P.E.K.K.A Bandit Ram Rider
Lightning P.E.K.K.A Bandit Ram Rider
Wizard Arrows P.E.K.K.A
Arrows Wizard Guards Bandit Ram Rider
Arrows Wizard Guards Bandit Ram Rider
P.E.K.K.A Ram Rider
Wizard Arrows Guards P.E.K.K.A Bandit
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A Bandit
Bandit Arrows Wizard Lightning
Guards P.E.K.K.A Bandit Lightning Ram Rider
Guards Lightning P.E.K.K.A Bandit Ram Rider
P.E.K.K.A Guards Bandit Ram Rider
Arrows Wizard Ram Rider
Guards P.E.K.K.A Lightning Bandit Ram Rider
P.E.K.K.A
Lightning P.E.K.K.A Bandit
P.E.K.K.A Guards
P.E.K.K.A Guards
Lightning P.E.K.K.A Arrows Guards
Lightning P.E.K.K.A Wizard Guards Bandit Ram Rider
Wizard
Guards Lightning P.E.K.K.A
Arrows Wizard P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Guards Bandit
Arrows Bandit Ram Rider
Lightning Arrows Bandit
Lightning Arrows Guards
Wizard Arrows
Arrows Wizard Ram Rider
Arrows Wizard
Arrows Wizard Lightning Ram Rider
Arrows Wizard Lightning Bandit Ram Rider
Lightning Guards
Lightning Arrows Wizard Bandit Ram Rider
Lightning Arrows Wizard
Lightning Bandit
Lightning Arrows Bandit
Lightning Arrows
Lightning Arrows Wizard Bandit
Lightning Arrows Wizard Bandit
Lightning Arrows
Lightning
Lightning Arrows Wizard Bandit
Lightning Arrows Wizard
Lightning
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Wizard
Arrows Wizard Lightning Bandit Ram Rider
Lightning Arrows Wizard Bandit Ram Rider
Lightning Arrows Bandit
Lightning Arrows Wizard
Lightning Wizard Guards
Lightning
Lightning Arrows Wizard Bandit
Lightning Arrows
P.E.K.K.A
Arrows Wizard Lightning
Lightning Guards Bandit
Lightning Arrows Wizard Ram Rider
Arrows
Lightning Wizard
Arrows Wizard Lightning
Lightning Arrows
P.E.K.K.A
Guards Lightning
Lightning
Lightning Bandit
P.E.K.K.A
Lightning Wizard

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