My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Giant Skeleton Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Valkyrie Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Giant Skeleton Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton
Giant Snowball
Dart Goblin
Zap
Dart Goblin
Barbarian Barrel
Elite Barbarians Dart Goblin Valkyrie Wizard Giant Skeleton Electro Wizard Magic Archer
The Log
Elite Barbarians Dart Goblin Giant Skeleton
Earthquake
Arrows
Dart Goblin
Royal Delivery
Elite Barbarians Dart Goblin Valkyrie Wizard Giant Skeleton Electro Wizard Magic Archer
Fireball
Elite Barbarians Dart Goblin Wizard Electro Wizard Magic Archer
Poison
Dart Goblin Wizard Electro Wizard Magic Archer
Lightning
Elite Barbarians Valkyrie Wizard Electro Wizard Magic Archer
Rocket
Elite Barbarians Valkyrie Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Valkyrie Electro Wizard Magic Archer Wizard Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Dart Goblin Valkyrie Electro Wizard

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Giant Skeleton
Elite Barbarians
Arrows Valkyrie Dart Goblin Wizard
Dart Goblin
Valkyrie Elite Barbarians Giant Skeleton
Valkyrie
Elite Barbarians Dart Goblin Wizard Giant Skeleton Electro Wizard Magic Archer
Wizard
Elite Barbarians Valkyrie Giant Skeleton
Giant Skeleton
Arrows Dart Goblin Valkyrie Wizard Electro Wizard Magic Archer
Electro Wizard
Valkyrie Giant Skeleton Magic Archer
Magic Archer
Valkyrie Giant Skeleton Electro Wizard

Defense Synergies 1 16

Arrows
Valkyrie Giant Skeleton
Elite Barbarians
Valkyrie Dart Goblin Wizard
Dart Goblin
Elite Barbarians Valkyrie Giant Skeleton Electro Wizard Magic Archer
Valkyrie
Elite Barbarians Arrows Dart Goblin Wizard Electro Wizard Magic Archer
Wizard
Elite Barbarians Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton
Arrows Dart Goblin Wizard Electro Wizard Magic Archer
Electro Wizard
Dart Goblin Valkyrie Wizard Giant Skeleton Magic Archer
Magic Archer
Dart Goblin Valkyrie Giant Skeleton Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Wizard Electro Wizard Magic Archer
Elite Barbarians Dart Goblin Valkyrie Electro Wizard
Elite Barbarians Dart Goblin Valkyrie Giant Skeleton Electro Wizard
Elite Barbarians Dart Goblin Valkyrie Electro Wizard
Arrows Elite Barbarians Valkyrie Giant Skeleton
Arrows Dart Goblin Valkyrie Electro Wizard Magic Archer
Dart Goblin Electro Wizard Arrows Wizard Magic Archer
Arrows Dart Goblin Valkyrie Giant Skeleton Electro Wizard Magic Archer
Elite Barbarians
Elite Barbarians Dart Goblin Valkyrie Giant Skeleton Electro Wizard
Dart Goblin Valkyrie Electro Wizard Arrows Wizard Giant Skeleton Magic Archer
Arrows Dart Goblin Wizard Electro Wizard Magic Archer
Elite Barbarians Valkyrie Wizard Giant Skeleton Electro Wizard
Valkyrie Wizard Arrows Dart Goblin Electro Wizard Magic Archer
Elite Barbarians Electro Wizard
Elite Barbarians Electro Wizard
Wizard Arrows Elite Barbarians Valkyrie Electro Wizard
Arrows Valkyrie Elite Barbarians Dart Goblin Wizard Electro Wizard Magic Archer
Arrows Valkyrie Wizard Dart Goblin Giant Skeleton Electro Wizard Magic Archer
Elite Barbarians Dart Goblin Electro Wizard
Valkyrie Wizard Arrows Elite Barbarians Dart Goblin Giant Skeleton Electro Wizard
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Giant Skeleton Electro Wizard
Electro Wizard Arrows Elite Barbarians Valkyrie Wizard Magic Archer
Giant Skeleton Elite Barbarians Valkyrie Electro Wizard
Valkyrie Giant Skeleton Elite Barbarians Electro Wizard
Giant Skeleton Elite Barbarians Valkyrie
Arrows Wizard Dart Goblin Electro Wizard Magic Archer
Elite Barbarians Dart Goblin Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Elite Barbarians Valkyrie
Giant Skeleton Electro Wizard Elite Barbarians Valkyrie Magic Archer
Dart Goblin
Elite Barbarians Dart Goblin Valkyrie Giant Skeleton
Arrows Elite Barbarians Valkyrie Giant Skeleton Electro Wizard
Elite Barbarians Giant Skeleton Valkyrie Wizard
Wizard Dart Goblin Valkyrie Magic Archer
Elite Barbarians Electro Wizard Dart Goblin Valkyrie Giant Skeleton Magic Archer
Arrows Valkyrie Elite Barbarians Dart Goblin Wizard Giant Skeleton Electro Wizard Magic Archer
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Dart Goblin Valkyrie Giant Skeleton
Arrows Dart Goblin Electro Wizard Magic Archer
Arrows Dart Goblin Giant Skeleton Magic Archer
Arrows Dart Goblin Valkyrie Giant Skeleton
Wizard Arrows Valkyrie Magic Archer
Arrows Wizard Dart Goblin Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Arrows Dart Goblin Wizard
Elite Barbarians Electro Wizard
Arrows Dart Goblin Valkyrie Wizard Electro Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Elite Barbarians Dart Goblin Magic Archer
Arrows Dart Goblin Magic Archer
Arrows Elite Barbarians Dart Goblin Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Magic Archer Arrows Dart Goblin Wizard
Arrows
Arrows Dart Goblin Wizard Electro Wizard Magic Archer
Arrows Dart Goblin Valkyrie Wizard Magic Archer
Giant Skeleton Magic Archer
Arrows Wizard
Arrows
Arrows Valkyrie Wizard Magic Archer
Arrows Dart Goblin Wizard Electro Wizard Magic Archer
Arrows Wizard Magic Archer
Arrows Dart Goblin Magic Archer
Elite Barbarians Arrows Dart Goblin Wizard Electro Wizard Magic Archer
Electro Wizard Dart Goblin Wizard
Elite Barbarians
Arrows Dart Goblin Wizard Magic Archer
Arrows Electro Wizard Magic Archer
Giant Skeleton
Arrows Wizard Magic Archer
Electro Wizard Dart Goblin Magic Archer
Arrows Dart Goblin Wizard Electro Wizard Magic Archer
Arrows
Dart Goblin Valkyrie Wizard Electro Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Arrows Giant Skeleton
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin Giant Skeleton Electro Wizard Magic Archer
Dart Goblin Electro Wizard Magic Archer
Dart Goblin Giant Skeleton Electro Wizard Magic Archer
Dart Goblin Wizard

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