My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Battle Healer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem
Giant Snowball
Electro Dragon Lumberjack
Zap
Firecracker
Barbarian Barrel
Firecracker Elite Barbarians Elixir Golem Lumberjack
The Log
Firecracker Elite Barbarians Elixir Golem Lumberjack
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Elixir Golem Battle Healer Electro Dragon Lumberjack
Fireball
Firecracker Elite Barbarians Elixir Golem Battle Healer Electro Dragon Lumberjack
Poison
Firecracker Elixir Golem Battle Healer Electro Dragon
Lightning
Elite Barbarians Battle Healer Electro Dragon Lumberjack
Rocket
Elite Barbarians Battle Healer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Battle Healer

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Fireball Battle Healer Lumberjack Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Elixir Golem Fireball

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Elixir Golem Battle Healer Lumberjack
Firecracker
Elixir Golem Elite Barbarians Battle Healer Lumberjack
Elite Barbarians
Arrows Firecracker Fireball Lumberjack
Elixir Golem
Firecracker Battle Healer Arrows Fireball Electro Dragon Lumberjack
Fireball
Arrows Elite Barbarians Elixir Golem
Battle Healer
Elixir Golem Electro Dragon Arrows Firecracker Lumberjack
Electro Dragon
Battle Healer Elixir Golem
Lumberjack
Arrows Firecracker Elite Barbarians Elixir Golem Battle Healer

Defense Synergies 1 10

Arrows
Fireball Battle Healer Lumberjack
Firecracker
Battle Healer Electro Dragon Lumberjack
Elite Barbarians
Elixir Golem
Fireball
Arrows Battle Healer Lumberjack
Battle Healer
Electro Dragon Arrows Firecracker Fireball Lumberjack
Electro Dragon
Battle Healer Firecracker Lumberjack
Lumberjack
Arrows Firecracker Fireball Battle Healer Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Electro Dragon
Elite Barbarians Lumberjack Firecracker Battle Healer Electro Dragon
Lumberjack Elite Barbarians Electro Dragon
Elite Barbarians Lumberjack Firecracker Electro Dragon
Arrows Firecracker Elite Barbarians Fireball Battle Healer Lumberjack
Arrows Fireball Firecracker Electro Dragon Lumberjack
Arrows Firecracker Fireball Electro Dragon
Arrows Fireball Battle Healer Electro Dragon
Elite Barbarians Lumberjack
Elite Barbarians Firecracker Battle Healer Lumberjack
Arrows Firecracker Fireball Electro Dragon Lumberjack
Arrows Firecracker Fireball Electro Dragon
Lumberjack Elite Barbarians Fireball Battle Healer Electro Dragon
Fireball Arrows Firecracker Electro Dragon Lumberjack
Elite Barbarians Lumberjack
Elite Barbarians Fireball Lumberjack
Arrows Firecracker Elite Barbarians Fireball Electro Dragon Lumberjack
Arrows Fireball Firecracker Elite Barbarians Battle Healer Electro Dragon Lumberjack
Arrows Firecracker Fireball Battle Healer Electro Dragon Lumberjack
Elite Barbarians Lumberjack
Arrows Firecracker Elite Barbarians Fireball Battle Healer Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Elite Barbarians Fireball Battle Healer
Fireball Arrows Firecracker Elite Barbarians Battle Healer Electro Dragon Lumberjack
Lumberjack Elite Barbarians Battle Healer Electro Dragon
Lumberjack Elite Barbarians Fireball Battle Healer
Elite Barbarians Battle Healer Lumberjack
Arrows Firecracker Fireball Electro Dragon
Elite Barbarians Fireball Battle Healer Lumberjack
Elite Barbarians Battle Healer Lumberjack
Electro Dragon Firecracker Elite Barbarians Fireball
Elite Barbarians Electro Dragon Lumberjack
Arrows Elite Barbarians Fireball
Elite Barbarians Fireball Lumberjack
Firecracker Fireball Electro Dragon
Elite Barbarians Electro Dragon Firecracker Fireball Battle Healer Lumberjack
Arrows Firecracker Elite Barbarians Fireball Battle Healer Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Arrows Fireball Electro Dragon
Arrows Firecracker Fireball
Fireball Arrows Firecracker
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker
Arrows Fireball Firecracker Electro Dragon
Arrows Fireball Firecracker Electro Dragon
Elite Barbarians Fireball Electro Dragon Lumberjack
Firecracker Arrows Fireball Electro Dragon
Fireball Arrows Firecracker Electro Dragon
Firecracker Elite Barbarians Fireball
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Elite Barbarians Fireball
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Arrows Fireball
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Fireball
Arrows Fireball
Arrows Fireball Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Fireball Arrows Electro Dragon
Fireball Arrows Firecracker
Elite Barbarians Arrows Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball
Elite Barbarians Fireball
Arrows Fireball Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball
Fireball Electro Dragon
Fireball Arrows Firecracker Electro Dragon
Arrows Fireball
Fireball Firecracker Electro Dragon Lumberjack
Arrows Firecracker Fireball Electro Dragon
Arrows Fireball
Firecracker Elite Barbarians Electro Dragon
Electro Dragon Firecracker Elite Barbarians Fireball
Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball

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