My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army Witch
The Log
Elite Barbarians Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Elite Barbarians Valkyrie Skeleton Army Witch
Fireball
Elite Barbarians Skeleton Army Witch
Poison
Skeleton Army Witch
Lightning
Elite Barbarians Valkyrie Witch Goblinstein
Rocket
Elite Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Fireball Valkyrie Poison Witch Goblinstein Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Fireball Valkyrie

Attack Synergies 3 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball
Elite Barbarians
Arrows Valkyrie Fireball
Fireball
Arrows Elite Barbarians
Valkyrie
Elite Barbarians Witch
Skeleton Army
Poison
Witch
Valkyrie
Goblinstein

Defense Synergies 1 4

Arrows
Fireball Valkyrie
Elite Barbarians
Valkyrie
Fireball
Arrows Valkyrie
Valkyrie
Elite Barbarians Arrows Fireball Witch
Skeleton Army
Poison
Witch
Valkyrie
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie
Elite Barbarians Skeleton Army Valkyrie Witch
Skeleton Army Witch Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Witch Valkyrie
Arrows Elite Barbarians Fireball Valkyrie Skeleton Army Poison
Arrows Fireball Skeleton Army Valkyrie
Arrows Fireball Poison Witch
Arrows Fireball Valkyrie Poison
Witch Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Valkyrie
Valkyrie Skeleton Army Poison Witch Arrows Fireball
Arrows Fireball Poison Witch
Skeleton Army Elite Barbarians Fireball Valkyrie Witch
Fireball Valkyrie Skeleton Army Arrows Poison Witch
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians Fireball
Arrows Elite Barbarians Fireball Valkyrie Skeleton Army Poison Witch
Arrows Fireball Valkyrie Elite Barbarians Skeleton Army Witch
Arrows Valkyrie Poison Witch Fireball
Elite Barbarians
Valkyrie Skeleton Army Arrows Elite Barbarians Fireball Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Fireball Witch
Fireball Poison Arrows Elite Barbarians Valkyrie
Skeleton Army Elite Barbarians Valkyrie Witch
Valkyrie Skeleton Army Elite Barbarians Fireball
Elite Barbarians Valkyrie Skeleton Army Witch
Arrows Fireball Poison Witch
Skeleton Army Elite Barbarians Fireball Valkyrie Witch
Elite Barbarians Valkyrie Skeleton Army
Elite Barbarians Fireball Valkyrie Skeleton Army Poison Witch
Witch Skeleton Army
Elite Barbarians Valkyrie Witch
Skeleton Army Arrows Elite Barbarians Fireball Valkyrie Poison
Elite Barbarians Skeleton Army Fireball Valkyrie Witch
Fireball Valkyrie Skeleton Army Witch
Elite Barbarians Skeleton Army Witch Fireball Valkyrie Poison
Arrows Valkyrie Poison Elite Barbarians Fireball Witch
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Arrows Valkyrie
Arrows Fireball Poison
Arrows Fireball Poison
Arrows Fireball Valkyrie Poison
Fireball Poison Arrows Valkyrie
Arrows Fireball Poison Witch
Arrows Poison Witch
Arrows Fireball Poison
Arrows Fireball Poison
Elite Barbarians Fireball Poison
Poison Arrows Fireball Valkyrie
Fireball Poison Arrows
Poison Elite Barbarians Fireball
Arrows Fireball Poison
Arrows Elite Barbarians Fireball Poison
Arrows Fireball Poison Witch
Arrows Fireball Poison
Arrows Fireball Poison
Arrows Fireball Poison
Arrows Fireball Valkyrie Poison Witch
Fireball Poison
Arrows Fireball Poison
Arrows Fireball Poison
Arrows Poison Fireball Valkyrie Witch
Witch
Arrows Fireball Poison Witch
Fireball Arrows Poison Witch
Fireball Poison Arrows
Elite Barbarians Poison Arrows Fireball Witch
Fireball Poison Witch
Elite Barbarians Fireball
Poison Arrows Fireball
Arrows Fireball Poison
Arrows Fireball Poison
Fireball Skeleton Army Witch
Fireball Poison Arrows Witch
Arrows Fireball
Fireball Poison Valkyrie
Arrows Fireball Poison
Arrows Fireball Poison
Elite Barbarians
Elite Barbarians Fireball Poison Witch
Fireball Poison Witch
Poison Fireball Witch
Fireball

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