My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Goblin Hut Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Goblin Hut Witch Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Flying Machine Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Flying Machine Furnace Goblin Hut Witch
Zap
Flying Machine Furnace Goblin Hut Witch
Barbarian Barrel
Elite Barbarians Furnace Goblin Hut Witch
The Log
Elite Barbarians Furnace Goblin Hut Witch
Earthquake
Furnace Goblin Hut Witch
Arrows
Flying Machine Furnace Goblin Hut Witch
Royal Delivery
Elite Barbarians Flying Machine Goblin Hut Witch Mother Witch
Fireball
Elite Barbarians Flying Machine Furnace Goblin Hut Witch Mother Witch
Poison
Flying Machine Furnace Goblin Hut Witch Mother Witch
Lightning
Elite Barbarians Furnace Goblin Hut Witch Mother Witch
Rocket
Elite Barbarians Furnace Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Flying Machine Furnace Mother Witch Goblin Hut Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Arrows Flying Machine Furnace

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mother Witch
Elite Barbarians
Arrows Furnace Barbarian Barrel
Flying Machine
Furnace Goblin Hut Barbarian Barrel
Furnace
Elite Barbarians Flying Machine Goblin Hut Barbarian Barrel
Goblin Hut
Flying Machine Furnace Barbarian Barrel
Barbarian Barrel
Elite Barbarians Flying Machine Furnace Goblin Hut
Witch
Mother Witch
Arrows

Defense Synergies 1 13

Arrows
Furnace Goblin Hut Barbarian Barrel Mother Witch
Elite Barbarians
Mother Witch
Flying Machine
Furnace Goblin Hut Barbarian Barrel
Furnace
Arrows Flying Machine Goblin Hut Barbarian Barrel
Goblin Hut
Arrows Flying Machine Furnace Barbarian Barrel Mother Witch
Barbarian Barrel
Arrows Flying Machine Furnace Goblin Hut Witch Mother Witch
Witch
Barbarian Barrel
Mother Witch
Elite Barbarians Arrows Goblin Hut Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Goblin Hut Barbarian Barrel
Elite Barbarians Flying Machine Furnace Goblin Hut Witch
Furnace Goblin Hut Witch Elite Barbarians
Elite Barbarians Goblin Hut Witch Furnace
Arrows Elite Barbarians Barbarian Barrel
Arrows Barbarian Barrel Flying Machine Furnace Mother Witch
Furnace Arrows Flying Machine Goblin Hut Witch
Arrows Flying Machine Barbarian Barrel
Witch Elite Barbarians Furnace Goblin Hut
Elite Barbarians Barbarian Barrel
Witch Mother Witch Arrows Flying Machine Furnace Goblin Hut Barbarian Barrel
Arrows Flying Machine Furnace Goblin Hut Witch
Furnace Goblin Hut Elite Barbarians Flying Machine Witch
Arrows Furnace Goblin Hut Barbarian Barrel Witch
Elite Barbarians Furnace Goblin Hut
Elite Barbarians Furnace Goblin Hut
Arrows Elite Barbarians Furnace Goblin Hut Witch
Arrows Elite Barbarians Flying Machine Furnace Goblin Hut Barbarian Barrel Witch
Arrows Furnace Barbarian Barrel Witch Flying Machine Goblin Hut Mother Witch
Elite Barbarians Goblin Hut
Arrows Elite Barbarians Flying Machine Furnace Barbarian Barrel Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Furnace Goblin Hut Barbarian Barrel Witch
Arrows Elite Barbarians Flying Machine Barbarian Barrel
Elite Barbarians Furnace Goblin Hut Witch
Elite Barbarians Barbarian Barrel
Elite Barbarians Goblin Hut Witch
Arrows Furnace Mother Witch Flying Machine Goblin Hut Witch
Elite Barbarians Flying Machine Furnace Goblin Hut Witch
Elite Barbarians
Elite Barbarians Flying Machine Goblin Hut Barbarian Barrel Witch
Witch Goblin Hut
Elite Barbarians Flying Machine Goblin Hut Witch
Arrows Elite Barbarians
Elite Barbarians Witch
Flying Machine Furnace Witch
Elite Barbarians Goblin Hut Witch Flying Machine Furnace Barbarian Barrel
Arrows Elite Barbarians Flying Machine Goblin Hut Barbarian Barrel Witch Mother Witch
Arrows Furnace Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine Barbarian Barrel
Arrows Flying Machine Barbarian Barrel
Arrows Flying Machine Goblin Hut Barbarian Barrel
Arrows Flying Machine Barbarian Barrel
Arrows Furnace Barbarian Barrel
Arrows Mother Witch Flying Machine Furnace Witch
Arrows Flying Machine Furnace Witch
Arrows Flying Machine Barbarian Barrel
Arrows Flying Machine
Elite Barbarians
Arrows Flying Machine Barbarian Barrel
Arrows Flying Machine
Flying Machine Elite Barbarians Goblin Hut Barbarian Barrel
Arrows Flying Machine Barbarian Barrel
Arrows Elite Barbarians Flying Machine Furnace Goblin Hut Barbarian Barrel
Arrows Flying Machine Furnace Goblin Hut Barbarian Barrel Witch
Arrows Flying Machine Furnace Goblin Hut Barbarian Barrel
Arrows Barbarian Barrel
Arrows Flying Machine Barbarian Barrel
Arrows Flying Machine Barbarian Barrel Witch Mother Witch
Arrows
Arrows Flying Machine Barbarian Barrel
Arrows Mother Witch Furnace Barbarian Barrel Witch
Witch
Arrows Flying Machine Barbarian Barrel Witch
Arrows Flying Machine Witch
Arrows Barbarian Barrel
Elite Barbarians Arrows Flying Machine Furnace Witch Mother Witch
Flying Machine Goblin Hut Witch
Elite Barbarians
Arrows
Arrows
Arrows
Flying Machine Goblin Hut Barbarian Barrel Witch
Arrows Flying Machine Witch
Arrows Barbarian Barrel
Flying Machine
Arrows Flying Machine
Arrows
Elite Barbarians Flying Machine
Elite Barbarians Flying Machine Witch
Flying Machine Witch
Flying Machine Barbarian Barrel Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: