My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs Skeleton Army
Giant Snowball
Mega Minion Royal Hogs Skeleton Army Witch
Zap
Royal Hogs Skeleton Army Witch
Barbarian Barrel
Elite Barbarians Valkyrie Royal Hogs Skeleton Army Witch
The Log
Elite Barbarians Mini P.E.K.K.A Royal Hogs Skeleton Army Witch
Earthquake
Royal Hogs Skeleton Army Witch
Arrows
Royal Hogs Skeleton Army Witch
Royal Delivery
Elite Barbarians Mega Minion Mini P.E.K.K.A Valkyrie Royal Hogs Skeleton Army Witch
Fireball
Elite Barbarians Mega Minion Royal Hogs Skeleton Army Witch
Poison
Mega Minion Royal Hogs Skeleton Army Witch
Lightning
Elite Barbarians Mega Minion Mini P.E.K.K.A Valkyrie Witch
Rocket
Elite Barbarians Valkyrie Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Skeleton Army Mini P.E.K.K.A Valkyrie Royal Hogs Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Mega Minion Skeleton Army Mini P.E.K.K.A

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Royal Hogs Mega Minion Mini P.E.K.K.A
Elite Barbarians
Arrows Valkyrie
Mega Minion
Arrows Valkyrie
Mini P.E.K.K.A
Arrows Valkyrie Royal Hogs
Valkyrie
Elite Barbarians Mega Minion Mini P.E.K.K.A Royal Hogs Witch
Royal Hogs
Arrows Mini P.E.K.K.A Valkyrie
Skeleton Army
Witch
Valkyrie

Defense Synergies 1 12

Arrows
Mega Minion Mini P.E.K.K.A Valkyrie
Elite Barbarians
Valkyrie Mega Minion Mini P.E.K.K.A
Mega Minion
Arrows Elite Barbarians Valkyrie Skeleton Army Witch
Mini P.E.K.K.A
Arrows Elite Barbarians Valkyrie Skeleton Army Witch
Valkyrie
Elite Barbarians Arrows Mega Minion Mini P.E.K.K.A Witch
Royal Hogs
Skeleton Army
Mega Minion Mini P.E.K.K.A
Witch
Mega Minion Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Valkyrie
Elite Barbarians Mini P.E.K.K.A Skeleton Army Mega Minion Valkyrie Witch
Mini P.E.K.K.A Skeleton Army Witch Elite Barbarians Mega Minion Valkyrie
Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Mega Minion Valkyrie
Arrows Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army
Arrows Skeleton Army Mega Minion Valkyrie
Mega Minion Arrows Witch
Arrows Valkyrie
Mini P.E.K.K.A Witch Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Mini P.E.K.K.A Valkyrie
Valkyrie Skeleton Army Witch Arrows Mega Minion
Arrows Mega Minion Witch
Mini P.E.K.K.A Skeleton Army Elite Barbarians Valkyrie Witch
Valkyrie Skeleton Army Arrows Mega Minion Mini P.E.K.K.A Witch
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Skeleton Army Elite Barbarians Mini P.E.K.K.A
Arrows Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Arrows Elite Barbarians Mega Minion Valkyrie Skeleton Army Witch
Arrows Valkyrie Witch Mega Minion
Mini P.E.K.K.A Elite Barbarians
Valkyrie Skeleton Army Arrows Elite Barbarians Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Elite Barbarians Witch
Arrows Elite Barbarians Mega Minion Mini P.E.K.K.A Valkyrie
Skeleton Army Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Skeleton Army Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Arrows Witch
Mini P.E.K.K.A Skeleton Army Elite Barbarians Mega Minion Valkyrie Witch
Mini P.E.K.K.A Elite Barbarians Valkyrie Skeleton Army
Elite Barbarians Mega Minion Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Witch Mega Minion Skeleton Army
Elite Barbarians Mega Minion Mini P.E.K.K.A Valkyrie Witch
Skeleton Army Arrows Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Skeleton Army Valkyrie Witch
Valkyrie Skeleton Army Witch
Elite Barbarians Skeleton Army Witch Mega Minion Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Elite Barbarians Mega Minion Mini P.E.K.K.A Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Arrows Valkyrie
Arrows Mega Minion Witch
Arrows Witch
Arrows
Arrows
Elite Barbarians Mini P.E.K.K.A
Arrows Valkyrie
Arrows
Elite Barbarians
Arrows
Arrows Elite Barbarians
Arrows Witch
Arrows
Arrows
Mini P.E.K.K.A
Arrows Mega Minion Mini P.E.K.K.A
Arrows Valkyrie Witch
Arrows
Arrows
Arrows Valkyrie Witch
Mega Minion Witch
Arrows Witch
Arrows Witch
Arrows
Elite Barbarians Arrows Witch
Mega Minion Witch
Elite Barbarians Mega Minion Mini P.E.K.K.A
Arrows
Arrows
Arrows
Skeleton Army Witch
Arrows Mega Minion Witch
Arrows
Mega Minion Mini P.E.K.K.A Valkyrie
Arrows
Arrows
Elite Barbarians Mega Minion
Elite Barbarians Witch
Witch
Witch

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