My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Zappies Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Wall Breakers Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Recruits Wall Breakers Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Drill Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Recruits Wall Breakers Goblin Drill
Giant Snowball
Royal Recruits Zappies Wall Breakers Goblin Drill
Zap
Zappies Wall Breakers Goblin Drill
Barbarian Barrel
Elite Barbarians Royal Recruits Zappies Wall Breakers Goblin Drill Royal Ghost
The Log
Elite Barbarians Royal Recruits Zappies Wall Breakers Goblin Drill
Earthquake
Zappies Goblin Drill
Arrows
Royal Recruits Zappies Wall Breakers Goblin Drill
Royal Delivery
Elite Barbarians Royal Recruits Zappies Wall Breakers Goblin Drill Royal Ghost
Fireball
Elite Barbarians Zappies Wall Breakers Goblin Drill
Poison
Royal Recruits Zappies Goblin Drill
Lightning
Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Goblin Drill Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Royal Ghost Fireball Zappies Goblin Drill Elite Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Arrows Royal Ghost Fireball

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Wall Breakers Goblin Drill
Elite Barbarians
Arrows Fireball Zappies Royal Ghost
Royal Recruits
Zappies Wall Breakers Royal Ghost
Fireball
Arrows Goblin Drill Elite Barbarians Wall Breakers
Zappies
Elite Barbarians Royal Recruits Wall Breakers Royal Ghost
Wall Breakers
Goblin Drill Arrows Royal Recruits Fireball Zappies Royal Ghost
Goblin Drill
Fireball Wall Breakers Arrows Royal Ghost
Royal Ghost
Elite Barbarians Royal Recruits Zappies Wall Breakers Goblin Drill

Defense Synergies 0 4

Arrows
Fireball
Elite Barbarians
Royal Recruits
Fireball
Arrows Zappies Goblin Drill
Zappies
Fireball Goblin Drill
Wall Breakers
Goblin Drill
Fireball Zappies
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball Zappies
Elite Barbarians Royal Recruits Zappies Goblin Drill
Elite Barbarians Royal Recruits Zappies Goblin Drill
Elite Barbarians Royal Recruits Zappies Goblin Drill
Arrows Elite Barbarians Royal Recruits Fireball
Arrows Fireball Zappies Royal Ghost
Arrows Fireball Zappies
Arrows Royal Recruits Fireball
Zappies Elite Barbarians Royal Recruits Goblin Drill
Elite Barbarians Royal Recruits Zappies Royal Ghost
Arrows Royal Recruits Fireball Zappies Goblin Drill Royal Ghost
Arrows Fireball Zappies
Royal Recruits Goblin Drill Elite Barbarians Fireball Zappies
Fireball Arrows Royal Recruits Zappies Goblin Drill Royal Ghost
Elite Barbarians Royal Recruits Zappies Goblin Drill
Elite Barbarians Royal Recruits Fireball Zappies Goblin Drill
Arrows Elite Barbarians Royal Recruits Fireball Zappies Goblin Drill
Arrows Fireball Elite Barbarians Royal Recruits Zappies Goblin Drill Royal Ghost
Arrows Goblin Drill Royal Recruits Fireball Zappies Royal Ghost
Elite Barbarians Royal Recruits Zappies Goblin Drill
Royal Recruits Royal Ghost Arrows Elite Barbarians Fireball Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Elite Barbarians Fireball Zappies Royal Ghost
Fireball Arrows Elite Barbarians Royal Ghost
Royal Recruits Zappies Elite Barbarians
Royal Recruits Elite Barbarians Fireball Zappies
Royal Recruits Elite Barbarians Zappies Goblin Drill
Arrows Fireball Zappies
Royal Recruits Elite Barbarians Fireball Zappies
Elite Barbarians Royal Recruits Zappies
Royal Recruits Elite Barbarians Fireball Zappies
Royal Recruits Zappies Goblin Drill
Elite Barbarians Royal Recruits Zappies
Royal Recruits Arrows Elite Barbarians Fireball
Elite Barbarians Royal Recruits Fireball Zappies
Royal Recruits Fireball Zappies
Elite Barbarians Royal Recruits Zappies Fireball Goblin Drill
Arrows Elite Barbarians Royal Recruits Fireball Zappies Royal Ghost
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Royal Recruits Goblin Drill Royal Ghost
Arrows Fireball Royal Ghost
Arrows Fireball Goblin Drill
Arrows Royal Recruits Fireball
Fireball Arrows
Arrows Fireball
Arrows
Arrows Fireball
Arrows Fireball
Elite Barbarians Fireball
Arrows Royal Recruits Fireball
Fireball Arrows
Elite Barbarians Fireball
Arrows Fireball
Arrows Elite Barbarians Fireball
Arrows Fireball Goblin Drill
Arrows Royal Recruits Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball
Arrows Fireball
Arrows Royal Recruits Fireball Goblin Drill
Arrows Fireball
Arrows Fireball Royal Ghost
Fireball Arrows
Fireball Arrows
Elite Barbarians Arrows Fireball
Fireball Zappies
Elite Barbarians Fireball
Arrows Fireball
Arrows Fireball Zappies
Arrows Fireball
Royal Recruits Fireball Zappies
Fireball Arrows Zappies
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Fireball Zappies
Fireball Zappies
Royal Recruits Fireball Royal Ghost
Fireball

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