My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Goblin Barrel Skeleton Army
Giant Snowball
Bats Goblin Barrel Skeleton Army Witch Princess
Zap
Bats Goblin Barrel Skeleton Army Witch Princess
Barbarian Barrel
Elite Barbarians Goblin Barrel Skeleton Army Witch Princess
The Log
Elite Barbarians Goblin Barrel Skeleton Army Witch Princess
Earthquake
Goblin Barrel Skeleton Army Witch
Arrows
Bats Goblin Barrel Skeleton Army Witch Princess
Royal Delivery
Bats Elite Barbarians Goblin Barrel Skeleton Army Witch P.E.K.K.A Princess
Fireball
Elite Barbarians Goblin Barrel Skeleton Army Witch Princess
Poison
Bats Skeleton Army Witch Princess
Lightning
Elite Barbarians Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Barrel Skeleton Army Princess Witch Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Barrel Skeleton Army

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elite Barbarians Goblin Barrel P.E.K.K.A
Arrows
Elite Barbarians P.E.K.K.A Goblin Barrel
Elite Barbarians
Arrows Bats
Goblin Barrel
Bats Arrows Skeleton Army P.E.K.K.A Princess
Skeleton Army
Goblin Barrel
Witch
P.E.K.K.A
P.E.K.K.A
Arrows Bats Goblin Barrel Witch Princess
Princess
Goblin Barrel P.E.K.K.A

Defense Synergies 0 4

Bats
P.E.K.K.A
Arrows
P.E.K.K.A
Elite Barbarians
Goblin Barrel
Skeleton Army
Princess
Witch
P.E.K.K.A
Bats Arrows Princess
Princess
Skeleton Army P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Elite Barbarians Skeleton Army P.E.K.K.A Bats Witch
Skeleton Army Witch P.E.K.K.A Bats Elite Barbarians
Elite Barbarians Skeleton Army Witch P.E.K.K.A Bats
Arrows Elite Barbarians Skeleton Army P.E.K.K.A Princess
Arrows Skeleton Army Bats
Bats Arrows Witch Princess
Arrows P.E.K.K.A
Witch P.E.K.K.A Elite Barbarians Skeleton Army Princess
Elite Barbarians Skeleton Army
Bats Skeleton Army Witch Arrows Princess
Arrows Bats Witch Princess
Skeleton Army P.E.K.K.A Bats Elite Barbarians Witch
Skeleton Army Bats Arrows Witch P.E.K.K.A Princess
Elite Barbarians Skeleton Army P.E.K.K.A
Skeleton Army Elite Barbarians P.E.K.K.A
Bats Arrows Elite Barbarians Skeleton Army Witch P.E.K.K.A
Arrows Bats Elite Barbarians Skeleton Army Witch
Arrows Witch Bats Princess
P.E.K.K.A Elite Barbarians
Skeleton Army Bats Arrows Elite Barbarians Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Witch P.E.K.K.A
Arrows Elite Barbarians
Skeleton Army P.E.K.K.A Bats Elite Barbarians Witch
Skeleton Army P.E.K.K.A Bats Elite Barbarians
P.E.K.K.A Elite Barbarians Skeleton Army Witch
Arrows Bats Witch Princess
Skeleton Army P.E.K.K.A Bats Elite Barbarians Witch
P.E.K.K.A Elite Barbarians Skeleton Army
P.E.K.K.A Bats Elite Barbarians Skeleton Army Witch
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Bats Elite Barbarians Witch
Skeleton Army P.E.K.K.A Arrows Elite Barbarians
Elite Barbarians Skeleton Army P.E.K.K.A Witch
Skeleton Army Witch Princess
Elite Barbarians Skeleton Army Witch Bats P.E.K.K.A
Bats Arrows Elite Barbarians Witch P.E.K.K.A Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Princess
Arrows
Arrows
Arrows
Arrows Bats Witch Princess
Arrows Witch Princess
Arrows Princess
Arrows
Bats Elite Barbarians
Arrows Princess
Arrows Princess
Elite Barbarians Princess
Arrows Princess
Princess Arrows Elite Barbarians
Arrows Witch Princess
Arrows Princess
Arrows
Bats
Arrows Princess
Arrows Witch Princess
Arrows Princess
Arrows
Arrows Witch Princess
Witch
Arrows Witch Princess
Arrows Witch Princess
Arrows
Elite Barbarians Bats Arrows Witch Princess
Bats Witch
Elite Barbarians
Arrows
Arrows Princess
P.E.K.K.A
Arrows Princess
Bats Skeleton Army Witch Princess
Arrows Witch Princess
Arrows
Princess
Arrows Princess
Arrows
Elite Barbarians P.E.K.K.A
Bats Elite Barbarians Witch Princess
Bats Witch Princess
Witch Princess
P.E.K.K.A

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