My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Prince Inferno Dragon
Giant Snowball
Furnace Inferno Dragon
Zap
Furnace Prince Inferno Dragon
Barbarian Barrel
Elite Barbarians Valkyrie Furnace Wizard
The Log
Elite Barbarians Furnace Prince
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Elite Barbarians Valkyrie Wizard Prince Inferno Dragon
Fireball
Elite Barbarians Furnace Wizard Inferno Dragon
Poison
Furnace Wizard
Lightning
Elite Barbarians Valkyrie Furnace Wizard Prince Inferno Dragon
Rocket
Elite Barbarians Valkyrie Furnace Wizard Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Valkyrie Furnace Inferno Dragon Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Arrows Valkyrie Furnace

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mirror Prince
Elite Barbarians
Arrows Valkyrie Furnace Wizard
Valkyrie
Elite Barbarians Prince Furnace Wizard
Furnace
Elite Barbarians Valkyrie Mirror Prince
Wizard
Elite Barbarians Valkyrie Prince
Mirror
Arrows Furnace
Prince
Valkyrie Arrows Furnace Wizard
Inferno Dragon

Defense Synergies 3 11

Arrows
Mirror Valkyrie Furnace Prince
Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Arrows Furnace Wizard Mirror Prince
Furnace
Mirror Arrows Valkyrie Prince
Wizard
Elite Barbarians Valkyrie Prince
Mirror
Arrows Furnace Valkyrie Inferno Dragon
Prince
Arrows Valkyrie Furnace Wizard
Inferno Dragon
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Elite Barbarians Inferno Dragon Valkyrie Furnace Prince
Furnace Prince Elite Barbarians Valkyrie Inferno Dragon
Elite Barbarians Prince Inferno Dragon Valkyrie Furnace
Arrows Elite Barbarians Valkyrie Prince
Arrows Valkyrie Furnace
Furnace Inferno Dragon Arrows Wizard
Arrows Valkyrie
Inferno Dragon Elite Barbarians Furnace Prince
Elite Barbarians Valkyrie Prince
Valkyrie Arrows Furnace Wizard
Arrows Inferno Dragon Furnace Wizard
Furnace Prince Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Arrows Furnace Prince
Elite Barbarians Inferno Dragon Furnace Prince
Elite Barbarians Furnace Prince Inferno Dragon
Wizard Arrows Elite Barbarians Valkyrie Furnace Prince
Arrows Valkyrie Elite Barbarians Furnace Wizard Prince
Arrows Valkyrie Furnace Wizard Inferno Dragon
Elite Barbarians Prince Inferno Dragon
Valkyrie Wizard Arrows Elite Barbarians Furnace Prince
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Furnace Prince
Arrows Elite Barbarians Valkyrie Wizard Prince Inferno Dragon
Elite Barbarians Valkyrie Furnace Prince
Valkyrie Prince Elite Barbarians
Elite Barbarians Valkyrie Prince Inferno Dragon
Arrows Furnace Wizard
Prince Elite Barbarians Valkyrie Furnace
Elite Barbarians Valkyrie Prince Inferno Dragon
Elite Barbarians Valkyrie Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians Valkyrie Prince
Arrows Elite Barbarians Valkyrie Prince
Elite Barbarians Prince Valkyrie Wizard
Wizard Valkyrie Furnace
Elite Barbarians Valkyrie Furnace Prince Inferno Dragon
Arrows Valkyrie Elite Barbarians Wizard Inferno Dragon
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Prince
Wizard Arrows Valkyrie Furnace
Arrows Wizard Furnace
Arrows Furnace Wizard
Arrows Wizard
Arrows Wizard
Elite Barbarians Prince
Arrows Valkyrie Wizard Prince
Arrows Wizard
Elite Barbarians
Arrows
Arrows Elite Barbarians Furnace Prince
Arrows Furnace Wizard
Arrows Furnace Wizard
Arrows
Arrows Wizard Prince
Arrows Valkyrie Wizard
Prince
Arrows Wizard
Prince
Arrows
Arrows Valkyrie Furnace Wizard
Inferno Dragon
Arrows Wizard
Arrows Wizard Prince
Arrows
Elite Barbarians Arrows Furnace Wizard
Wizard
Elite Barbarians
Arrows Wizard
Arrows
Prince
Arrows Wizard
Prince
Arrows Wizard
Arrows
Valkyrie Wizard Prince
Arrows Wizard
Arrows
Elite Barbarians Prince
Elite Barbarians
Prince
Prince Inferno Dragon
Wizard

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