My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Inferno Dragon Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Miner Inferno Dragon
Giant Snowball
Wall Breakers Baby Dragon Miner Inferno Dragon Little Prince
Zap
Firecracker Wall Breakers Inferno Dragon Little Prince
Barbarian Barrel
Firecracker Wall Breakers Little Prince
The Log
Firecracker Wall Breakers Little Prince
Earthquake
Firecracker
Arrows
Firecracker Wall Breakers Little Prince
Royal Delivery
Firecracker Wall Breakers Baby Dragon Miner Inferno Dragon Little Prince
Fireball
Firecracker Wall Breakers Baby Dragon Inferno Dragon Little Prince
Poison
Firecracker Little Prince
Lightning
Baby Dragon Inferno Dragon Little Prince
Rocket
Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Miner Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Firecracker Miner Little Prince Baby Dragon Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Firecracker Miner

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Miner Wall Breakers Baby Dragon Inferno Dragon Mega Knight
Wall Breakers
Miner Firecracker Baby Dragon The Log Mega Knight
Baby Dragon
Firecracker Wall Breakers Miner Inferno Dragon Mega Knight
The Log
Wall Breakers Miner Mega Knight Little Prince
Miner
Firecracker Wall Breakers Baby Dragon The Log Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Firecracker Baby Dragon Miner
Mega Knight
Inferno Dragon Firecracker Wall Breakers Baby Dragon The Log Miner
Little Prince
The Log

Defense Synergies 1 12

Firecracker
The Log Baby Dragon Mega Knight
Wall Breakers
Baby Dragon
Firecracker The Log Inferno Dragon Mega Knight Little Prince
The Log
Firecracker Baby Dragon Miner Inferno Dragon Mega Knight Little Prince
Miner
The Log Mega Knight
Inferno Dragon
Baby Dragon The Log Mega Knight
Mega Knight
Firecracker Baby Dragon The Log Miner Inferno Dragon
Little Prince
Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon The Log
Inferno Dragon Firecracker The Log Mega Knight
Mega Knight Inferno Dragon
Inferno Dragon Firecracker Mega Knight
Firecracker The Log Mega Knight
The Log Firecracker Baby Dragon Mega Knight
Inferno Dragon Firecracker Baby Dragon Little Prince
Baby Dragon The Log Mega Knight
Inferno Dragon
Firecracker Miner Mega Knight Little Prince
Firecracker Baby Dragon The Log Mega Knight
Inferno Dragon Firecracker Baby Dragon
Mega Knight The Log
Mega Knight Firecracker Baby Dragon The Log
Inferno Dragon Mega Knight
The Log Inferno Dragon Mega Knight
Mega Knight Firecracker
Mega Knight Firecracker Baby Dragon The Log Little Prince
Baby Dragon The Log Firecracker Inferno Dragon Mega Knight Little Prince
Inferno Dragon
Mega Knight Firecracker Baby Dragon The Log Little Prince
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Firecracker Baby Dragon The Log Miner Inferno Dragon Mega Knight
Mega Knight The Log
Mega Knight The Log
Inferno Dragon Mega Knight
Firecracker Baby Dragon
Mega Knight Inferno Dragon
Mega Knight Firecracker Baby Dragon The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight The Log
Mega Knight
Firecracker Baby Dragon Mega Knight
Firecracker Baby Dragon The Log Inferno Dragon Little Prince
Mega Knight Firecracker Baby Dragon The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log Miner
Baby Dragon The Log Miner
Firecracker The Log
Firecracker Baby Dragon The Log Mega Knight
Firecracker Baby Dragon
Firecracker Baby Dragon The Log
The Log Firecracker Baby Dragon
The Log Miner Firecracker
Firecracker Miner The Log
Firecracker Baby Dragon
Firecracker Baby Dragon The Log Miner
Firecracker Baby Dragon
Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log Mega Knight
Firecracker Baby Dragon The Log Mega Knight
Firecracker Baby Dragon The Log Miner Mega Knight Little Prince
Baby Dragon The Log Mega Knight
The Log
Baby Dragon The Log
Firecracker The Log Baby Dragon Mega Knight Little Prince
Inferno Dragon
Firecracker The Log Miner Baby Dragon
Baby Dragon The Log Miner Mega Knight
Miner Firecracker Baby Dragon The Log
Firecracker Baby Dragon Little Prince
Firecracker
The Log Miner Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Firecracker Baby Dragon
The Log
Miner Firecracker Baby Dragon Mega Knight
The Log Firecracker Baby Dragon
Firecracker Mega Knight
Firecracker Baby Dragon The Log
Firecracker
Firecracker Baby Dragon The Log Miner Mega Knight Little Prince
Inferno Dragon
Firecracker Mega Knight

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