My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Hunter Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Hunter Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Royal Hogs Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Royal Hogs Miner Bandit
Giant Snowball
Royal Hogs Baby Dragon Miner
Zap
Royal Hogs Bandit
Barbarian Barrel
Elixir Golem Royal Hogs Hunter Executioner Bandit
The Log
Elixir Golem Royal Hogs Hunter Bandit
Earthquake
Elixir Golem Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Elixir Golem Royal Hogs Baby Dragon Hunter Executioner Miner Bandit
Fireball
Elixir Golem Royal Hogs Baby Dragon Hunter Executioner Bandit
Poison
Elixir Golem Royal Hogs Hunter Executioner
Lightning
Baby Dragon Hunter Executioner Bandit
Rocket
Royal Hogs Hunter Executioner

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Baby Dragon Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Baby Dragon Hunter Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Elixir Golem Baby Dragon Executioner Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Elixir Golem Miner Bandit Baby Dragon Hunter Royal Hogs Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Royal Delivery Elixir Golem Miner Bandit

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Elixir Golem
Baby Dragon Hunter Executioner Bandit
Royal Hogs
Executioner Bandit
Baby Dragon
Elixir Golem Miner Bandit
Hunter
Elixir Golem Bandit
Executioner
Elixir Golem Royal Hogs Miner Bandit
Miner
Baby Dragon Executioner Bandit
Bandit
Elixir Golem Royal Hogs Baby Dragon Hunter Executioner Miner

Defense Synergies 0 7

Royal Delivery
Baby Dragon Hunter Executioner Bandit
Elixir Golem
Royal Hogs
Baby Dragon
Royal Delivery Bandit
Hunter
Royal Delivery Bandit
Executioner
Royal Delivery Bandit
Miner
Bandit
Royal Delivery Baby Dragon Hunter Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Executioner
Hunter Royal Delivery Executioner Bandit
Hunter Royal Delivery Executioner Bandit
Hunter Bandit
Royal Delivery
Royal Delivery Baby Dragon Hunter Executioner Bandit
Hunter Royal Delivery Baby Dragon Executioner
Baby Dragon Bandit
Hunter
Royal Delivery Hunter Miner Bandit
Executioner Royal Delivery Baby Dragon Hunter Bandit
Hunter Executioner Royal Delivery Baby Dragon
Hunter Royal Delivery Bandit
Executioner Royal Delivery Baby Dragon Hunter
Hunter Bandit
Royal Delivery Hunter Bandit
Royal Delivery Hunter Executioner
Royal Delivery Baby Dragon Hunter Executioner Bandit
Royal Delivery Baby Dragon Hunter Executioner Bandit
Hunter
Royal Delivery Baby Dragon Hunter Executioner Bandit
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Bandit
Royal Delivery Bandit Baby Dragon Hunter Executioner Miner
Royal Delivery Bandit Hunter
Hunter Royal Delivery Bandit
Royal Delivery Hunter Executioner Bandit
Royal Delivery Executioner Baby Dragon Hunter
Royal Delivery Hunter Bandit
Royal Delivery Hunter
Royal Delivery Baby Dragon Bandit
Royal Delivery
Hunter
Royal Delivery
Royal Delivery Hunter Executioner Bandit
Baby Dragon Executioner
Royal Delivery Baby Dragon Hunter Executioner
Executioner Royal Delivery Baby Dragon Hunter
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Bandit
Baby Dragon Executioner Miner Bandit
Baby Dragon Miner Bandit
Executioner Baby Dragon
Executioner Baby Dragon Hunter
Baby Dragon Executioner
Baby Dragon Hunter Executioner
Miner Bandit
Miner Bandit
Baby Dragon Executioner
Baby Dragon Hunter Executioner Miner Bandit
Baby Dragon Bandit
Baby Dragon
Baby Dragon Hunter Executioner Bandit
Baby Dragon Executioner Bandit
Baby Dragon Hunter Executioner Bandit
Baby Dragon Miner
Baby Dragon
Baby Dragon
Baby Dragon Hunter Executioner
Miner Baby Dragon Hunter Executioner Bandit
Baby Dragon Miner Bandit
Miner Baby Dragon Bandit
Baby Dragon Hunter Executioner
Hunter Miner Bandit
Bandit
Baby Dragon Hunter Executioner
Miner Baby Dragon Hunter Executioner
Baby Dragon Executioner
Executioner
Baby Dragon
Executioner
Baby Dragon Executioner Miner Bandit

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