My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon P.E.K.K.A Ice Wizard Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Electro Dragon Ram Rider
Zap
Ram Rider
Barbarian Barrel
Ice Wizard
The Log
Ram Rider
Earthquake
Arrows
Royal Delivery
Electro Dragon P.E.K.K.A Ice Wizard Ram Rider
Fireball
Electro Dragon Ice Wizard Ram Rider
Poison
Electro Dragon Ice Wizard
Lightning
Electro Dragon Ice Wizard Ram Rider Goblinstein
Rocket
Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Tornado Ice Wizard Electro Dragon Ram Rider Goblinstein Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Tornado Ice Wizard Electro Dragon

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarian Barrel
Tornado Electro Dragon P.E.K.K.A Ice Wizard Ram Rider
Tornado
P.E.K.K.A Goblinstein Barbarian Barrel Electro Dragon Ice Wizard Ram Rider
Electro Dragon
Barbarian Barrel Tornado P.E.K.K.A Ice Wizard
Lightning
Ram Rider
P.E.K.K.A
Tornado Goblinstein Barbarian Barrel Electro Dragon Ice Wizard Ram Rider
Ice Wizard
Barbarian Barrel Tornado Electro Dragon P.E.K.K.A Ram Rider
Ram Rider
Lightning Barbarian Barrel Tornado P.E.K.K.A Ice Wizard Goblinstein
Goblinstein
Tornado P.E.K.K.A Ram Rider

Defense Synergies 3 9

Barbarian Barrel
Tornado Electro Dragon P.E.K.K.A Ice Wizard
Tornado
P.E.K.K.A Ice Wizard Barbarian Barrel Electro Dragon Ram Rider Goblinstein
Electro Dragon
Barbarian Barrel Tornado Ice Wizard
Lightning
P.E.K.K.A
Tornado Goblinstein Barbarian Barrel Ice Wizard
Ice Wizard
Tornado Barbarian Barrel Electro Dragon P.E.K.K.A
Ram Rider
Tornado
Goblinstein
P.E.K.K.A Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Barbarian Barrel Electro Dragon Ram Rider
P.E.K.K.A Electro Dragon Ice Wizard Ram Rider
Tornado P.E.K.K.A Ram Rider Electro Dragon Lightning Ice Wizard
P.E.K.K.A Electro Dragon Ice Wizard Ram Rider
Lightning Barbarian Barrel Tornado P.E.K.K.A
Barbarian Barrel Tornado Electro Dragon Ice Wizard
Tornado Lightning Ram Rider Electro Dragon Ice Wizard
Lightning Barbarian Barrel Electro Dragon P.E.K.K.A Ram Rider
P.E.K.K.A Tornado Ice Wizard
Tornado Barbarian Barrel Ice Wizard
Ice Wizard Barbarian Barrel Tornado Electro Dragon Ram Rider
Tornado Electro Dragon Ice Wizard Ram Rider
P.E.K.K.A Electro Dragon Lightning Ice Wizard Ram Rider
Barbarian Barrel Tornado Electro Dragon P.E.K.K.A
P.E.K.K.A Ram Rider
Tornado Lightning P.E.K.K.A Ram Rider Goblinstein
Tornado Electro Dragon P.E.K.K.A
Barbarian Barrel Tornado Electro Dragon Ice Wizard Ram Rider
Barbarian Barrel Tornado Electro Dragon Ice Wizard Ram Rider
P.E.K.K.A Tornado Ram Rider
Barbarian Barrel Electro Dragon P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel P.E.K.K.A
Barbarian Barrel Electro Dragon Lightning
P.E.K.K.A Electro Dragon Lightning Ram Rider
Lightning P.E.K.K.A Barbarian Barrel Tornado Ram Rider
P.E.K.K.A Ram Rider
Goblinstein Tornado Electro Dragon Ice Wizard Ram Rider
P.E.K.K.A Lightning Ice Wizard Ram Rider
P.E.K.K.A
Electro Dragon Lightning P.E.K.K.A Goblinstein Barbarian Barrel Tornado
P.E.K.K.A
P.E.K.K.A Electro Dragon
Lightning P.E.K.K.A Tornado
Lightning P.E.K.K.A Ram Rider
Electro Dragon
Electro Dragon Barbarian Barrel Tornado Lightning P.E.K.K.A Goblinstein
Barbarian Barrel Electro Dragon P.E.K.K.A Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Barrel Electro Dragon
Barbarian Barrel Tornado Electro Dragon Ice Wizard Ram Rider
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel
Barbarian Barrel Goblinstein
Goblinstein Tornado Electro Dragon Ice Wizard Ram Rider
Tornado
Barbarian Barrel Tornado Electro Dragon Lightning Ice Wizard Ram Rider
Tornado Electro Dragon Lightning Ram Rider
Lightning Tornado Electro Dragon
Lightning Barbarian Barrel Tornado Electro Dragon Ram Rider
Lightning Tornado Electro Dragon
Lightning Barbarian Barrel
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel Tornado
Lightning
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel Tornado Electro Dragon
Lightning
Lightning Tornado
Tornado Lightning
Lightning Barbarian Barrel Electro Dragon
Tornado Barbarian Barrel Electro Dragon Ice Wizard Goblinstein
Barbarian Barrel Tornado Electro Dragon Lightning Ice Wizard Ram Rider
Lightning Tornado Electro Dragon Ram Rider
Lightning Barbarian Barrel Tornado
Lightning Tornado Electro Dragon Ice Wizard
Electro Dragon Lightning Goblinstein
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
P.E.K.K.A
Lightning
Lightning Barbarian Barrel Electro Dragon Goblinstein
Lightning Tornado Electro Dragon Ice Wizard Ram Rider
Barbarian Barrel
Lightning Electro Dragon
Electro Dragon Lightning
Lightning Tornado
Electro Dragon P.E.K.K.A
Electro Dragon Tornado Lightning
Tornado Electro Dragon Lightning
Electro Dragon Lightning Barbarian Barrel Tornado
P.E.K.K.A
Lightning Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: