My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Phoenix Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Barbarian Hut Inferno Dragon Phoenix Night Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Phoenix Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Phoenix Night Witch Sparky
Giant Snowball
Inferno Dragon Night Witch
Zap
Inferno Dragon Night Witch Sparky
Barbarian Barrel
Barbarian Hut Night Witch Sparky
The Log
Barbarian Hut Sparky
Earthquake
Barbarian Hut
Arrows
Night Witch
Royal Delivery
Inferno Dragon Night Witch Sparky
Fireball
Barbarian Hut Inferno Dragon Night Witch Sparky
Poison
Barbarian Hut Phoenix Night Witch Sparky
Lightning
Barbarian Hut Inferno Dragon Phoenix Night Witch Sparky
Rocket
Barbarian Hut Inferno Dragon Phoenix Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Inferno Dragon Night Witch Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Freeze Inferno Dragon Phoenix Night Witch Barbarian Hut Lightning Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Freeze Inferno Dragon Phoenix Night Witch

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarian Hut
Freeze
Phoenix
Lightning
Inferno Dragon
Mega Knight
Phoenix
Freeze
Night Witch
Mega Knight
Sparky
Mega Knight
Inferno Dragon Night Witch

Defense Synergies 0 5

Barbarian Hut
Inferno Dragon
Freeze
Sparky Mega Knight
Lightning
Inferno Dragon
Barbarian Hut Mega Knight
Phoenix
Night Witch
Mega Knight
Sparky
Freeze
Mega Knight
Freeze Inferno Dragon Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Sparky
Barbarian Hut Inferno Dragon Sparky Phoenix Night Witch Mega Knight
Barbarian Hut Sparky Mega Knight Freeze Lightning Inferno Dragon Night Witch
Barbarian Hut Inferno Dragon Night Witch Sparky Phoenix Mega Knight
Lightning Sparky Mega Knight
Freeze Night Witch Mega Knight
Lightning Inferno Dragon Barbarian Hut Freeze Phoenix Night Witch
Barbarian Hut Lightning Phoenix Sparky Mega Knight
Barbarian Hut Inferno Dragon Sparky Phoenix Night Witch
Phoenix Night Witch Sparky Mega Knight
Freeze Night Witch Mega Knight
Inferno Dragon Barbarian Hut Phoenix Night Witch
Barbarian Hut Night Witch Sparky Mega Knight Freeze Lightning
Barbarian Hut Sparky Mega Knight Freeze Night Witch
Barbarian Hut Inferno Dragon Sparky Phoenix Mega Knight
Barbarian Hut Freeze Lightning Inferno Dragon Sparky Mega Knight
Barbarian Hut Sparky Mega Knight Night Witch
Mega Knight Barbarian Hut Night Witch
Freeze Barbarian Hut Inferno Dragon Mega Knight
Barbarian Hut Sparky Inferno Dragon Phoenix
Mega Knight Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Mega Knight Sparky
Lightning Inferno Dragon Phoenix Mega Knight
Mega Knight Barbarian Hut Lightning Sparky
Lightning Mega Knight Barbarian Hut Phoenix Night Witch Sparky
Barbarian Hut Inferno Dragon Phoenix Night Witch Sparky Mega Knight
Freeze
Sparky Barbarian Hut Lightning Phoenix Night Witch
Mega Knight Barbarian Hut Inferno Dragon Phoenix Sparky
Freeze Lightning Mega Knight Barbarian Hut Inferno Dragon Phoenix Sparky
Barbarian Hut Inferno Dragon Phoenix Sparky
Inferno Dragon Mega Knight Phoenix Sparky
Lightning Mega Knight Phoenix
Lightning Mega Knight Barbarian Hut Night Witch Sparky
Barbarian Hut Sparky Mega Knight
Phoenix Sparky Barbarian Hut Freeze Lightning Inferno Dragon Night Witch
Mega Knight Barbarian Hut Freeze Inferno Dragon Phoenix Sparky
Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Hut Freeze Sparky
Lightning Barbarian Hut Sparky
Lightning Barbarian Hut Freeze Sparky
Sparky Mega Knight
Freeze
Sparky
Barbarian Hut Freeze Lightning
Lightning
Lightning Night Witch Sparky
Lightning Sparky
Lightning
Lightning Barbarian Hut Sparky
Lightning Freeze
Lightning Barbarian Hut Sparky
Lightning Barbarian Hut Sparky
Lightning Barbarian Hut Sparky Mega Knight
Lightning Freeze Sparky
Lightning Night Witch Sparky
Lightning Sparky Mega Knight
Lightning Mega Knight
Lightning Night Witch Sparky Mega Knight
Lightning
Lightning Sparky
Lightning Barbarian Hut
Freeze Sparky Mega Knight
Inferno Dragon
Lightning Sparky
Lightning Sparky Mega Knight
Lightning Sparky
Lightning Night Witch Sparky
Lightning Freeze
Lightning Night Witch Sparky
Lightning Night Witch Sparky Mega Knight
Lightning Freeze Sparky
Sparky Mega Knight
Lightning Sparky
Lightning Barbarian Hut Freeze Night Witch
Lightning
Freeze
Lightning Sparky Mega Knight
Lightning
Lightning Sparky
Sparky Mega Knight
Freeze Lightning Sparky
Lightning
Lightning Freeze Sparky Mega Knight

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