My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Goblin Giant Inferno Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Battle Ram Goblin Giant Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Inferno Dragon Skeleton King
Giant Snowball
Barbarians Dart Goblin Battle Ram Inferno Dragon Skeleton King
Zap
Dart Goblin Battle Ram Goblin Giant Inferno Dragon Skeleton King
Barbarian Barrel
Barbarians Dart Goblin Battle Ram Skeleton King
The Log
Barbarians Dart Goblin Battle Ram Skeleton King
Earthquake
Barbarians Skeleton King
Arrows
Dart Goblin Skeleton King
Royal Delivery
Barbarians Dart Goblin Battle Ram Inferno Dragon Skeleton King
Fireball
Barbarians Dart Goblin Battle Ram Inferno Dragon Skeleton King
Poison
Barbarians Dart Goblin Skeleton King
Lightning
Battle Ram Inferno Dragon Skeleton King
Rocket
Barbarians Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rage Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Dart Goblin Battle Ram Inferno Dragon Skeleton King Barbarians Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Dart Goblin Battle Ram

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Dart Goblin
Battle Ram Goblin Giant The Log Skeleton King
Battle Ram
The Log Dart Goblin
Rage
Goblin Giant
Goblin Giant
Dart Goblin Rage The Log
The Log
Battle Ram Dart Goblin Goblin Giant
Inferno Dragon
Skeleton King
Dart Goblin

Defense Synergies 0 6

Barbarians
Dart Goblin
Goblin Giant The Log Inferno Dragon
Battle Ram
Rage
Goblin Giant
Dart Goblin The Log
The Log
Dart Goblin Goblin Giant Inferno Dragon
Inferno Dragon
Dart Goblin The Log Skeleton King
Skeleton King
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Giant The Log
Barbarians Inferno Dragon Dart Goblin The Log
Barbarians Dart Goblin Inferno Dragon
Barbarians Inferno Dragon Dart Goblin Skeleton King
Barbarians The Log
The Log Dart Goblin
Dart Goblin Inferno Dragon
Barbarians Dart Goblin Goblin Giant The Log
Barbarians Inferno Dragon Skeleton King
Barbarians Dart Goblin
Barbarians Dart Goblin Goblin Giant The Log Skeleton King
Inferno Dragon Dart Goblin
Barbarians The Log
Barbarians Dart Goblin The Log Skeleton King
Barbarians Inferno Dragon Skeleton King
Barbarians The Log Inferno Dragon
Barbarians
Barbarians Dart Goblin The Log
The Log Barbarians Dart Goblin Inferno Dragon
Barbarians Dart Goblin Inferno Dragon
Barbarians Dart Goblin Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians
The Log Inferno Dragon
Barbarians Goblin Giant The Log
Barbarians Goblin Giant The Log
Barbarians Goblin Giant Inferno Dragon
Dart Goblin Goblin Giant
Barbarians Dart Goblin Goblin Giant
Barbarians Goblin Giant Inferno Dragon
Barbarians The Log Inferno Dragon
Barbarians Dart Goblin Goblin Giant Inferno Dragon
Inferno Dragon Barbarians Dart Goblin
Barbarians Goblin Giant The Log
Barbarians Goblin Giant Skeleton King
Barbarians Dart Goblin
Barbarians Dart Goblin Goblin Giant The Log Inferno Dragon Skeleton King
Barbarians Dart Goblin The Log Inferno Dragon Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log
Dart Goblin Goblin Giant The Log
Barbarians Dart Goblin The Log
The Log
Dart Goblin Goblin Giant
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
The Log
The Log
Barbarians The Log
The Log
Inferno Dragon
The Log Dart Goblin
The Log
Dart Goblin The Log
Dart Goblin
Dart Goblin
Dart Goblin The Log
The Log
Barbarians Dart Goblin
Dart Goblin
The Log
Dart Goblin
The Log Dart Goblin Skeleton King
Dart Goblin
Dart Goblin The Log Skeleton King
Dart Goblin
Dart Goblin Goblin Giant The Log
Inferno Dragon
Dart Goblin

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