My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Barrel
Giant Snowball
Barbarians Dart Goblin Battle Ram Goblin Barrel
Zap
Dart Goblin Battle Ram Goblin Barrel
Barbarian Barrel
Barbarians Dart Goblin Battle Ram Wizard Goblin Barrel
The Log
Barbarians Dart Goblin Battle Ram Goblin Barrel
Earthquake
Barbarians Goblin Barrel
Arrows
Dart Goblin Goblin Barrel
Royal Delivery
Barbarians Dart Goblin Battle Ram Wizard Goblin Barrel
Fireball
Barbarians Dart Goblin Battle Ram Wizard Goblin Barrel
Poison
Barbarians Dart Goblin Wizard
Lightning
Battle Ram Wizard
Rocket
Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Goblin Barrel Battle Ram Freeze Barbarians Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Dart Goblin Goblin Barrel Battle Ram

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Dart Goblin
Goblin Barrel Battle Ram The Log Mega Knight
Battle Ram
The Log Dart Goblin Goblin Barrel Freeze
Wizard
Mega Knight
Goblin Barrel
Dart Goblin Battle Ram Mega Knight
Freeze
Battle Ram
The Log
Battle Ram Dart Goblin Mega Knight
Mega Knight
Dart Goblin Wizard Goblin Barrel The Log

Defense Synergies 0 7

Barbarians
Dart Goblin
The Log Mega Knight
Battle Ram
Wizard
Freeze The Log Mega Knight
Goblin Barrel
Freeze
Wizard Mega Knight
The Log
Dart Goblin Wizard Mega Knight
Mega Knight
Dart Goblin Wizard Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard The Log
Barbarians Dart Goblin The Log Mega Knight
Barbarians Mega Knight Dart Goblin Freeze
Barbarians Dart Goblin Mega Knight
Barbarians The Log Mega Knight
Freeze The Log Dart Goblin Mega Knight
Dart Goblin Wizard Freeze
Barbarians Dart Goblin The Log Mega Knight
Barbarians
Barbarians Dart Goblin Mega Knight
Barbarians Dart Goblin Wizard Freeze The Log Mega Knight
Dart Goblin Wizard
Barbarians Mega Knight Wizard Freeze The Log
Wizard Mega Knight Barbarians Dart Goblin Freeze The Log
Barbarians Mega Knight
Barbarians Freeze The Log Mega Knight
Barbarians Wizard Mega Knight
Mega Knight Barbarians Dart Goblin Wizard The Log
Wizard Freeze The Log Barbarians Dart Goblin Mega Knight
Barbarians Dart Goblin
Wizard Mega Knight Barbarians Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight
Wizard The Log Mega Knight
Barbarians Mega Knight The Log
Mega Knight Barbarians The Log
Barbarians Mega Knight
Wizard Dart Goblin Freeze
Barbarians Dart Goblin
Mega Knight Barbarians
Freeze Mega Knight Barbarians The Log
Barbarians Dart Goblin
Mega Knight Barbarians Dart Goblin
Mega Knight Barbarians The Log
Barbarians Mega Knight Wizard
Wizard Barbarians Dart Goblin Mega Knight
Barbarians Dart Goblin Freeze The Log
Mega Knight Barbarians Dart Goblin Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze The Log
Dart Goblin The Log
Dart Goblin The Log
Barbarians Dart Goblin Freeze The Log
Wizard The Log Mega Knight
Wizard Dart Goblin Freeze
Dart Goblin Wizard The Log
The Log Dart Goblin Wizard Freeze
The Log Dart Goblin Wizard
Dart Goblin Wizard The Log
Dart Goblin Wizard
Dart Goblin The Log
Dart Goblin Freeze
Dart Goblin The Log
Dart Goblin Wizard The Log
Dart Goblin Wizard The Log Mega Knight
Freeze
Dart Goblin Wizard The Log Mega Knight
Dart Goblin Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
Barbarians The Log
Freeze The Log Wizard Mega Knight
The Log Dart Goblin Wizard
Wizard The Log Mega Knight
Dart Goblin The Log
Dart Goblin Wizard
Dart Goblin Wizard Freeze
Dart Goblin Wizard The Log Mega Knight
Freeze
Mega Knight
Wizard The Log
Barbarians Dart Goblin Freeze
Dart Goblin Wizard
Freeze
The Log
Dart Goblin Wizard Mega Knight
The Log Dart Goblin Wizard
Dart Goblin Mega Knight
Dart Goblin Freeze The Log
Dart Goblin
Dart Goblin Freeze The Log Mega Knight
Dart Goblin Wizard Mega Knight

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