My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Baby Dragon Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Hogs Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army Dark Prince
Giant Snowball
Skeleton Dragons Barbarians Royal Hogs Skeleton Army Baby Dragon
Zap
Royal Hogs Skeleton Army Dark Prince
Barbarian Barrel
Barbarians Bomb Tower Royal Hogs Skeleton Army Dark Prince
The Log
Barbarians Royal Hogs Skeleton Army Dark Prince
Earthquake
Barbarians Bomb Tower Royal Hogs Skeleton Army
Arrows
Skeleton Dragons Royal Hogs Skeleton Army
Royal Delivery
Skeleton Dragons Barbarians Royal Hogs Skeleton Army Baby Dragon Dark Prince
Fireball
Skeleton Dragons Barbarians Bomb Tower Royal Hogs Skeleton Army Baby Dragon
Poison
Skeleton Dragons Barbarians Bomb Tower Royal Hogs Skeleton Army
Lightning
Skeleton Dragons Bomb Tower Baby Dragon Dark Prince
Rocket
Barbarians Bomb Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball Bomb Tower Baby Dragon Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Skeleton Dragons Fireball Bomb Tower Baby Dragon Dark Prince Barbarians Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Skeleton Dragons Fireball Bomb Tower

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Royal Hogs Baby Dragon Dark Prince
Barbarians
Fireball
Royal Hogs Baby Dragon Dark Prince
Bomb Tower
Royal Hogs
Skeleton Dragons Fireball Dark Prince
Skeleton Army
Baby Dragon
Skeleton Dragons Fireball Dark Prince
Dark Prince
Skeleton Dragons Fireball Royal Hogs Baby Dragon

Defense Synergies 0 12

Skeleton Dragons
Barbarians Fireball Bomb Tower Skeleton Army Baby Dragon Dark Prince
Barbarians
Skeleton Dragons Skeleton Army
Fireball
Skeleton Dragons Bomb Tower Dark Prince
Bomb Tower
Skeleton Dragons Fireball Skeleton Army Baby Dragon
Royal Hogs
Skeleton Army
Skeleton Dragons Barbarians Bomb Tower
Baby Dragon
Skeleton Dragons Bomb Tower Dark Prince
Dark Prince
Skeleton Dragons Fireball Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Fireball Baby Dragon
Barbarians Bomb Tower Skeleton Army Skeleton Dragons Dark Prince
Barbarians Bomb Tower Skeleton Army Skeleton Dragons Dark Prince
Barbarians Bomb Tower Skeleton Army Skeleton Dragons Dark Prince
Barbarians Fireball Bomb Tower Skeleton Army Dark Prince
Fireball Skeleton Army Skeleton Dragons Bomb Tower Baby Dragon Dark Prince
Skeleton Dragons Fireball Bomb Tower Baby Dragon
Skeleton Dragons Barbarians Fireball Bomb Tower Baby Dragon
Barbarians Bomb Tower Skeleton Army
Skeleton Army Barbarians Dark Prince
Skeleton Dragons Barbarians Skeleton Army Fireball Bomb Tower Baby Dragon Dark Prince
Skeleton Dragons Fireball Baby Dragon
Barbarians Bomb Tower Skeleton Army Skeleton Dragons Fireball Dark Prince
Fireball Bomb Tower Skeleton Army Skeleton Dragons Barbarians Baby Dragon Dark Prince
Barbarians Skeleton Army Bomb Tower
Barbarians Bomb Tower Skeleton Army Fireball
Barbarians Bomb Tower Skeleton Dragons Fireball Skeleton Army Dark Prince
Fireball Bomb Tower Skeleton Dragons Barbarians Skeleton Army Baby Dragon Dark Prince
Bomb Tower Baby Dragon Skeleton Dragons Barbarians Fireball Dark Prince
Barbarians Bomb Tower
Skeleton Dragons Skeleton Army Dark Prince Barbarians Fireball Bomb Tower Baby Dragon
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Fireball Dark Prince
Fireball Skeleton Dragons Bomb Tower Baby Dragon
Barbarians Skeleton Army Bomb Tower Dark Prince
Skeleton Army Dark Prince Barbarians Fireball
Barbarians Skeleton Army Dark Prince
Skeleton Dragons Fireball Bomb Tower Baby Dragon
Skeleton Army Dark Prince Barbarians Fireball Bomb Tower
Barbarians Bomb Tower Skeleton Army Dark Prince
Skeleton Dragons Barbarians Fireball Bomb Tower Skeleton Army Baby Dragon Dark Prince
Skeleton Dragons Barbarians Skeleton Army
Barbarians Bomb Tower Dark Prince
Skeleton Army Barbarians Fireball Dark Prince
Barbarians Skeleton Army Dark Prince Fireball Bomb Tower
Skeleton Dragons Barbarians Fireball Bomb Tower Skeleton Army Baby Dragon
Barbarians Skeleton Army Skeleton Dragons Fireball Bomb Tower Baby Dragon Dark Prince
Skeleton Dragons Barbarians Fireball Bomb Tower Baby Dragon Dark Prince
Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons Baby Dragon
Fireball Skeleton Dragons Baby Dragon
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Barbarians Fireball Dark Prince
Fireball Skeleton Dragons Baby Dragon Dark Prince
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Baby Dragon
Fireball Skeleton Dragons Baby Dragon
Fireball Skeleton Dragons
Fireball
Skeleton Dragons Fireball Dark Prince
Fireball Skeleton Dragons Baby Dragon
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Fireball Baby Dragon
Fireball
Skeleton Dragons
Skeleton Dragons Fireball Baby Dragon Dark Prince
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Fireball
Skeleton Dragons Barbarians Fireball Baby Dragon
Skeleton Dragons Fireball Baby Dragon Dark Prince
Fireball Skeleton Dragons Baby Dragon
Fireball Skeleton Dragons Baby Dragon
Fireball Skeleton Dragons Baby Dragon
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Fireball
Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball
Barbarians Fireball Skeleton Army Dark Prince
Fireball Skeleton Dragons Baby Dragon
Fireball
Fireball Skeleton Dragons Baby Dragon Dark Prince
Skeleton Dragons Fireball Baby Dragon
Fireball
Skeleton Dragons Dark Prince
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Fireball
Fireball Baby Dragon Dark Prince
Fireball Skeleton Dragons

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