My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Barbarians Hog Rider Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Barbarians Wizard Goblin Barrel Skeleton Army
The Log
Barbarians Mini P.E.K.K.A Hog Rider Goblin Barrel Skeleton Army
Earthquake
Barbarians Hog Rider Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Barbarians Mini P.E.K.K.A Hog Rider Wizard Goblin Barrel Skeleton Army
Fireball
Barbarians Hog Rider Wizard Goblin Barrel Skeleton Army
Poison
Barbarians Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Wizard
Rocket
Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Fireball Mini P.E.K.K.A Hog Rider Freeze Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Fireball
Hog Rider Freeze
Mini P.E.K.K.A
Hog Rider Wizard
Hog Rider
Fireball Freeze Barbarians Mini P.E.K.K.A Wizard Goblin Barrel
Wizard
Mini P.E.K.K.A Hog Rider
Goblin Barrel
Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel
Freeze
Hog Rider Fireball

Defense Synergies 0 9

Barbarians
Skeleton Army
Fireball
Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Fireball Wizard Skeleton Army Freeze
Hog Rider
Wizard
Mini P.E.K.K.A Skeleton Army Freeze
Goblin Barrel
Skeleton Army
Barbarians Mini P.E.K.K.A Wizard Freeze
Freeze
Fireball Mini P.E.K.K.A Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard
Barbarians Mini P.E.K.K.A Skeleton Army
Barbarians Mini P.E.K.K.A Skeleton Army Freeze
Barbarians Mini P.E.K.K.A Skeleton Army
Barbarians Fireball Mini P.E.K.K.A Skeleton Army
Fireball Skeleton Army Freeze
Fireball Wizard Freeze
Barbarians Fireball
Barbarians Mini P.E.K.K.A Skeleton Army
Skeleton Army Barbarians Mini P.E.K.K.A
Barbarians Skeleton Army Fireball Wizard Freeze
Fireball Wizard
Barbarians Mini P.E.K.K.A Skeleton Army Fireball Wizard Freeze
Fireball Wizard Skeleton Army Barbarians Mini P.E.K.K.A Freeze
Barbarians Mini P.E.K.K.A Skeleton Army
Barbarians Skeleton Army Fireball Mini P.E.K.K.A Freeze
Barbarians Wizard Fireball Mini P.E.K.K.A Skeleton Army
Fireball Barbarians Wizard Skeleton Army
Wizard Freeze Barbarians Fireball
Barbarians Mini P.E.K.K.A
Wizard Skeleton Army Barbarians Fireball Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Skeleton Army Fireball
Fireball Mini P.E.K.K.A Wizard
Barbarians Skeleton Army Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Barbarians Fireball
Barbarians Mini P.E.K.K.A Skeleton Army
Fireball Wizard Freeze
Mini P.E.K.K.A Skeleton Army Barbarians Fireball
Mini P.E.K.K.A Barbarians Skeleton Army
Freeze Barbarians Fireball Mini P.E.K.K.A Skeleton Army
Barbarians Skeleton Army
Barbarians Mini P.E.K.K.A
Skeleton Army Barbarians Fireball
Barbarians Mini P.E.K.K.A Skeleton Army Fireball Wizard
Wizard Barbarians Fireball Skeleton Army
Barbarians Skeleton Army Fireball Mini P.E.K.K.A Freeze
Barbarians Fireball Mini P.E.K.K.A Wizard Freeze
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball
Fireball
Barbarians Fireball Freeze
Fireball Wizard
Fireball Wizard Freeze
Wizard
Fireball Wizard Freeze
Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Wizard
Fireball
Fireball Freeze
Fireball
Fireball Wizard
Fireball Wizard
Fireball Freeze
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard
Fireball Wizard
Fireball
Fireball Wizard
Barbarians Fireball
Freeze Fireball Wizard
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball Wizard Freeze
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Freeze
Fireball Wizard
Barbarians Fireball Skeleton Army Freeze
Fireball Wizard
Freeze
Fireball
Fireball Mini P.E.K.K.A Wizard
Fireball Wizard
Fireball
Fireball Freeze
Fireball
Fireball Freeze
Fireball Wizard

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