My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Skeleton Dragons Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Battle Ram Wizard Balloon Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Battle Ram Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Balloon
Giant Snowball
Goblin Gang Skeleton Dragons Barbarians Battle Ram Balloon Electro Dragon
Zap
Goblin Gang Battle Ram Balloon
Barbarian Barrel
Goblin Gang Barbarians Battle Ram Wizard
The Log
Goblin Gang Barbarians Battle Ram
Earthquake
Goblin Gang Barbarians
Arrows
Goblin Gang Skeleton Dragons
Royal Delivery
Goblin Gang Skeleton Dragons Barbarians Battle Ram Wizard Balloon Electro Dragon
Fireball
Goblin Gang Skeleton Dragons Barbarians Battle Ram Wizard Balloon Electro Dragon
Poison
Goblin Gang Skeleton Dragons Barbarians Wizard Balloon Electro Dragon
Lightning
Skeleton Dragons Battle Ram Wizard Balloon Electro Dragon
Rocket
Barbarians Wizard Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball Wizard Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Dragons Fireball Battle Ram Barbarians Wizard Balloon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Skeleton Dragons Fireball Battle Ram

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Battle Ram Balloon
Skeleton Dragons
Balloon
Barbarians
Balloon
Fireball
Battle Ram
Battle Ram
Goblin Gang Fireball
Wizard
Balloon
Balloon
Goblin Gang Skeleton Dragons Barbarians Wizard Electro Dragon
Electro Dragon
Balloon

Defense Synergies 0 5

Goblin Gang
Skeleton Dragons Barbarians
Skeleton Dragons
Goblin Gang Barbarians Fireball Electro Dragon
Barbarians
Goblin Gang Skeleton Dragons
Fireball
Skeleton Dragons
Battle Ram
Wizard
Balloon
Electro Dragon
Skeleton Dragons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Fireball Wizard Electro Dragon
Barbarians Goblin Gang Skeleton Dragons Electro Dragon
Goblin Gang Barbarians Skeleton Dragons Electro Dragon
Barbarians Goblin Gang Skeleton Dragons Electro Dragon
Barbarians Fireball
Goblin Gang Fireball Skeleton Dragons Electro Dragon
Skeleton Dragons Goblin Gang Fireball Wizard Electro Dragon
Skeleton Dragons Barbarians Fireball Electro Dragon
Barbarians Goblin Gang
Goblin Gang Barbarians
Goblin Gang Skeleton Dragons Barbarians Fireball Wizard Electro Dragon
Skeleton Dragons Goblin Gang Fireball Wizard Electro Dragon
Barbarians Goblin Gang Skeleton Dragons Fireball Wizard Electro Dragon
Fireball Wizard Goblin Gang Skeleton Dragons Barbarians Electro Dragon
Barbarians Goblin Gang
Barbarians Goblin Gang Fireball
Barbarians Wizard Goblin Gang Skeleton Dragons Fireball Electro Dragon
Fireball Goblin Gang Skeleton Dragons Barbarians Wizard Electro Dragon
Wizard Skeleton Dragons Barbarians Fireball Electro Dragon
Barbarians
Goblin Gang Skeleton Dragons Wizard Barbarians Fireball Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Fireball
Fireball Goblin Gang Skeleton Dragons Wizard Electro Dragon
Goblin Gang Barbarians Electro Dragon
Goblin Gang Barbarians Fireball
Barbarians Goblin Gang
Skeleton Dragons Fireball Wizard Goblin Gang Electro Dragon
Goblin Gang Barbarians Fireball
Barbarians
Electro Dragon Skeleton Dragons Barbarians Fireball
Goblin Gang Skeleton Dragons Barbarians
Barbarians Electro Dragon
Barbarians Fireball
Barbarians Goblin Gang Fireball Wizard
Wizard Skeleton Dragons Barbarians Fireball Electro Dragon
Goblin Gang Barbarians Electro Dragon Skeleton Dragons Fireball
Skeleton Dragons Barbarians Fireball Wizard Electro Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons Electro Dragon
Fireball Skeleton Dragons Electro Dragon
Skeleton Dragons Fireball Electro Dragon
Skeleton Dragons Barbarians Fireball
Fireball Wizard Skeleton Dragons
Skeleton Dragons Fireball Wizard Electro Dragon
Skeleton Dragons Wizard
Fireball Skeleton Dragons Wizard Electro Dragon
Fireball Skeleton Dragons Wizard Electro Dragon
Goblin Gang Fireball Electro Dragon
Skeleton Dragons Fireball Wizard Electro Dragon
Fireball Skeleton Dragons Wizard Electro Dragon
Skeleton Dragons Fireball
Skeleton Dragons Fireball Electro Dragon
Skeleton Dragons Fireball
Skeleton Dragons Fireball Wizard Electro Dragon
Skeleton Dragons Fireball Wizard Electro Dragon
Fireball
Skeleton Dragons
Skeleton Dragons Fireball Wizard Electro Dragon
Skeleton Dragons Fireball Wizard Electro Dragon
Skeleton Dragons Fireball
Skeleton Dragons Fireball Wizard
Skeleton Dragons Barbarians Fireball Electro Dragon
Skeleton Dragons Fireball Wizard Electro Dragon
Fireball Skeleton Dragons Wizard Electro Dragon
Fireball Skeleton Dragons Wizard Electro Dragon
Fireball Skeleton Dragons
Skeleton Dragons Fireball Wizard Electro Dragon
Electro Dragon Skeleton Dragons Fireball Wizard
Fireball
Skeleton Dragons Fireball Wizard Electro Dragon
Skeleton Dragons Fireball Electro Dragon
Fireball Wizard
Goblin Gang Barbarians Fireball Electro Dragon
Fireball Skeleton Dragons Wizard Electro Dragon
Fireball
Fireball Goblin Gang Skeleton Dragons Wizard Electro Dragon
Skeleton Dragons Fireball Wizard Electro Dragon
Fireball
Skeleton Dragons Electro Dragon
Electro Dragon Goblin Gang Skeleton Dragons Fireball
Skeleton Dragons Fireball Electro Dragon
Electro Dragon Fireball
Fireball Skeleton Dragons Wizard Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: