My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Hut Baby Dragon Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Goblin Hut Baby Dragon Hunter Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Baby Dragon Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel Barbarians Goblin Hut Baby Dragon
Zap
Skeleton Barrel Firecracker Goblin Hut
Barbarian Barrel
Skeleton Barrel Firecracker Barbarians Goblin Hut Hunter
The Log
Skeleton Barrel Firecracker Barbarians Goblin Hut Hunter
Earthquake
Firecracker Barbarians Goblin Hut
Arrows
Skeleton Barrel Firecracker Goblin Hut
Royal Delivery
Skeleton Barrel Firecracker Barbarians Goblin Hut Baby Dragon Hunter
Fireball
Skeleton Barrel Firecracker Barbarians Goblin Hut Baby Dragon Hunter
Poison
Skeleton Barrel Firecracker Barbarians Goblin Hut Hunter
Lightning
Goblin Hut Baby Dragon Hunter
Rocket
Barbarians Goblin Hut Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Baby Dragon Hunter Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Baby Dragon Hunter Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tornado Baby Dragon Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Firecracker Tornado Baby Dragon Hunter Barbarians Goblin Hut Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Barrel Firecracker Tornado Baby Dragon

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Goblin Hut Tornado
Firecracker
Skeleton Barrel Goblin Hut Tornado Baby Dragon
Barbarians
Goblin Hut
Skeleton Barrel Firecracker Baby Dragon
Tornado
Baby Dragon Electro Giant Skeleton Barrel Firecracker Hunter
Baby Dragon
Tornado Firecracker Goblin Hut Electro Giant
Hunter
Tornado
Electro Giant
Tornado Baby Dragon

Defense Synergies 0 9

Skeleton Barrel
Firecracker
Goblin Hut Tornado Baby Dragon Hunter
Barbarians
Goblin Hut
Firecracker Baby Dragon Hunter
Tornado
Firecracker Baby Dragon Hunter Electro Giant
Baby Dragon
Firecracker Goblin Hut Tornado
Hunter
Firecracker Goblin Hut Tornado
Electro Giant
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Goblin Hut Baby Dragon
Barbarians Hunter Firecracker Goblin Hut
Barbarians Goblin Hut Tornado Hunter
Barbarians Goblin Hut Hunter Firecracker
Firecracker Barbarians Tornado
Tornado Firecracker Baby Dragon Hunter
Tornado Hunter Firecracker Goblin Hut Baby Dragon
Skeleton Barrel Barbarians Baby Dragon Electro Giant
Barbarians Hunter Goblin Hut Tornado
Tornado Firecracker Barbarians Hunter
Barbarians Firecracker Goblin Hut Tornado Baby Dragon Hunter Electro Giant
Hunter Firecracker Goblin Hut Tornado Baby Dragon
Barbarians Goblin Hut Hunter
Firecracker Barbarians Goblin Hut Tornado Baby Dragon Hunter
Barbarians Goblin Hut Hunter
Barbarians Tornado Goblin Hut Hunter Electro Giant
Barbarians Firecracker Goblin Hut Tornado Hunter
Firecracker Barbarians Goblin Hut Tornado Baby Dragon Hunter
Tornado Baby Dragon Hunter Firecracker Barbarians Goblin Hut
Barbarians Goblin Hut Tornado Hunter
Firecracker Barbarians Baby Dragon Hunter Electro Giant
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblin Hut Electro Giant
Skeleton Barrel Firecracker Baby Dragon Hunter
Barbarians Goblin Hut Hunter
Hunter Barbarians Tornado
Barbarians Goblin Hut Hunter
Firecracker Electro Giant Skeleton Barrel Goblin Hut Tornado Baby Dragon Hunter
Barbarians Goblin Hut Hunter
Barbarians Hunter
Firecracker Barbarians Goblin Hut Tornado Baby Dragon
Barbarians Goblin Hut
Barbarians Goblin Hut Hunter
Barbarians Tornado Electro Giant
Barbarians Hunter
Firecracker Barbarians Baby Dragon Electro Giant
Barbarians Goblin Hut Electro Giant Firecracker Tornado Baby Dragon Hunter
Firecracker Barbarians Goblin Hut Baby Dragon Hunter Electro Giant
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Baby Dragon
Firecracker Skeleton Barrel Tornado Baby Dragon
Skeleton Barrel Goblin Hut Baby Dragon
Skeleton Barrel Firecracker Barbarians
Firecracker Baby Dragon
Firecracker Electro Giant Skeleton Barrel Tornado Baby Dragon Hunter
Firecracker Tornado Baby Dragon
Skeleton Barrel Firecracker Tornado Baby Dragon Hunter
Skeleton Barrel Firecracker Tornado
Tornado
Firecracker Skeleton Barrel Tornado
Firecracker Tornado Baby Dragon
Skeleton Barrel Firecracker Goblin Hut Baby Dragon Hunter
Skeleton Barrel Firecracker Baby Dragon
Skeleton Barrel Firecracker Goblin Hut Baby Dragon
Skeleton Barrel Firecracker Goblin Hut Baby Dragon Hunter
Skeleton Barrel Firecracker Goblin Hut Baby Dragon
Tornado
Skeleton Barrel Firecracker Baby Dragon Hunter
Skeleton Barrel Firecracker Tornado Baby Dragon Electro Giant
Baby Dragon
Tornado
Tornado
Skeleton Barrel Barbarians Baby Dragon
Firecracker Tornado Electro Giant Baby Dragon Hunter
Firecracker Skeleton Barrel Tornado Baby Dragon Hunter
Skeleton Barrel Tornado Baby Dragon
Skeleton Barrel Firecracker Tornado Baby Dragon
Firecracker Tornado Baby Dragon Hunter Electro Giant
Skeleton Barrel Firecracker Goblin Hut Electro Giant
Hunter
Firecracker
Firecracker
Skeleton Barrel Barbarians Goblin Hut
Firecracker Tornado Baby Dragon Hunter
Firecracker Baby Dragon Hunter
Skeleton Barrel Firecracker Baby Dragon
Tornado Electro Giant
Firecracker
Electro Giant Firecracker Tornado Baby Dragon
Firecracker Tornado
Skeleton Barrel Firecracker Tornado Baby Dragon Electro Giant
Firecracker

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