My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Princess Royal Ghost Phoenix Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Princess Royal Ghost Phoenix Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Phoenix Skeleton King
Giant Snowball
Barbarians Goblin Barrel Skeleton Army Princess Skeleton King
Zap
Goblin Barrel Skeleton Army Princess Skeleton King
Barbarian Barrel
Barbarians Goblin Cage Goblin Barrel Skeleton Army Princess Royal Ghost Skeleton King
The Log
Barbarians Goblin Cage Goblin Barrel Skeleton Army Princess Skeleton King
Earthquake
Barbarians Goblin Cage Goblin Barrel Skeleton Army Skeleton King
Arrows
Goblin Barrel Skeleton Army Princess Skeleton King
Royal Delivery
Barbarians Goblin Cage Goblin Barrel Skeleton Army Princess Royal Ghost Skeleton King
Fireball
Barbarians Goblin Cage Goblin Barrel Skeleton Army Princess Skeleton King
Poison
Barbarians Goblin Cage Skeleton Army Princess Phoenix Skeleton King
Lightning
Goblin Cage Phoenix Skeleton King
Rocket
Barbarians Phoenix Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess Royal Ghost Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Princess Royal Ghost Goblin Cage Phoenix Skeleton King Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Barrel Skeleton Army Princess Royal Ghost

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Goblin Cage
Goblin Barrel Royal Ghost
Goblin Barrel
Goblin Cage Skeleton Army Princess Royal Ghost Skeleton King
Skeleton Army
Skeleton King Goblin Barrel
Princess
Goblin Barrel Royal Ghost
Royal Ghost
Goblin Cage Goblin Barrel Princess
Phoenix
Skeleton King
Skeleton Army Goblin Barrel

Defense Synergies 0 8

Barbarians
Skeleton Army
Goblin Cage
Skeleton Army Princess Phoenix
Goblin Barrel
Skeleton Army
Barbarians Goblin Cage Princess Skeleton King
Princess
Goblin Cage Skeleton Army Royal Ghost Skeleton King
Royal Ghost
Princess
Phoenix
Goblin Cage
Skeleton King
Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage
Barbarians Skeleton Army Goblin Cage Phoenix
Barbarians Goblin Cage Skeleton Army
Barbarians Goblin Cage Skeleton Army Phoenix Skeleton King
Barbarians Goblin Cage Skeleton Army Princess
Skeleton Army Royal Ghost
Goblin Cage Princess Phoenix
Barbarians Goblin Cage Phoenix
Barbarians Goblin Cage Skeleton Army Princess Phoenix Skeleton King
Skeleton Army Barbarians Royal Ghost Phoenix
Barbarians Skeleton Army Princess Royal Ghost Skeleton King
Princess Phoenix
Barbarians Goblin Cage Skeleton Army
Skeleton Army Barbarians Goblin Cage Princess Royal Ghost Skeleton King
Barbarians Skeleton Army Goblin Cage Phoenix Skeleton King
Barbarians Skeleton Army Goblin Cage
Barbarians Goblin Cage Skeleton Army
Goblin Cage Barbarians Skeleton Army Royal Ghost
Goblin Cage Barbarians Princess Royal Ghost
Barbarians Goblin Cage Phoenix
Skeleton Army Royal Ghost Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Goblin Cage Royal Ghost
Royal Ghost Phoenix
Barbarians Skeleton Army Goblin Cage
Skeleton Army Barbarians Goblin Cage Phoenix
Barbarians Goblin Cage Skeleton Army Phoenix
Princess
Skeleton Army Barbarians Goblin Cage Phoenix
Barbarians Goblin Cage Skeleton Army Phoenix
Goblin Cage Barbarians Skeleton Army Phoenix
Barbarians Goblin Cage Skeleton Army Phoenix
Barbarians Goblin Cage Phoenix
Skeleton Army Barbarians Goblin Cage Phoenix
Barbarians Skeleton Army Goblin Cage Skeleton King
Barbarians Goblin Cage Skeleton Army Princess
Barbarians Skeleton Army Phoenix Goblin Cage Skeleton King
Barbarians Goblin Cage Princess Royal Ghost Phoenix Skeleton King
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Ghost
Princess Royal Ghost
Barbarians
Princess
Princess
Princess
Princess
Princess
Princess
Princess
Princess
Princess
Princess
Princess
Princess
Princess
Barbarians
Princess
Princess Royal Ghost
Princess
Princess
Princess
Princess
Barbarians Skeleton Army Princess
Princess
Princess
Princess Skeleton King
Princess Skeleton King
Princess
Princess Royal Ghost

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