My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Prince Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Prince
Giant Snowball
Barbarians Hog Rider Skeleton Army
Zap
Firecracker Skeleton Army Prince
Barbarian Barrel
Firecracker Barbarians Skeleton Army
The Log
Firecracker Barbarians Hog Rider Skeleton Army Prince
Earthquake
Firecracker Barbarians Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Barbarians Hog Rider Skeleton Army Prince
Fireball
Firecracker Barbarians Hog Rider Skeleton Army
Poison
Firecracker Barbarians Skeleton Army
Lightning
Prince Goblinstein
Rocket
Barbarians Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Skeleton Army Hog Rider Barbarians Prince Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Skeleton Army Hog Rider

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Prince Mega Knight
Barbarians
Hog Rider
Hog Rider
Firecracker The Log Barbarians Prince Mega Knight
Skeleton Army
Prince
Mega Knight Firecracker Hog Rider The Log
The Log
Hog Rider Prince Mega Knight
Mega Knight
Prince Firecracker Hog Rider The Log
Goblinstein

Defense Synergies 2 7

Firecracker
The Log Skeleton Army Prince Mega Knight
Barbarians
Skeleton Army
Hog Rider
Skeleton Army
Firecracker Barbarians Prince The Log
Prince
The Log Firecracker Skeleton Army
The Log
Firecracker Prince Skeleton Army Mega Knight
Mega Knight
Firecracker The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
Barbarians Skeleton Army Firecracker Prince The Log Mega Knight
Barbarians Skeleton Army Prince Mega Knight
Barbarians Skeleton Army Prince Firecracker Mega Knight
Firecracker Barbarians Skeleton Army Prince The Log Mega Knight
Skeleton Army The Log Firecracker Mega Knight
Firecracker
Barbarians The Log Mega Knight
Barbarians Skeleton Army Prince
Skeleton Army Firecracker Barbarians Prince Mega Knight
Barbarians Skeleton Army Firecracker The Log Mega Knight
Firecracker
Barbarians Skeleton Army Prince Mega Knight The Log
Skeleton Army Mega Knight Firecracker Barbarians Prince The Log
Barbarians Skeleton Army Prince Mega Knight
Barbarians Skeleton Army Prince The Log Mega Knight
Barbarians Mega Knight Firecracker Skeleton Army Prince
Mega Knight Firecracker Barbarians Skeleton Army Prince The Log
The Log Firecracker Barbarians Mega Knight
Barbarians Prince
Skeleton Army Mega Knight Firecracker Barbarians Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Mega Knight Prince
Firecracker Prince The Log Mega Knight
Barbarians Skeleton Army Mega Knight Prince The Log
Skeleton Army Prince Mega Knight Barbarians The Log
Barbarians Skeleton Army Prince Mega Knight
Firecracker
Skeleton Army Prince Barbarians
Mega Knight Barbarians Skeleton Army Prince
Mega Knight Firecracker Barbarians Skeleton Army Prince The Log
Barbarians Skeleton Army
Mega Knight Barbarians Prince
Skeleton Army Mega Knight Barbarians Prince The Log
Barbarians Skeleton Army Prince Mega Knight
Firecracker Barbarians Skeleton Army Mega Knight
Barbarians Skeleton Army Firecracker Prince The Log
Mega Knight Firecracker Barbarians The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker Barbarians Prince The Log
Firecracker The Log Mega Knight
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Prince
Firecracker Prince The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker Prince The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Prince The Log Mega Knight
Firecracker The Log Mega Knight
Prince The Log Mega Knight
Prince The Log
Barbarians The Log
Firecracker The Log Mega Knight
Firecracker The Log
Prince The Log Mega Knight
Firecracker The Log
Firecracker
Firecracker
The Log Mega Knight
Firecracker
Prince Mega Knight
Firecracker The Log
Barbarians Skeleton Army Prince
Firecracker
The Log
Firecracker Prince Mega Knight
The Log Firecracker
Firecracker Prince Mega Knight
Firecracker The Log
Firecracker
Firecracker Prince The Log Mega Knight
Prince
Firecracker Mega Knight

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