My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Skeleton Army Prince
Giant Snowball
Goblin Gang Barbarians Hog Rider Skeleton Army Witch
Zap
Goblin Gang Firecracker Skeleton Army Witch Prince
Barbarian Barrel
Goblin Gang Firecracker Barbarians Skeleton Army Witch
The Log
Goblin Gang Firecracker Barbarians Hog Rider Skeleton Army Witch Prince
Earthquake
Goblin Gang Firecracker Barbarians Hog Rider Skeleton Army Witch
Arrows
Goblin Gang Firecracker Skeleton Army Witch
Royal Delivery
Goblin Gang Firecracker Barbarians Hog Rider Skeleton Army Witch Prince
Fireball
Goblin Gang Firecracker Barbarians Hog Rider Skeleton Army Witch
Poison
Goblin Gang Firecracker Barbarians Skeleton Army Witch
Lightning
Witch Prince
Rocket
Barbarians Hog Rider Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Skeleton Army Hog Rider Barbarians Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Firecracker Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Firecracker Prince
Firecracker
Hog Rider Goblin Gang Prince
Barbarians
Hog Rider
Hog Rider
Goblin Gang Firecracker The Log Barbarians Witch Prince
Skeleton Army
Witch
Hog Rider Prince
Prince
Goblin Gang Firecracker Hog Rider Witch The Log
The Log
Hog Rider Prince

Defense Synergies 2 12

Goblin Gang
Firecracker Barbarians Skeleton Army Prince The Log
Firecracker
The Log Goblin Gang Skeleton Army Prince
Barbarians
Goblin Gang Skeleton Army
Hog Rider
Skeleton Army
Goblin Gang Firecracker Barbarians Prince The Log
Witch
Prince The Log
Prince
The Log Goblin Gang Firecracker Skeleton Army Witch
The Log
Firecracker Prince Goblin Gang Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
Barbarians Skeleton Army Goblin Gang Firecracker Witch Prince The Log
Goblin Gang Barbarians Skeleton Army Witch Prince
Barbarians Skeleton Army Witch Prince Goblin Gang Firecracker
Firecracker Barbarians Skeleton Army Prince The Log
Goblin Gang Skeleton Army The Log Firecracker
Goblin Gang Firecracker Witch
Barbarians The Log
Barbarians Witch Goblin Gang Skeleton Army Prince
Goblin Gang Skeleton Army Firecracker Barbarians Prince
Goblin Gang Barbarians Skeleton Army Witch Firecracker The Log
Goblin Gang Firecracker Witch
Barbarians Skeleton Army Prince Goblin Gang Witch The Log
Skeleton Army Goblin Gang Firecracker Barbarians Witch Prince The Log
Barbarians Skeleton Army Goblin Gang Prince
Barbarians Skeleton Army Goblin Gang Prince The Log
Barbarians Goblin Gang Firecracker Skeleton Army Witch Prince
Goblin Gang Firecracker Barbarians Skeleton Army Witch Prince The Log
Witch The Log Firecracker Barbarians
Barbarians Prince
Goblin Gang Skeleton Army Firecracker Barbarians Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Skeleton Army Witch Prince
Goblin Gang Firecracker Prince The Log
Goblin Gang Barbarians Skeleton Army Witch Prince The Log
Goblin Gang Skeleton Army Prince Barbarians The Log
Barbarians Goblin Gang Skeleton Army Witch Prince
Firecracker Goblin Gang Witch
Goblin Gang Skeleton Army Prince Barbarians Witch
Barbarians Skeleton Army Prince
Firecracker Barbarians Skeleton Army Witch Prince The Log
Witch Goblin Gang Barbarians Skeleton Army
Barbarians Witch Prince
Skeleton Army Barbarians Prince The Log
Barbarians Skeleton Army Prince Goblin Gang Witch
Firecracker Barbarians Skeleton Army Witch
Goblin Gang Barbarians Skeleton Army Witch Firecracker Prince The Log
Firecracker Barbarians Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker Barbarians Prince The Log
Firecracker The Log
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Goblin Gang Prince
Firecracker Prince The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker Prince The Log
Firecracker Witch The Log
Firecracker The Log
Firecracker Prince The Log
Firecracker Witch The Log
Prince The Log
Prince The Log
Barbarians The Log
Firecracker The Log Witch
Witch
Firecracker The Log Witch
Witch Prince The Log
Firecracker The Log
Firecracker Witch
Firecracker Witch
The Log
Firecracker
Prince
Firecracker The Log
Goblin Gang Barbarians Skeleton Army Witch Prince
Firecracker Witch
The Log
Goblin Gang Firecracker Prince
The Log Firecracker
Firecracker Prince
Goblin Gang Firecracker Witch The Log
Firecracker Witch
Firecracker Witch Prince The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: