My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers Goblin Drill
Giant Snowball
Barbarians Hog Rider Wall Breakers Goblin Drill
Zap
Wall Breakers Goblin Drill
Barbarian Barrel
Barbarians Wizard Wall Breakers Goblin Drill Executioner Ice Wizard
The Log
Barbarians Hog Rider Wall Breakers Goblin Drill
Earthquake
Barbarians Hog Rider Goblin Drill
Arrows
Wall Breakers Goblin Drill
Royal Delivery
Barbarians Hog Rider Wizard Wall Breakers Goblin Drill Executioner Ice Wizard
Fireball
Barbarians Hog Rider Wizard Wall Breakers Goblin Drill Executioner Ice Wizard
Poison
Barbarians Wizard Goblin Drill Executioner Ice Wizard
Lightning
Wizard Executioner Ice Wizard
Rocket
Barbarians Hog Rider Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Drill Executioner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Ice Wizard Hog Rider Goblin Drill Barbarians Wizard Executioner Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Ice Wizard Hog Rider Goblin Drill

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Hog Rider
Lightning Barbarians Wizard Executioner
Wizard
Hog Rider
Wall Breakers
Goblin Drill
Goblin Drill
Wall Breakers
Executioner
Hog Rider
Lightning
Hog Rider
Ice Wizard

Defense Synergies 0 2

Barbarians
Hog Rider
Wizard
Ice Wizard
Wall Breakers
Goblin Drill
Ice Wizard
Executioner
Lightning
Ice Wizard
Wizard Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard Executioner
Barbarians Goblin Drill Executioner Ice Wizard
Barbarians Goblin Drill Executioner Lightning Ice Wizard
Barbarians Goblin Drill Ice Wizard
Lightning Barbarians
Executioner Ice Wizard
Lightning Wizard Executioner Ice Wizard
Lightning Barbarians
Barbarians Goblin Drill Ice Wizard
Barbarians Ice Wizard
Barbarians Executioner Ice Wizard Wizard Goblin Drill
Executioner Wizard Ice Wizard
Barbarians Goblin Drill Wizard Lightning Ice Wizard
Wizard Executioner Barbarians Goblin Drill
Barbarians Goblin Drill
Barbarians Goblin Drill Lightning
Barbarians Wizard Goblin Drill Executioner
Barbarians Wizard Goblin Drill Executioner Ice Wizard
Wizard Goblin Drill Executioner Barbarians Ice Wizard
Barbarians Goblin Drill
Wizard Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians
Wizard Executioner Lightning
Barbarians Lightning
Lightning Barbarians
Barbarians Goblin Drill Executioner
Wizard Executioner Ice Wizard
Barbarians Lightning Ice Wizard
Barbarians
Lightning Barbarians
Barbarians Goblin Drill
Barbarians
Lightning Barbarians
Barbarians Lightning Wizard Executioner
Wizard Barbarians Executioner
Barbarians Goblin Drill Executioner Lightning
Executioner Barbarians Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Goblin Drill
Executioner Ice Wizard
Lightning Goblin Drill
Lightning Barbarians
Wizard Executioner
Wizard Executioner Ice Wizard
Wizard Executioner
Wizard Executioner Lightning Ice Wizard
Wizard Lightning
Lightning
Lightning Wizard
Lightning Wizard Executioner
Lightning Executioner
Lightning
Lightning
Lightning Wizard Goblin Drill Executioner
Lightning Wizard Executioner
Lightning
Lightning
Lightning Wizard Executioner
Lightning Wizard
Lightning
Lightning Wizard
Lightning
Lightning Barbarians Goblin Drill
Wizard Executioner Ice Wizard
Wizard Executioner Lightning Ice Wizard
Lightning Wizard
Lightning
Lightning Wizard Executioner Ice Wizard
Lightning Wizard
Lightning
Lightning Wizard
Lightning
Wizard Lightning
Lightning Barbarians
Lightning Wizard Executioner Ice Wizard
Lightning Wizard Executioner
Wizard Executioner Lightning
Lightning
Executioner
Lightning
Executioner Lightning
Lightning Executioner

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