My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard Electro Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem
Giant Snowball
Barbarians Minion Horde Electro Dragon
Zap
Minion Horde
Barbarian Barrel
Barbarians Elixir Golem Wizard Executioner
The Log
Barbarians Elixir Golem
Earthquake
Barbarians Elixir Golem
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Elixir Golem Wizard Electro Dragon Executioner
Fireball
Barbarians Minion Horde Elixir Golem Wizard Electro Dragon Executioner
Poison
Barbarians Minion Horde Elixir Golem Wizard Electro Dragon Executioner
Lightning
Wizard Electro Dragon Executioner
Rocket
Barbarians Minion Horde Wizard Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Electro Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Void Fireball Barbarians Minion Horde Wizard Electro Dragon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Elixir Golem Void Fireball Barbarians

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Minion Horde
Elixir Golem
Fireball Wizard Electro Dragon Executioner
Fireball
Elixir Golem
Wizard
Elixir Golem
Void
Electro Dragon
Elixir Golem Executioner
Executioner
Elixir Golem Electro Dragon

Defense Synergies 0 1

Barbarians
Minion Horde
Minion Horde
Barbarians
Elixir Golem
Fireball
Wizard
Void
Electro Dragon
Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard Void Electro Dragon Executioner
Barbarians Minion Horde Electro Dragon Executioner
Barbarians Minion Horde Void Electro Dragon Executioner
Barbarians Minion Horde Electro Dragon
Barbarians Fireball
Fireball Electro Dragon Executioner
Minion Horde Fireball Wizard Void Electro Dragon Executioner
Barbarians Fireball Void Electro Dragon
Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Minion Horde Executioner Fireball Wizard Electro Dragon
Minion Horde Executioner Fireball Wizard Electro Dragon
Barbarians Minion Horde Fireball Wizard Electro Dragon
Fireball Wizard Executioner Barbarians Minion Horde Electro Dragon
Barbarians Minion Horde
Barbarians Minion Horde Fireball
Barbarians Minion Horde Wizard Fireball Electro Dragon Executioner
Fireball Barbarians Minion Horde Wizard Electro Dragon Executioner
Wizard Executioner Barbarians Fireball Electro Dragon
Barbarians
Wizard Barbarians Minion Horde Fireball Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Void
Fireball Void Wizard Electro Dragon Executioner
Barbarians Minion Horde Electro Dragon
Barbarians Minion Horde Fireball
Barbarians Minion Horde Executioner
Fireball Wizard Executioner Minion Horde Electro Dragon
Barbarians Minion Horde Fireball Void
Barbarians Minion Horde
Minion Horde Void Electro Dragon Barbarians Fireball
Barbarians Minion Horde
Barbarians Minion Horde Electro Dragon
Barbarians Fireball Void
Barbarians Minion Horde Fireball Wizard Executioner
Wizard Barbarians Minion Horde Fireball Electro Dragon Executioner
Barbarians Electro Dragon Minion Horde Fireball Executioner
Executioner Barbarians Minion Horde Fireball Wizard Electro Dragon
Fireball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Minion Horde Electro Dragon
Fireball Void Electro Dragon Executioner
Minion Horde Fireball Void Electro Dragon
Barbarians Fireball Void
Fireball Wizard Executioner Minion Horde
Fireball Wizard Executioner Minion Horde Electro Dragon
Minion Horde Wizard Executioner
Fireball Wizard Electro Dragon Executioner
Fireball Void Wizard Electro Dragon
Minion Horde Fireball Void Electro Dragon
Void Minion Horde Fireball Wizard Electro Dragon
Fireball Void Wizard Electro Dragon Executioner
Fireball Void Executioner
Minion Horde Fireball Void Electro Dragon
Fireball
Minion Horde Fireball Wizard Electro Dragon Executioner
Minion Horde Fireball Wizard Electro Dragon Executioner
Fireball
Minion Horde
Void Fireball Wizard Electro Dragon Executioner
Fireball Wizard Void Electro Dragon
Minion Horde Fireball Void
Fireball Wizard Void
Void
Barbarians Minion Horde Fireball Void Electro Dragon
Fireball Wizard Electro Dragon Executioner
Minion Horde
Fireball Void Wizard Electro Dragon Executioner
Fireball Void Wizard Electro Dragon
Fireball Void
Minion Horde Fireball Wizard Void Electro Dragon Executioner
Electro Dragon Minion Horde Fireball Wizard Void
Minion Horde Fireball Void
Void Minion Horde Fireball Wizard Electro Dragon
Void Minion Horde Fireball Electro Dragon
Minion Horde
Fireball Wizard
Minion Horde Barbarians Fireball Void Electro Dragon
Fireball Wizard Electro Dragon Executioner
Fireball
Fireball Void Minion Horde Wizard Electro Dragon Executioner
Fireball Wizard Electro Dragon Executioner
Void Fireball
Minion Horde Electro Dragon Executioner
Electro Dragon Minion Horde Fireball
Fireball Void Electro Dragon Executioner
Void Electro Dragon Fireball Executioner
Fireball Wizard Void Electro Dragon
Void

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