My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Mini P.E.K.K.A Valkyrie Royal Hogs Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Royal Hogs Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Hogs Giant Skeleton
Giant Snowball
Barbarians Minion Horde Royal Hogs Witch
Zap
Minion Horde Royal Hogs Witch
Barbarian Barrel
Barbarians Valkyrie Royal Hogs Witch Giant Skeleton
The Log
Barbarians Mini P.E.K.K.A Royal Hogs Witch Giant Skeleton
Earthquake
Barbarians Royal Hogs Witch
Arrows
Minion Horde Royal Hogs Witch
Royal Delivery
Barbarians Minion Horde Mini P.E.K.K.A Valkyrie Royal Hogs Witch Giant Skeleton
Fireball
Barbarians Minion Horde Royal Hogs Witch
Poison
Barbarians Minion Horde Royal Hogs Witch
Lightning
Mini P.E.K.K.A Valkyrie Witch
Rocket
Barbarians Minion Horde Valkyrie Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Mini P.E.K.K.A Valkyrie Barbarians Minion Horde Royal Hogs Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Fireball Mini P.E.K.K.A Valkyrie Barbarians

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Minion Horde
Giant Skeleton
Fireball
Royal Hogs
Mini P.E.K.K.A
Valkyrie Royal Hogs Giant Skeleton
Valkyrie
Mini P.E.K.K.A Royal Hogs Witch Giant Skeleton
Royal Hogs
Fireball Mini P.E.K.K.A Valkyrie
Witch
Valkyrie Giant Skeleton
Giant Skeleton
Minion Horde Mini P.E.K.K.A Valkyrie Witch

Defense Synergies 0 7

Barbarians
Minion Horde
Minion Horde
Barbarians
Fireball
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Fireball Valkyrie Witch
Valkyrie
Fireball Mini P.E.K.K.A Witch
Royal Hogs
Witch
Mini P.E.K.K.A Valkyrie Giant Skeleton
Giant Skeleton
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie
Barbarians Minion Horde Mini P.E.K.K.A Valkyrie Witch
Barbarians Minion Horde Mini P.E.K.K.A Witch Valkyrie Giant Skeleton
Barbarians Minion Horde Mini P.E.K.K.A Witch Valkyrie
Barbarians Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton
Fireball Valkyrie
Minion Horde Fireball Witch
Barbarians Fireball Valkyrie Giant Skeleton
Barbarians Minion Horde Mini P.E.K.K.A Witch
Barbarians Minion Horde Mini P.E.K.K.A Valkyrie Giant Skeleton
Barbarians Minion Horde Valkyrie Witch Fireball Giant Skeleton
Minion Horde Fireball Witch
Barbarians Minion Horde Mini P.E.K.K.A Fireball Valkyrie Witch Giant Skeleton
Fireball Valkyrie Barbarians Minion Horde Mini P.E.K.K.A Witch
Barbarians Mini P.E.K.K.A Minion Horde
Barbarians Minion Horde Fireball Mini P.E.K.K.A
Barbarians Minion Horde Fireball Mini P.E.K.K.A Valkyrie Witch
Fireball Valkyrie Barbarians Minion Horde Witch
Valkyrie Witch Barbarians Fireball Giant Skeleton
Barbarians Mini P.E.K.K.A
Valkyrie Barbarians Minion Horde Fireball Mini P.E.K.K.A Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Valkyrie Fireball Witch Giant Skeleton
Fireball Mini P.E.K.K.A Valkyrie
Barbarians Giant Skeleton Minion Horde Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Giant Skeleton Barbarians Minion Horde Fireball
Barbarians Giant Skeleton Minion Horde Mini P.E.K.K.A Valkyrie Witch
Fireball Minion Horde Witch
Mini P.E.K.K.A Barbarians Minion Horde Fireball Valkyrie Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Barbarians Minion Horde Valkyrie
Minion Horde Giant Skeleton Barbarians Fireball Mini P.E.K.K.A Valkyrie Witch
Witch Barbarians Minion Horde
Barbarians Minion Horde Mini P.E.K.K.A Valkyrie Witch Giant Skeleton
Barbarians Fireball Valkyrie Giant Skeleton
Barbarians Mini P.E.K.K.A Giant Skeleton Minion Horde Fireball Valkyrie Witch
Barbarians Minion Horde Fireball Valkyrie Witch
Barbarians Witch Minion Horde Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton
Valkyrie Barbarians Minion Horde Fireball Mini P.E.K.K.A Witch Giant Skeleton
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie Giant Skeleton
Fireball
Minion Horde Fireball Giant Skeleton
Barbarians Fireball Valkyrie Giant Skeleton
Fireball Minion Horde Valkyrie
Fireball Minion Horde Witch
Minion Horde Witch
Fireball
Fireball
Minion Horde Fireball Mini P.E.K.K.A
Minion Horde Fireball Valkyrie
Fireball
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball Witch
Minion Horde Fireball
Fireball
Minion Horde Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Fireball Valkyrie Witch
Minion Horde Fireball Giant Skeleton
Fireball
Barbarians Minion Horde Fireball
Fireball Valkyrie Witch
Minion Horde Witch
Fireball Witch
Fireball Witch
Fireball
Minion Horde Fireball Witch
Minion Horde Fireball Witch
Minion Horde Fireball Mini P.E.K.K.A
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Giant Skeleton
Fireball
Minion Horde Barbarians Fireball Witch
Fireball Witch
Fireball
Fireball Minion Horde Mini P.E.K.K.A Valkyrie
Fireball
Fireball Giant Skeleton
Minion Horde
Minion Horde Fireball Witch Giant Skeleton
Fireball Witch
Fireball Witch Giant Skeleton
Fireball

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