My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Royal Giant Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Hog Rider Miner
Giant Snowball
Barbarians Minion Horde Hog Rider Miner Princess
Zap
Minion Horde Royal Giant Princess
Barbarian Barrel
Barbarians Princess Ice Wizard
The Log
Barbarians Royal Giant Hog Rider Princess
Earthquake
Barbarians Hog Rider
Arrows
Minion Horde Princess
Royal Delivery
Barbarians Minion Horde Hog Rider Miner Princess Ice Wizard
Fireball
Barbarians Minion Horde Hog Rider Princess Ice Wizard
Poison
Barbarians Minion Horde Princess Ice Wizard
Lightning
Ice Wizard
Rocket
Barbarians Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Princess Ice Wizard Hog Rider Barbarians Minion Horde Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Miner Princess Ice Wizard

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Minion Horde
Miner Royal Giant Hog Rider
Royal Giant
Miner Ice Wizard Minion Horde Hog Rider The Log Princess
Hog Rider
The Log Barbarians Minion Horde Royal Giant Princess
The Log
Hog Rider Royal Giant Miner Princess
Miner
Minion Horde Royal Giant The Log
Princess
Royal Giant Hog Rider The Log
Ice Wizard
Royal Giant

Defense Synergies 0 7

Barbarians
Minion Horde
Minion Horde
Barbarians The Log Ice Wizard
Royal Giant
Hog Rider
The Log
Minion Horde Miner Princess Ice Wizard
Miner
The Log
Princess
The Log Ice Wizard
Ice Wizard
Minion Horde The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde The Log
Barbarians Minion Horde The Log Ice Wizard
Barbarians Minion Horde Ice Wizard
Barbarians Minion Horde Ice Wizard
Barbarians The Log Princess
The Log Ice Wizard
Minion Horde Princess Ice Wizard
Barbarians The Log
Barbarians Minion Horde Princess Ice Wizard
Barbarians Minion Horde Miner Ice Wizard
Barbarians Minion Horde Ice Wizard The Log Princess
Minion Horde Princess Ice Wizard
Barbarians Minion Horde The Log Ice Wizard
Barbarians Minion Horde The Log Princess
Barbarians Minion Horde
Barbarians Minion Horde The Log
Barbarians Minion Horde
Barbarians Minion Horde The Log Ice Wizard
The Log Barbarians Princess Ice Wizard
Barbarians
Barbarians Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians
The Log Miner
Barbarians Minion Horde The Log
Barbarians Minion Horde The Log
Barbarians Minion Horde
Minion Horde Princess Ice Wizard
Barbarians Minion Horde Ice Wizard
Barbarians Minion Horde
Minion Horde Barbarians The Log
Barbarians Minion Horde
Barbarians Minion Horde
Barbarians The Log
Barbarians Minion Horde
Barbarians Minion Horde Princess
Barbarians Minion Horde The Log
Barbarians Minion Horde The Log Princess Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde The Log
The Log Miner Princess Ice Wizard
Minion Horde The Log Miner
Barbarians The Log
Minion Horde The Log
Minion Horde Princess Ice Wizard
Minion Horde The Log Princess
The Log Princess Ice Wizard
The Log Miner
Minion Horde
Miner Minion Horde The Log Princess
Princess
The Log Miner Princess
Minion Horde Princess
Princess The Log
Minion Horde The Log Princess
Minion Horde The Log Princess
Minion Horde
The Log Princess
The Log Miner Princess
Minion Horde The Log
Princess
The Log
Barbarians Minion Horde The Log
The Log Princess Ice Wizard
Minion Horde
The Log Miner Princess Ice Wizard
The Log Miner Princess
Miner The Log
Minion Horde Princess Ice Wizard
Minion Horde
Minion Horde
Minion Horde The Log Miner
Minion Horde Princess
Minion Horde
The Log Princess
Minion Horde Barbarians Princess
Princess Ice Wizard
The Log
Miner Minion Horde Princess
The Log Princess
Minion Horde
Minion Horde The Log Princess
Princess
The Log Miner Princess

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